golden-age

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  • MMObility: Reaching the MMORTS sweet-spot, slowly

    by 
    Beau Hindman
    Beau Hindman
    04.06.2012

    As a player of many MMORTS titles, I have grown to understand that patience is not only a virtue but a necessity. Many titles from the genre are designed to make you spend real time to do anything. It's not that they are boring or tedious; instead, they are representing what it might be like to actually grow an army or trade hub and to explore the often massive world around you. The pacing is meant to be slow. These are not games of instant leveling or non-stop quest grinding. They're meant to be played in as little as a few minutes per day. This explains a lot of their success -- just imagine how popular they are with time-strapped players. There is a time, however, after months of toiling away at building up various structures, growing a small army, or finally getting to the maxed out level in a certain area, when you can finally settle down for some real gameplay. It might sound silly to have to wait that long for glory, but come on... this is city-building we are talking about. It takes time.

  • MMObility: A few bad design apples ruin the whole bunch

    by 
    Beau Hindman
    Beau Hindman
    03.23.2012

    The MMORTS genre is easily one of my favorite genres. There's so much potential in a game that is essentially a giant, endless boardgame with thousands of players. An epic scale occurs in even the smallest of titles because players control not only one or two grand heroes but entire armies that swarm from sprawling cities. Though many of Massively's readers might not hear a lot from the genre, I believe this genre to be one of the most popular out there. Browser-based access doesn't hurt, either, and generally the MMORTS titles I find do a great job of covering their design bases. You know I have to play Devil's Advocate, however. Despite the fact that the genre is packed full of potentially wonderful gaming sessions, there is so, so much that needs to improve. The negative stereotypes exist for a reason, and I want to shine a light on a few of the more popular titles to show just how one or two bad design and business decisions might reflect poorly on the entire genre.

  • MMObility: Utilizing Windows 8 to help with MMO chores

    by 
    Beau Hindman
    Beau Hindman
    03.09.2012

    Not so long ago, I told you about my acquisition of an Inspiron Duo netbook, a 10-inch device that was not only a small laptop but also a touchscreen tablet device. It is a very sturdy device, and the flip-around screen works well. The main problem with the device was that it came with Windows 7 while only sporting a dual core processor and two gigs of RAM. The other main issue was that the 10-inch screen has a 1366x768-pixel resolution, meaning that it was often uncomfortable to read on it or play games unless I zoomed in. Recently Microsoft released the Windows 8 public preview, so I downloaded it after reading that it was really geared for tablet or touchcreen devices. Sure enough, the same 10-inch netbook that was not getting a lot of use around here suddenly became faster and much more friendly to the eyes. It's perfect timing, as well, especially since I will be starting my "chores" experiment in which I see whether scheduling my gameplay each day will help me with an issue I have been having.

  • The Soapbox: My MMORTS is more MMO than your MMORPG

    by 
    Beau Hindman
    Beau Hindman
    03.09.2012

    Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Have you ever played an MMORTS? No, I'm not talking about a single-player PC strategy game or city sim; I mean an MMORTS. There are so many to choose from that it would be hard for me to even begin to list them all, but I'll try. There's Illyriad, Ministry of War, Evony, Call of Gods, Dragons of Atlantis, Thirst of Night, 8Realms, Lord of Ultima, Golden Age and many, many others. Either you recognize some of those titles or you do not. Oddly enough, I've found that many standard, three-dimensional-world explorers do not consider MMORTS titles to be MMOs. I'm not sure why, but every time I stream an MMORTS live or write about one, I have to answer, at least once, the concern from the audience that what I am playing is not really an MMO. The reality is that the MMORTS, as a design mechanic, genre, and style, is very much an MMO. I'd like to explain why in the hopes that many of you might grow to enjoy the genre as much as I do and that some much-needed light shines on the fact that the MMORTS is actually one of the last true MMOs around. I think the task is to define "MMO" and to show how MMORTS fits in. We've attempted it before, but for a quick refresher, let's go over what I consider an MMO to be. You can add your own definitions in the comments section. I have no problems admitting that my definition could probably use some tweaking.

  • MMObility: Checking out 8Realms from Jagex

    by 
    Beau Hindman
    Beau Hindman
    12.09.2011

    Jagex, maker of the very popular browser-based MMO RuneScape, has branched out into the world of the MMORTS. I call this a good thing, especially since I am such a fan of the genre. There are literally scores and scores of the strategy-based city builders out there. Many of them not only are similar to each other but offer nothing new, not even a slight twist in design. I have a few favorites like Illyriad, Golden Age, and Aloriah, so I was eager to jump into this new one, given that it is made by one of my favorite design studios. 8realms seems to sport a unique design. Players are asked to build up their cities and advance through different ages, from ancient times all the way up to the modern day. A trailer on the front page of the official website shows a commander admiring his army of sword- and spearmen, until suddenly a modern-day jet fighter nukes them to smithereens. All I could think was, "Is this game balanced?" If you would like to join in on the fun along with me, you can join in VIP access by going to the official site and using the code MASSIVELY15 when prompted. Then come back and click past the cut to hear all about my experience!

