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  • Blood Pact: Transmog your Felguard's weapons and other minor glyphs

    by 
    Megan O'Neill
    Megan O'Neill
    08.06.2012

    Every week, WoW Insider brings you Blood Pact for affliction, demonology, and destruction warlocks. This week, Megan O'Neill gets excited for old content's two-handed melee weapons. Time to go soloing! The header picture is actually a transmog outfit I've done up in MogIt for my paladin. I had a shield version for her protection off spec, but linking it on Twitter led me to this badass fel-green two-handed axe, which I just had to go get. Then it hit me: I probably did the quest line on my warlock too long ago for Loremaster and vendored said axe for gold because transmogrification wasn't even in the cards yet. WTB a retroactive quest reward vendor, please! If your warlock hasn't done the Cipher of Damnation quest line, for fel's sake go do it and grab the Torn-Heart Axe of Battle. This comment guides you through the whole thing. It's a long quest line that might take you up to an hour depending on how much you AFK through auto-flying, but the axe is going to be worth it in Mists of Pandaria.

  • Blood Pact: Affliction and Demonology in Patch 3.0.2

    by 
    Zach Yonzon
    Zach Yonzon
    10.23.2008

    It's easy to be disappointed with Warlocks, really. The best tree we have right now is Affliction, and is just really fun to play while dealing incredible damage. This is sad news for a lot of players who enjoyed playing Demonology or liked pressing their Shadow Bolt button with a dead Succubus. For one thing, going deep Demonology nets us a half-baked 51-point talent (more on that later) and killing off your Succubus for 10% more Shadow damage doesn't seem as compelling anymore.To top it all off, we're simply squishier than ever in PvP. We've lost Stamina, lowered survivability, and need to make major sacrifices in PvP if we're to pursue deep Affliction or Destruction. Thankfully, Blizzard recognized this and -- according to Ghostcrawler -- will be making an important change to Soul Link by increasing the damage absorbed to 20%. It will still be inacessible if we take 51-point talents at Level 70, but it should be alright by Level 80. Unfortunately, when we finally get there, we'll be sharing gear with lowlife Mages and Priests. I mean that literally -- those guys simply used to have lower life totals.