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The rumors of an enhanced port of the Wii's Goldeneye 007 got a shot in the arm today with a batch of supposed screens for the game. Pulled from NeoGAF, the screens certainly look an improvement relative to the Wii predecessor -- see for yourself -- showing off improved textures and models. In a...

July 19th 2011 at 7:20pm 0 Comments
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Internet sleuth @supererogatory discovered some recent domain name registrations made by Activision, which point at a potential re-release of 2010's Wii exclusive, GoldenEye 007. "GoldenEyeReloadedGame.com," "GoldenEye007GameReloaded.com," "GoldenEyeReloaded007.com" and "GoldenEye007Reloaded.com"...

June 27th 2011 at 5:00pm 0 Comments
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If there were any question about how much the recently released Goldeneye title for Nintendo Wii closely resembles its N64 predecessor -- regardless of the source material -- this video from RewindReplayTV certainly cements it. Beyond the game's setting and characters, there are shot-for-shot momen...

November 9th 2010 at 6:30pm 0 Comments
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Activision had an interesting balancing act on its hands with Goldeneye. It knew that this was a nostalgia title for the Nintendo 64 crowd, yet it had to be wary of "copying" anything from the Rare-developed 1997 title of the same name for legal reasons. So the company goes back to the source mater...

November 2nd 2010 at 4:00pm 0 Comments
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There's nothing quite like witnessing the likes of Baron Samedi and Francisco Scaramanga -- fully digitally rendered from forthcoming game Goldeneye 007 -- before being riddled with PP7 bullets. But that's just what Activision has sent over: beautiful artist renditions of Bond's worst enemies, befo...

October 31st 2010 at 8:30pm 0 Comments
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Our favorite part of Goldeneye 007 -- the movie and N64 game -- was when James Bond, tired of his usual stealthy modus operandi, hopped into a tank and just went to town on St. Petersburg. In the video below, we get a look at this (somewhat more explosive) sequence in the game's spiritual Wiimake.

October 28th 2010 at 10:30pm 0 Comments
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Back in our day, the mo-cap process for GoldenEye 007 required a single shot of a dude chopping his hand in a 90 degree arc. Apparently, the remake requires a bit more work than that. Get to know the new Bond's stuntman in the developer's diary posted just below.

October 24th 2010 at 10:00pm 0 Comments
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Despite what you may have thought, Alec Trevelyan reminds us (and consequently, James Bond) that it's really not about protecting "Queen and country" -- it's all about "the bankers and their bonuses." It's also all about stopping a satellite weapon from being fired.

October 16th 2010 at 5:30pm 0 Comments
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Developer N-Space, perhaps best known for the GameCube title Geist, is working on DS versions of both Call of Duty: Black Ops and GoldenEye 007. A company working on high-profile names like those doesn't seem like a likely candidate for financial troubles. That's exactly what CEO Dan O'Leary announc...

October 11th 2010 at 11:30am 0 Comments