goldeneye-007-2010

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  • Rumor: GoldenEye Reloaded screens infiltrate the web

    by 
    Richard Mitchell
    Richard Mitchell
    07.19.2011

    The rumors of an enhanced port of the Wii's Goldeneye 007 got a shot in the arm today with a batch of supposed screens for the game. Pulled from NeoGAF, the screens certainly look an improvement relative to the Wii predecessor -- see for yourself -- showing off improved textures and models. In addition to showing off its Marvel properties, Activision is supposed to reveal a new 007 game at Comic-Con later this week. Whether that's this rumored Goldeneye remake or another game entirely, we should know in a few days. Quit fidgeting.

  • Activision registers domains for 'GoldenEye 007 Reloaded'

    by 
    David Hinkle
    David Hinkle
    06.27.2011

    Internet sleuth @supererogatory discovered some recent domain name registrations made by Activision, which point at a potential re-release of 2010's Wii exclusive, GoldenEye 007. "GoldenEyeReloadedGame.com," "GoldenEye007GameReloaded.com," "GoldenEyeReloaded007.com" and "GoldenEye007Reloaded.com" were the four URLs the Santa Monica-based publisher snagged. Now, while the possibility of a new and improved Wii game isn't out of the question, we're inclined to think that Activision is thinking about consoles other than the Wii -- specifically, PlayStation Move functionality. Of course, fans have been clamoring for a remake of the original GoldenEye 007 on N64 since they looked up the word clamor and realized it was what they were doing; unfortunately, with original developer Rare now owned by Microsoft, that path is legally perilous. Activision has not made any announcements concerning these domain names.

  • See how Goldeneye 007 stacks up to its N64 predecessor

    by 
    Ben Gilbert
    Ben Gilbert
    11.09.2010

    If there were any question about how much the recently released Goldeneye title for Nintendo Wii closely resembles its N64 predecessor -- regardless of the source material -- this video from RewindReplayTV certainly cements it. Beyond the game's setting and characters, there are shot-for-shot moments that directly recreate the original game (albeit with far more detail and polish). Also, if you needed a stirring reminder of how much a Nintendo 64 game can age over the years, Goldeneye 64 is perhaps the pinnacle among available examples. Seeing it against Eurocom's sterling Wii effort only serves to highlight the ravages of time all the more. See for yourself below the fold.

  • Football Manager 2011 debuts atop UK charts, Bond finds quantum of solace in teens

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    11.08.2010

    Fable 3 lost the UK sales chart crown last week to not one, but two, footie titles. The football revolution sent Lionhead's Albion simulator to third as FIFA 11 maintained its spot in second and ... oh my, the PC-exclusive Football Manager 2011 premiered at the premier spot. According to Chart-Track, it was only the second PC-exclusive title to reach the top spot this year, with the other being StarCraft 2. Ubisoft's Just Dance 2 maintained its fourth place. If the title has the stamina of its older sibling, 2010 might have a Just Dance representative in the top ten throughout the entire year. Professor Layton and The Lost Future rounded out the top five. Other high-profile premieres last week, Goldeneye 007 for Wii and 007: Blood Stone, had licenses to kill the #13 and #18 spots, respectively. Spy with your double-0 eye the UK top ten after the break.

  • Goldeneye 007 review: For England, James

    by 
    Justin McElroy
    Justin McElroy
    11.02.2010

    Activision had an interesting balancing act on its hands with Goldeneye. It knew that this was a nostalgia title for the Nintendo 64 crowd, yet it had to be wary of "copying" anything from the Rare-developed 1997 title of the same name for legal reasons. So the company goes back to the source material (the film, that is), replaces Pierce Brosnan with Daniel Craig, and builds an entirely new game -- yet all the while hoping it rides its name recognition right off the shelves. "Somebody's remaking Goldeneye! Remember Goldeneye? Goldeneye!" This isn't a remake. It's a new Bond game based on an older film. Remember when EA made a video game version of From Russia With Love in 2005? It's like that, but if they replaced Sean Connery with Daniel Craig. And gave him a smartphone. %Gallery-97627%

  • Goldeneye 007 enemies are looking sharp

    by 
    Ben Gilbert
    Ben Gilbert
    10.31.2010

    There's nothing quite like witnessing the likes of Baron Samedi and Francisco Scaramanga -- fully digitally rendered from forthcoming game Goldeneye 007 -- before being riddled with PP7 bullets. But that's just what Activision has sent over: beautiful artist renditions of Bond's worst enemies, before their inevitable demises.

