Post Thumbnail

Peter Molyneux's 22Cans studio put out Curiosity on iOS last year, as a sort of a social game-slash-experiment. The idea was that hundreds of thousands of people would be able to download the app, and then use it chip away (by tapping) on a virtual cube, unearthing layer after layer of virtual...

2 years ago 0 Comments
May 1, 2013 at 6:00PM
Post Thumbnail

Assassin's Creed 3 level design director Jamie Stowe recently joined Peter Molyneux's 22Cans studio. Stowe will assume the role of technical director for Godus, the developer's spiritual successor to Populous. Stowe worked at Codemasters as a QA lead and level designer prior to joining Ubisoft Sin...

2 years ago 0 Comments
Post Thumbnail

Peter Molyneux's 22cans studio has completed its Kickstarter for Godus with £526,563 ($852K) in funding, from 17,184 backers. The game, which is a spiritual successor to Molyneux's Populous, reached its Kickstarter goal of £450,000 two days ago. If you'd like to check out some prototype...

2 years ago 0 Comments
Post Thumbnail

Peter Molyneux's studio 22cans has reached its £450,000 ($730K) Kickstarter goal for Godus, a spiritual successor to Molyneux's classic game Populous. The Project Godus Kickstarter reached its goal with a little under two days to go. The studio has been a PR kick the past couple of days, sum...

2 years ago 0 Comments
Post Thumbnail

Peter Molyneux sits down and plays some Godus multiplayer in this latest update to the Kickstarter project, which is entering its final two days. If you're a fan of Molyneux's classic game Populous, you'll recognize a lot of the ideas in Godus with prettier packaging. It also ends in the classic ...

2 years ago 0 Comments
Post Thumbnail

With three days left to go, and another £80,000 needed to reach its Kickstarter goal, Peter Molyneux's studio 22cans is throwing out a "hail mary" prototype video of Godus. 22cans also plans to post a second prototype video sometime today with commentary from Molyneux, detailing Godus featu...

2 years ago 0 Comments
Post Thumbnail

Peter Molyneux and his experimental game studio 22 Cans hope to have a prototype of project Godus available tomorrow, December 14, the famed creator tells Ars Technica. "I've seen the prototype, I've actually played it... I've got a few changes I'd like to be made, but the progress has been pretty ...

2 years ago 0 Comments
Post Thumbnail

22 Cans Kickstarter project Godus will hopefully have a downloadable prototype by Christmas, Peter Molyneux told us in a recent interview. The 22 Cans founder, who is painfully aware of his public persona of over-promising over the years, recognizes Kickstarter projects are currently in that same ...

2 years ago 0 Comments
Post Thumbnail

22 Cans is Peter Molyneux's latest endeavor -- a smaller indie game company from the creator of titles like Populous, Black and White and Fable that's putting together more experimental games on platforms like iOS. The company's first title is Curiosity, a game/experience that arrived on the Ap...

2 years ago 0 Comments
Post Thumbnail

The creator of 1989's seminal "God game," Populous, is returning to the genre on iOS with a new title called Godus. Peter Molyneux and his recently formed indie software house 22 Cans announced the game today by launching a Kickstarter campaign to fund its development. iOS gamers will know 22 C...

2 years ago 0 Comments