  • MMObility: Ten terrific titles for this nifty new netbook

    by 
    Beau Hindman
    Beau Hindman
    11.04.2011

    I mentioned this new gaming toy of mine last week, and it finally arrived. I immediately loved how it felt and weighed. Sure, there are lighter netbooks, but many of them feel more fragile. This Inspiron Duo has a rubberized edging to it, and the flip-screen feels snappy but firm. I was happy right away. It's a higher-quality netbook with a decent-quality tablet included. After I tweaked it and purged it of bloatware, I had to get some games going on it, and not just casual Facebook games but real MMOs. I spent a few days going through my list of titles to see which ones would work on the netbook and how many will work well with the touchscreen. I wanted games that would give a normal netbook fits but not lag excessively. Note that my netbook's screen is 1366x768, while the cheapest ones out there are normally 1024x600. Adjustments might need to be made there. I came up only with 10 games for now, but expect more in the future. Click past the cut to see the list!

  • MV Guide: October 24-30, 2011

    by 
    Rubi Bayer
    Rubi Bayer
    10.24.2011

    MV Guide is a weekly rundown of the MMO gaming events planned on Massively's Livestream channel. Every week, the Massively staff logs in to play various MMOs live and in person, and we'd love for you to drop by the channel and visit. We have a combination of regular weekly games and new surprises, so you'll find a variety of titles to take a look at. During livestream events, you can participate in the live chat, ask questions to learn about the game, and simply spend some time with Massively staff and readers. (Of course, livestream events are subject to the whims of outside forces like server-side gremlins once in a while.) It's no surprise that we're heavy on the Halloween festivities in this week's MV Guide. Nearly every game out there is partying with the ghosts and goblins, from the newly discovered Little Horrors (pictured above) to the familiar Free Realms. Our livestream team is going to spend plenty of time checking out events in various games. If Halloween's not your thing, don't worry -- we've got plenty of regularly scheduled gameplay as well, so follow along after the jump for this week's lineup!

  • Rise and Shiny recap: MagicDuel

    by 
    Beau Hindman
    Beau Hindman
    10.23.2011

    My job is to hunt down unique and hopefully exciting new games for my readers to try. Some actually try them, and others just enjoy reading about their choices and might try them later. Either way, I am proud to show off some of the gems I find, but I am a little sad when I have to say, "This game sucks." And MagicDuel, an odd browser-based MUD sort of game, sucks. Of course I will need to explain this to you or I'll risk coming off of some sort of buffoon who does not know how to navigate a simple point-and-click adventure, so click past the cut and I will tell you why.

  • Play Golden Age in style with a gift pack from Massively!

    by 
    Rubi Bayer
    Rubi Bayer
    10.20.2011

    We've heard very little this year about Golden Age, the upcoming MMORTS from Aeria Games. Apparently that's because the folks at Aeria were busy working hard to prepare the game for beta testing, because closed beta is here! What's that you say? You're not in the closed beta? Well, fear not, because this is the most open closed beta ever. Aeria Games tells us that the closed beta is "open to everyone at this point," and we've got something to make your experience even more fun: goodie bags! Simply create a Golden Age beta account, log into the game, and click the "mall" button at the bottom of your screen. Select the "redeem code" option, enter your key, and your items will arrive in your in-game mailbox. What are the items? Follow along after the jump, then grab your code and enjoy some Golden Age goodies from Massively and Aeria Games!

  • Golden Age goes for a walk on the town

    by 
    Justin Olivetti
    Justin Olivetti
    08.18.2011

    Forget the silver age or the iron age -- the Golden Age is totally where it's at. Where what's at, you ask? Apparently where MMOs meets real-time strategy and crosses paths with castles and tall ships. Aeria Games is ramping up publicity for this upcoming title by releasing five new screens showing off the common town where players will bump into each other while they check out the sights. Golden Age is a free-to-play browser RTS where you can assume the role of the lord of a castle in the golden lands of yore. When you're not building up your fortress, you can go on hundreds of quests in the surrounding areas and unleash hell with your elite armies. You can take a tour of the town in the gallery below. Right now the title is in beta for both North and Latin America, so if you're ready to move out of your parents' basement and into a roomy 200-room keep, head on over to the official site to sign up! %Gallery-131092%

  • Aeria Games announces Golden Age

    by 
    Justin Olivetti
    Justin Olivetti
    05.02.2011

    A new contender in the field of MMO real-time strategy titles has appeared: Golden Age. If you're all about constructing castles, building up armies, and clashing in epic battles, Aeria Games is hoping that this title will sate your bloodlust. As players commit warfare against each other and computer-controlled enemies, Golden Age allows bystanders to participate as well. Players can vote for their favorite army when a battle convenes, and the army with the most votes gets bonus soldiers for the fight. When not fighting, players will build up their fortresses using over 20 types of structures and also talk to inhabitants of the town to see whether any of them has a quest for you to do. Aeria Games promises that the browser-based Golden Age will be free-to-play and will be released with both English and Spanish translations. You can check out the teaser site and register for the beta now. We give you permission -- just finish your vegetables first.

  • MacBook Air gilded again - that's two times too many

    by 
    Ryan Block
    Ryan Block
    03.05.2008

    Really, it's ok, you can stop tipping us on the Golden Age / Bling My Thing MacBook Air. We know it's all 24k gold and has 12,000 Swarovski crystals and crap, but we'll be honest, this stuff kind of freaks us out. We don't know, it's just offensive in that way that only a triggered gag reflex can properly describe. Supposedly only twenty are being produced, and you know the story about price, and these things being out of your league if you even have to ask.[Via Pocket-lint, thanks to everyone who sent this in]