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Fancy that you could create the next Inside Out if you only had the right tools? Pixar just made that dream a little more realistic. Mere months after giving away Renderman, the studio has announced plans to open the source code for its Universal Scene Description software, which gives multiple co...

August 11th 2015 at 11:52am 0 Comments
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iPhone users have low-level Metal code to speed up games and other visually intensive apps, but what if you're an Android fan? Don't worry, you'll get your boost soon. Google has announced that Android will soon support Vulkan, an open graphics standard that cuts a lot of the computing overhead...

August 10th 2015 at 11:23am 0 Comments
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Did you snag a MacBook Pro before 2014 only to run into corrupted video, no video at all or spontaneous reboots? You won't have to shell out for a fix if you're out of warranty. After more than a year of reports, Apple is launching a repair program that will mend your laptop for free if its grap...

February 19th 2015 at 8:26pm 0 Comments
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You've probably heard no end of hype for 4K video on TVs and computers, and now it's about to invade your phone... at least, so long as ARM has its way. The company just took the wraps off of Cortex-A72, a processor reference design that promises a huge boost to computing power, especially when gr...

February 3rd 2015 at 3:00pm 0 Comments
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It's more possible to play The Repopulation now than it has ever been, and that means the design team is shaking up how it handles updates. Instead of the monthly recaps of the past, the team is putting forth notes for each individual patch, such as the first major one to hit the current testing b...

February 3rd 2015 at 11:00am 0 Comments
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If you're a gamer in China waiting for Diablo III, you have undoubtedly been waiting for a very long time. Given the game's subject matter and the strict censorship policies of the government, it's not a surprise that it's taken a while to get moving. At long last there is a light at the end of the...

February 2nd 2015 at 3:30pm 0 Comments
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See that room above? It looks real, but it's not -- and by that we mean it's just a 3D environment made in Unreal Engine 4. Sure, we already have a pretty good idea what the new engine can do, such as bringing realistic skin (among other things) to games. But this "Unreal Paris" project by CG desi...

January 28th 2015 at 12:39pm 0 Comments
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Have you ever wondered about the math behind the visuals in your favorite games? If so, look no further than the latest EVE Online dev blog, which regales us with tales of the Phong Reflection Model and how it's giving way to something called Physically Based Rendering or PBR. The post features a...

December 8th 2014 at 6:00pm 0 Comments
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The many sleek and styling spaceships of EVE Online are about to get a visual upgrade with today's Rhea update, thanks to something called physically-based rendering. By applying this tech, spaceships will have "a natural, photo-realistic look." Of course, when it comes to visuals, they must be se...

December 5th 2014 at 4:00pm 0 Comments
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Square Enix will introduce a patch for Final Fantasy 13 on Steam next week that will give players additional graphics options. Slated to land on Thursday, December 11, the update will allow players to switch to custom resolutions, such as 720p and 1080p. The patch hits the same day that the game's...

December 5th 2014 at 10:30am 0 Comments
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What you see above is the result of time marching on - in my draenei's right hand is Sulfuras, the Extinguished Hand, a drop from Firelands. In the left hand, Sulfuras, Hand of Ragnaros, the legendary drop from the original Molten Core. (Yes, I know technically it doesn't drop, the Eye drops, you...

November 4th 2014 at 5:00pm 0 Comments