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Ivy Games' Gravity Ghost is on Steam today for PC, Mac and Linux for $15, a reasonable price for a trip through the stars. Plus, it's two-for-one, forever – pay $15 on Steam, get two game codes. "Why?" Gravity Ghost Designer Erin Robinson asks in an email. "I'm encouraging everyone to giv...

January 26th 2015 at 3:00pm 0 Comments
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Gravity Ghost is a gravity-bending dreamscape and physics puzzler featuring a space fox and the voices of Bastion's Logan Cunningham, Hey Ash's Ashly Burch and Gone Home's Sarah Elmaleh, with music by FTL composer Ben Prunty. It's due out on Steam for PC, Mac and Linux on January 26, 2015. Gravity...

September 9th 2014 at 8:30pm 0 Comments
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Gravity Ghost, the adorable planet-circling physics game, is getting some high-caliber voice talent from Ashly Burch of Hey Ash, Whatcha Playin'? and Borderlands 2, Logan Cunningham of Bastion and Transistor, and Sarah Elmaleh of Gone Home and Resonance. The full voice lineup with background inform...

May 22nd 2014 at 9:00pm 0 Comments
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Scale and Gravity Ghost share a surprising number of characteristics, especially considering how different their core mechanics are. They're both serene, soothing experiences, at least at first: In Gravity Ghost, players control a girl as she flows around the gravity fields of planets, searching fo...

September 18th 2013 at 7:00am 0 Comments
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The Phoenix Art Museum will be overrun with 20 indie games from local developers on September 21 from 10AM to 4PM, the final weekend of the museum's The Art of Video Games exhibition. The Arizona Indie Game Showcase is hosted by the Phoenix IGDA and Game CoLab, a productive collective of developers...

September 15th 2013 at 7:30pm 0 Comments
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Gravity Ghost has been on our radar for more than a year. It's a whimsical physics game about flinging yourself around planets and collecting stars in an effort to reassemble the universe. It's not a game about dying, killing or destroying – but it is about to come out as a pre-order, on Augu...

August 24th 2013 at 10:00am 0 Comments
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Two days before E3 began, Steve Swink and Erin Robinson finalized plans to attend the convention. They packed their laptops with the latest builds of their games, Scale and Gravity Ghost, threw some clothes in a suitcase, and started the six-hour drive from Phoenix, Arizona to Los Angeles, Californ...

July 5th 2013 at 3:09pm 0 Comments
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On Saturday night one warehouse in downtown Phoenix was overrun with independent games, developers and players, backlit by bumpin' live music and an array of food and drinks. It was the first Made in Phoenix: Indie Game Demo Night presented by local indie game incubator, Game CoLab. Projected on t...

June 30th 2013 at 7:30pm 0 Comments