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  • Spiritual Guidance: New priest talents in the Mists of Pandaria beta

    by 
    Dawn Moore
    Dawn Moore
    04.17.2012

    Every week, WoW Insider brings you Spiritual Guidance for discipline, holy and shadow priests. Dawn Moore covers the healing side of things for discipline and holy priests. She also writes for LearnToRaid.com and produces the Circle of Healing Podcast. Let's get the bad news out of the way first: We've already lost Path of the Devout on beta. The good news is that in its place, we now have Feathers From Heaven, a talent that allows priests to lay out a little track of speed-boosting feathers. Think of them as those little speed arrows in Mario Kart, only they're feathers, and you can put them wherever you please. The individual feathers have no expiration that I can tell, so you can lay them out in advance on one end of the room for special tactics in your raid encounters or PvP, if it suits your fancy. The ability has no mana cost at the moment. Instead, it is limited by charges: one feather per charge, and you can have three charges at a time. You can place one feather right after the other, but it takes 10 seconds to restore one charge. This allows you to spam three of them on the ground in succession if you like (something you can't do with Body and Soul) or spread them out gradually ahead of you in your path. They can be used by any friendly target, not just party members, so be mindful of people's stealing them if you're using them while leveling to snatch up quest items. Oh yeah, and the feathers can be used on top of water with Levitate. So, you're excited about Mists of Pandaria now, right?

  • Patch 3.1 PTR Priest glyph changes thus far

    by 
    Alex Ziebart
    Alex Ziebart
    02.27.2009

    One of the things Patch 3.1 is supplying in spades is glyphs and glyph changes. Every class is getting a ton of them, and it's really hard to keep up with them there are so many. Priests are coming out alright so far through the whole process, with a lot of our current glyphs being improved and our new glyphs being legitimately useful, if situational. Let's see what's new, shall we? Glyph of Fade - Reduces the cooldown of your Fade spell by 9 sec. (Old: Increases the duration and cooldown of your Fade spell by 50%.) This is massively better than what it was previously, and I suspect that this will become a popular Shadow Priest glyph in PvP. Two points in Veiled Shadows plus this glyph means a 15 second cooldown on Fade. Every 15 seconds, a Shadow Priest will be able to clear all movement impairing effects, assuming they have Improved Shadowform. That's pretty friggin' sweet.