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It hasn't been hard to produce realistic-looking skin in computer-generated movies, but it's much harder to do that in the context of a game running live on your console or PC. That trip to the uncanny valley is going to be much easier in the near future, though, thanks to the impending arrival o

2 months ago 0 Comments
October 6, 2014 at 3:10AM
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The time for teasing is over. Today at GDC, Microsoft pulled back the curtain on DirectX 12, a shiny new edition of its venerable graphics APIs that some lucky developers can start mucking around with later this year. Microsoft Graphics Development Manager Anuj Gosalia talked up a storm out in SF:

9 months ago 0 Comments
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If there was ever a game that could cope with a few graphical imperfections, it'd be a frenetic multiplayer shooter like Titanfall. But flaws do visibly exist on the Xbox One version of that game, and Eurogamer has highlighted them in a side-by-side video with the PC version. You can see the impac

9 months ago 0 Comments
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If you caught our recent coverage of the huge Star Swarm demo, you'll know that AMD's Mantle programming tool has already proven itself capable of radically transforming a real-time strategy game. But the console-inspired API has been claimed to deliver performance benefits in FPS games too, start

10 months ago 0 Comments
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We know you've got questions, and if you're brave enough to ask the world for answers, then here's the outlet to do so. This week's Ask Engadget inquiry is from Steve, who wants to shed weight but retain power for his next mobile computer. If you're looking to ask one of your own, drop us a line a

1 year ago 0 Comments
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As we noted at the the end of the show last year, SIGGRAPH certainly delivers on the eye candy. From graphics demos to display tech and both 3D printing and motion capture, this is one trade show that offers a glimpse into the present and future of the industry when it comes to visual goods. Highl

1 year ago 0 Comments
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SIGGRAPH has only just begun, but the Khronos Group is already giving folks of the graphics programming persuasion some fresh APIs to talk about. Yesterday marked the release of the OpenCL 2.0 provisional specification, and it's boasting an Android installable client driver extension, along with i

1 year ago 0 Comments