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  • All the World's a Stage: How roleplaying a Death Knight will be different

    by 
    David Bowers
    David Bowers
    06.01.2008

    When you decide to roleplay, a whole new world of imagination opens up to you -- soon you realize that all the world's a stage, even if just an electronic one.We don't know a whole lot about death knights in WoW yet, but what we do know is already enough to show that death knights are the class with the most background story already laid out for them ahead of time: The death knights we will be able to play are former servants of the Lich King who have now turned against him and joined the Alliance or the Horde instead. This background story is built into the class -- something each and every death knight roleplayer will have to take into account when they roleplay their character, and it will have ramifications upon everyone else in the entire global society of Azeroth as well.Some other classes have a great depth of lore behind them as well, such as druids, paladins and shamans, who look to Malfurion, Uther, and Thrall for inspiration. These classes certainly look up to their heroes and follow in their footsteps, just as, in some ways, death knights follow in the footsteps of Arthas. And yet for other classes that has little effect on each individual's path to becoming a practitioner of his or her particular abilities. The transition from normal shmoe to level one hero is left vague for the player upon character creation, unless, as a roleplayer working on a backstory, he gives it special attention. Indeed, some classes are pretty straightforward, and don't necessarily suggest a story at all. Instead, they present us with an image, or an idea -- when you play one of the existing nine classes, you can fit right into the role without a story, because the role feels like a basic archetype you already understand.