  • GoldenEye 007 vignette totally wrecks St. Petersburg

    by 
    Griffin McElroy
    Griffin McElroy
    10.28.2010

    Our favorite part of Goldeneye 007 -- the movie and N64 game -- was when James Bond, tired of his usual stealthy modus operandi, hopped into a tank and just went to town on St. Petersburg. In the video below, we get a look at this (somewhat more explosive) sequence in the game's spiritual Wiimake.

  • GoldenEye 007 dev diary introduces the new Bond's stuntman

    by 
    Griffin McElroy
    Griffin McElroy
    10.24.2010

    Back in our day, the mo-cap process for GoldenEye 007 required a single shot of a dude chopping his hand in a 90 degree arc. Apparently, the remake requires a bit more work than that. Get to know the new Bond's stuntman in the developer's diary posted just below.

  • GoldenEye 007 dives deep into story for its latest trailer

    by 
    Ben Gilbert
    Ben Gilbert
    10.16.2010

    Despite what you may have thought, Alec Trevelyan reminds us (and consequently, James Bond) that it's really not about protecting "Queen and country" -- it's all about "the bankers and their bonuses." It's also all about stopping a satellite weapon from being fired.

  • N-Space 'down, but definitely not out,' announces layoffs

    by 
    JC Fletcher
    JC Fletcher
    10.11.2010

    Developer N-Space, perhaps best known for the GameCube title Geist, is working on DS versions of both Call of Duty: Black Ops and GoldenEye 007. A company working on high-profile names like those doesn't seem like a likely candidate for financial troubles. That's exactly what CEO Dan O'Leary announced on the developer's blog this weekend, though he declined to offer a significant number. The reason for the layoffs (which left N-space "down, but definitely not out"): a deal with an (unspecified) licensor fell through, and no other publishers were found to help support the company's ongoing projects, which include "7 titles this year (plus an iOS game we'll be announcing next week), 5 of which were approved in September." O'Leary lamented the changing state of the games industry in his message. "Huge budget titles have to sell massive numbers to return a profit and the App Store has disrupted our industry in the same way iTunes changed consumer expectations for music. People that use to buy many games every year now buy a few AAA titles, supplementing their need with games that are free or cost less than a pack of gum. Anything in the 'middle' is struggling." That "middle" includes the Wii and DS, where N-Space releases the majority of its products. The 3DS, he said, is "a brave new world the publishers are excited about but also very cautious to enter."

  • GoldenEye 007 'Villains, Choices and Weapons' trailer is strange but familiar

    by 
    Griffin McElroy
    Griffin McElroy
    10.07.2010

    We poured many, many hours of our lives into the original GoldenEye -- so much so that even the smallest changes in Eurocom's reboot of the shooter are ... noticeable. For example, in the trailer below: You still drop down on a dude using the toilet in the Facility, but now you do it Spider-Man style.

  • Goldeneye 007 'Classic Edition' unlocks Classic Conflict multiplayer mode early

    by 
    JC Fletcher
    JC Fletcher
    10.04.2010

    An ostentatious Classic Controller Pro isn't the only bonus you'll get for picking up Goldeneye 007's "Classic Edition" bundle. You'll also get immediate access to the "Classic Conflict" multiplayer mode, in which players will pick from eight classic characters (Jaws, Oddjob, Baron Samedi, Dr. No, Scaramanga, Red Grant, Rosa Klebb and Blofeld), respawning as a different character after each death. Non-Classic Edition buyers will get to play Classic Conflict as well, but they'll have to wait until they reach level 35 in online multiplayer to unlock it. And why spend all that time playing the game you bought, when you can just pay more to avoid that nuisance?

  • GoldenEye 007 trailer flips on multiplayer modifiers

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.27.2010

    GoldenEye 007 gets all up in our face 1997-style, with a trailer featuring some of the multiplayer modifiers and combinations found in the Wii update. So, let's do "License to Kill" with "Slappers Only!" Ready? GO!

  • Goldeneye 007 trailer throwing bowler hats left and right

    by 
    Ben Gilbert
    Ben Gilbert
    09.23.2010

    Have you forgotten about all those laughter-filled evenings spent slapping friends to death as various Bond villains? Goldeneye 007's latest trailer begs you to remember.

