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Our problem with Ghostbusters mainly revolves around the fact that we're not one of them. Our childhood-up-until-now dream has always been to slap on that jumpsuit and get knee-deep in Ectoplasmic residue with our comrades in arms, our shoulder patches glistening against the light of our never-cros...

February 25th 2010 at 5:07am 0 Comments
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Atari may not have published a ton of games in 2009, but that doesn't mean the company hasn't been picking up the bottom line. In a press release that reads like the exact opposite of those we saw from the company just a few years ago, CEO Jeff Lapin celebrates the €92.5 million ($126.25 milli...

February 16th 2010 at 9:00pm 0 Comments
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We would never call you out on your love for whatever crappy thing it is that you love but, guys, you're using Google wrong. Its recent Zeitgeist 2009 report shows what the most popular gaming term searches of this year have been and the results are pretty surprising.At the top spot is Ghostbusters...

December 2nd 2009 at 11:59pm 0 Comments

From the day Atari first announced it would be doing a new video game installment in the Ghostbusters franchise to the day said installment was released, we had to maintain a careful linguistic balancing act. We had to ration out quotes and references to the Ghostbusters films in our posts, working...

September 30th 2009 at 10:50am 0 Comments
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While North American Xbox 360 and Wii gamers should have mastered ghostbusting by now, European players were forced to put their talents on the shelf when the game was announced as a timed exclusive for Sony platforms. Sadly, European gamers will have to wait a little longer to capture a copies of...

September 10th 2009 at 3:00pm 0 Comments
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We were moved -- genuinely moved! -- by Terminal Reality's efforts to improve the lackluster visual quality of the PS3 version of Ghostbusters with a recent patch. However, while the implementation of multi-sampling anti-aliasing and a slight bump of resolution make the PS3 title look prettier than...

August 31st 2009 at 1:20pm 0 Comments
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Today, Dave Caolo discovered what happens when your iPhone camera rolls past picture number 99999 (or so). As he and other Apple users have found, a picture count that goes too high can lead to unforseen errors. Human sacrifice. Dogs and cats living together. Mass hysteria. Or a camera roll that do...

August 26th 2009 at 3:30pm 0 Comments
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High-res HDMI captures: Ghostbusters (PS3) & Ghostbusters (Xbox 360) The PS3 version of Ghostbusters was largely criticized for its inferior performance compared to the Xbox 360 version. Developer Terminal Reality told Joystiq, "The PS3 version ... is softer due to the 'quincunx' antialiasing...

August 26th 2009 at 10:45am 0 Comments
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GameStop's quarterly earnings report for its second quarter (May through August 1) included a list of the five best-selling games for that time period. Four of the five – UFC 2009 Undisputed, Prototype, Fight Night Round 4, and NCAA Football 2010 – are safe bets; however, the last game o...

August 20th 2009 at 5:20pm 0 Comments
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Since its June 16 release, Ghostbusters: The Video Game has managed to sell over one million copies in North America across all platforms. That's a pretty big deal, doubly so for Atari, a company in dire need of some success. We can't imagine what kind of hot water the company would be in if it cou...

July 28th 2009 at 6:00pm 0 Comments
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Namco Bandai partners has announced that Ghostbusters will officially arrive on European Wii, DS and Xbox 360 consoles (and PCs) on October 23, according to VideoGamer.com. Thus far, the game has only been officially available for the PS3 and PS2 thanks to its initial European publisher, Sony. That...

July 27th 2009 at 10:30am 0 Comments