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What a difference a year makes, eh? Round about February of 2010, Hi-Rez Studios was an unknown indie developer gearing up to unleash a newfangled "spy-fi" shooter on an unsuspecting populace. Fast forward 12 months and Global Agenda has morphed from a relatively standard Team Fortress-style kill-'...

February 1st 2011 at 11:00am 0 Comments
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Global Agenda. This game has been successful in causing quite a stir on our website. It seems almost every single story we do on the game anymore turns into the inevitable "this isn't an MMO" debate. We've even tried to give the MMORTS part of it more of a perspective in past articles, but that's n...

February 5th 2010 at 6:00pm 0 Comments
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Global Agenda launched yesterday, to the delight of many fans -- including our very own Shawn and Sera. However, that was just the beginning of the launch week festivities. Conquest mode launches today, offering all players free access until March 3rd of this year. This is a great opportunity to e...

February 2nd 2010 at 1:00pm 0 Comments
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Hi-Rez Studios released a new Global Agenda video developer diary today, and Senior Game Designer Scott Zier promises that it's the first in a series all about Conquest. This first video serves as an introduction to the concept of Conquest and Agency vs. Agency battles. Zier narrates the video, gi...

January 29th 2010 at 5:00pm 0 Comments
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Craftable loot is always important business, and in Global Agenda it's no different. There are always some neat surprises waiting for those who are willing to gather some items, do some research, and get to work in the fabrication chambers. Xzaph over at the HexAgenda fansite has put together a pr...

January 23rd 2010 at 10:00am 0 Comments
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You've gotten all the news and updates, and you've even gotten a handy guide to conquest mode for Global Agenda. If you're ever going to be ready for Hi-Rez Studio's high-action game, it's now. So it's no coincidence that we've gotten news on the game's pre-purchase options, as well as the early st...

January 22nd 2010 at 9:00am 0 Comments
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So, I'll be honest, I had a completely different idea for a column this week. But reading over the comments on yesterday's launch trailer for Global Agenda got me thinking: Why is there so much ado about the nature of an MMO? Why are so many fixated on the 10 vs 10 nature of Global Agenda and not t...

January 15th 2010 at 1:00pm 0 Comments
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So what exactly makes Global Agenda cross the border from persistent FPS to full on MMO? Conquest, my friends! Conquest. And now that the NDA has been lifted, we're free to tell you all about this agency only mode. Global Agenda: Conquest mode is the game's take on a real-time strategy game versu...

January 14th 2010 at 3:00pm 0 Comments