  • Goldeneye 007 'Character Vignette' features recognizable, pantsless foes

    by 
    Griffin McElroy
    Griffin McElroy
    09.17.2010

    Following a marketing trend of cashing in on our deep-seated nostalgia, the latest Goldeneye 007 trailer features a few characters from the series' original romp. There's familiar faces like Jaws, Oddjob, Scaramanga and Baron Samedi, who apparently didn't get our memo about the pants situation.

  • GoldenEye 007 DS preview: 'A thinking man's FPS'

    by 
    David Hinkle
    David Hinkle
    09.16.2010

    Developer n-Space has been responsible for the DS installments of Activision's biggest FPS franchise, Call of Duty. With handheld versions of Call of Duty 4: Modern Warfare, World at War and Modern Warfare: Mobilized under its belt, the studio is readying for its next release, the DS version of GoldenEye 007, which will launch alongside the Wii remake on November 2. Last week, I chatted with creative director Ted Newman and played a bit of GoldenEye 007 on the DS.%Gallery-102043%

  • GoldenEye 007 Wii preview: 'Striking a balance between nostalgia and the modern'

    by 
    David Hinkle
    David Hinkle
    09.14.2010

    Activision is taking a risk with its GoldenEye 007 remake for Wii. Legal precautions aside (Microsoft and Rare still have rights to the original game), GoldenEye for N64, or simply "Bond," is a beloved, iconic console FPS. So, to re-imagine this game on the Wii, Activision risks both tarnishing us old-timers' fond memories and further alienating a newer generation that wonders, "What's the big deal?" At a recent preview event, I checked out two levels of the new GoldenEye and spoke with Activision brand manager Eric Spielman. "We thought, if we're going to bring it back, we need to have a commitment to authenticity; and the original game was on Nintendo -- we wanted to be on Nintendo again," Spielman told me, when asked why Activision had focused its remake solely on the Wii (a DS version will also be released). "If you look at the Wii, it's very much about people together, in the same room, having fun, playing games together. It all added up to us getting the exclusive, and Nintendo has been a big help every step of the way." %Gallery-101953%

  • Latest Goldeneye 007 trailer reimagines Bond

    by 
    Richard Mitchell
    Richard Mitchell
    08.31.2010

    The new Goldeneye 007 doesn't have Pierce Brosnan and isn't a remake of the classic N64 title. This latest trailer looks at how Eurocom is reimagining the story of the film -- with Daniel Craig's Bond -- for today's audience. One thing you can't update: Joe Don Baker. Dude can't be reimagined.

  • Goldeneye multiplayer trailer and screens take us back

    by 
    Griffin McElroy
    Griffin McElroy
    08.20.2010

    "A new Goldeneye has arrived," the trailer below matter-of-factly states, "so what are you going to do?" That, Mr. Trailer, is an awfully open-ended question. We imagine we'll stick to our usual routine of waking up at noon, then turning on whatever television station is currently running an America's Next Top Model marathon, but -- oh, we see. That's one of those rhetorical questions. We're supposed to say "multiplayer, of course," and then you show a bunch of clips from Goldeneye 007's multiplayer component. Sorry for the confusion. Check out some new-but-familiar maps (hey, it's the Facility!), guns (hey, it's the RCP90!) and features (hey, it's Paintball Mode!) in the trailer posted after the jump. Or, if you're interested in the game's single player campaign for some reason, you can check that out in the nifty galleries posted even further after the jump.

  • Overheard @ Gamescom: A development house divided

    by 
    Kyle Orland
    Kyle Orland
    08.20.2010

    Like many Wii games before it, the upcoming revival of Goldeneye 007 supports a number of different controllers. You'll be able to play with the Wii Remote and Nunchuk, the Classic Controller, a GameCube controller or even the Wii Zapper. But surely one of these myriad methods must be the preferred control scheme among the development team, right? Well, no, not really. "There's a house divided, at least amongst ourselves," said Activision production coordinator Graham Hagmaier while presenting a demo of the game at Gamescom this week. "A lot of us play with the Wii Remote and Nunchuk. I prefer this particular scheme [the Classic Controller], just because I used to play a lot of FPS games on [the Xbox] 360 and PS3, and for a lot of people those are very popular formats. But it just depends on your proficiency with the controller." The team's proficiency with the Wii Zapper was left unaddressed.