gravity-hook-hd

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  • TUAW's Daily App: Gravity Hook HD

    by 
    Mike Schramm
    Mike Schramm
    07.29.2010

    Semi Secret Software (the same folks behind the amazing Canabalt game for the iPhone) has released its second game for the iOS platform, Gravity Hook HD. I actually heard about this one way back in March, and it was made even before Canabalt was. But this iPhone and iPad release has been updated for HD, and it's kind of fun. To play, you tap on various hook points in order to send your little guy skyward; you do this while fighting gravity and trying to keep from falling off the bottom of the screen. I can't say it's as fun or as simple as Canabalt, but it is colorful and addictive for sure. You don't believe me? Go play the free Flash version on the website. If it hooks you (get it? Hooks?), you can pick up the universal app for iPhone or iPad for US $2.99.

  • GDC 2010: Canabalt postmortem

    by 
    Mike Schramm
    Mike Schramm
    03.11.2010

    "What kinds of games do you like?" Adam "Atomic" Saltsman asked of his panel audience at the Canabalt postmortem during the Game Developer's Conference in San Francisco. "Role-playing" was yelled out, as was "puzzler," and eventually Saltsman picked "platformer" as the genre. Without another word, he quietly went to work on a laptop. Then, his partner at Semi Secret Software, Eric Johnson, took the podium to tell us all about what it was like to make one of the App Store's most popular games. He started by saying that the game was originally developed in just "five very long days," and was created for the Experimental Gameplay Project and based around simplicity -- it only uses six colors and, obviously, the one button. For a game that's so simple, it actually had a lot of complex influences. It drew from older games, like Another World and Flashback, as well as modern works, like Half-Life 2 and District 9.