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Peter Molyneux's 22cans is set to launch Godus for PC and Mac through Steam Early Access on September 13. The game is priced at $19.99 (£14.99 / €18.99). "For a long time I've been excited with how the game is evolving, I already feel there is nothing in the world like Godus," said Moly...

August 30th 2013 at 2:30pm 0 Comments
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Scotland's Bryan Henderson may be the god of all gods in Godus, but for all his godliness his godly status isn't eternal. As revealed by 22 Cans' Peter Molyneux to Rock Paper Shotgun, Henderson, who won the Godus prize by discovering what was inside the Curosity cube, will dictate the god game's ru...

May 29th 2013 at 9:00am 0 Comments
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We've been following the saga of 22Cans' Curiosity ever since it started last year, and after speeding up the project just recently, Peter Molyneux has announced via Twitter today that it's now done. The last cube has been tapped by a winner in Scotland named Bryan Henderson, and the prize is th...

May 26th 2013 at 6:00pm 0 Comments
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22 Cans' Curiosity: What's Inside the Cube ended today, revealing a live stream of tweets using the hashtag #whatsinsidethecube to the public. Peter Molyneux noted via Twitter that the last person to chip away at the cube is located in the UK, and was the sole person to see what's actually at the...

May 26th 2013 at 11:54am 0 Comments
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Godus, the Kickstarted god game from Peter Molyneux's 22Cans, will be published on mobile devices by DeNA in western territories, Japan and Korea. Godus raised £526,563 ($852,000) with Kickstarter in December, exceeding its goal of $£450,000 ($730,000). It will launch on PC and Mac, alo...

May 21st 2013 at 1:00am 0 Comments
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Peter Molyneux's studio 22cans has been working on a Populous followup game called Godus, and the company has just announced a deal for a publisher. DeNA, the Japanese company behind the Mobage social platform, will be publishing Godus on iOS. And the game will also connect up to Mobage in Weste...

May 20th 2013 at 8:00pm 0 Comments
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Peter Molyneux's 22Cans studio put out Curiosity on iOS last year, as a sort of a social game-slash-experiment. The idea was that hundreds of thousands of people would be able to download the app, and then use it chip away (by tapping) on a virtual cube, unearthing layer after layer of virtual...

May 1st 2013 at 6:00pm 0 Comments
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Assassin's Creed 3 level design director Jamie Stowe recently joined Peter Molyneux's 22Cans studio. Stowe will assume the role of technical director for Godus, the developer's spiritual successor to Populous. Stowe worked at Codemasters as a QA lead and level designer prior to joining Ubisoft Sin...

April 27th 2013 at 12:00pm 0 Comments
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Peter Molyneux's 22cans studio has completed its Kickstarter for Godus with £526,563 ($852K) in funding, from 17,184 backers. The game, which is a spiritual successor to Molyneux's Populous, reached its Kickstarter goal of £450,000 two days ago.If you'd like to check out some prototypes...

December 21st 2012 at 3:30pm 0 Comments
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Peter Molyneux's studio 22cans has reached its £450,000 ($730K) Kickstarter goal for Godus, a spiritual successor to Molyneux's classic game Populous. The Project Godus Kickstarter reached its goal with a little under two days to go.The studio has been a PR kick the past couple of days, summo...

December 19th 2012 at 5:15pm 0 Comments