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  • Inhabitat's Week in Green: electric cars compared, molten salt solar, and a renewable Merry Christmas!

    by 
    Inhabitat
    Inhabitat
    12.19.2010

    Each week our friends at Inhabitat recap the week's most interesting green developments and clean tech news for us -- it's the Week in Green. Electric vehicles took the country by storm this week as both the Nissan Leaf and the Chevy Volt were officially released to eager customers - if you're still trying to decide between the two, check out our electric vehicle smackdown, which compares the two EVs based on their most important features. We also took a spin inside Honda's electric Fit, and we showcased a futuristic home decked out with enough solar panels to completely charge an EV. The Sonex airplane also signaled bright horizons for electric aviation as it completed its maiden flight. Meanwhile California lit up the newswires by giving the green light for the state's first molten salt solar energy project, and San Francisco announced a plan to generate 100% of its energy from renewable sources by 2020. We also saw ten European countries forge a plan to build a massive renewable energy supergrid in the North Sea, and we showcased two hot examples of wearable teach that harness body heat - Fujitsu's solar-thermal power band and a band-aid styled mp3 player. Finally, this week Inhabitat geared up for the holidays by showcasing 6 brands of dazzling LED christmas lights that save you energy and money, we showcased some innovative Christmas trees made with unusual materials, and we highlighted out favorite green gadget gifts for the holidays this year. And when all those presents are unwrapped we know exactly what to do with the aftermath - researchers have developed a way to recycle 100% of the material in plastic wrapping paper and artist Jason Rogenes wowed us with his incredible futuristic spaceships made from the styrofoam used to package electronics.

  • Reader UI of the Week: Zhee's UI

    by 
    Mathew McCurley
    Mathew McCurley
    10.26.2010

    Finally, I return from BlizzCon 2010 with an ache in my head and a stomach hardened with Anabella hotel chicken fingers and Domino's pizza. Please, put me out of my misery. Actually, the chicken fingers were awesome -- it's hard to do good chicken fingers, and the Anabella came through in spades. Thank all of you who came out for the reader meetup, by the way. You guys were awesome, very supportive of my MCing the night and asked some great questions while I was off the mic. It was so nice to meet so many of you, talk about all this crazy stuff and lead you guys in what I thought to be a really fun night. Anyway, we've got reader UIs to discuss, and I fully intend to do that now. This week, Zhee emailed me all the way from the Netherlands to show off her healer user interface. What follows is a clean, crisp user interface that is functional, elegant and barely using up any screen space at all. Also, this article is being drafted on a keyboard that barely has a space bar, so if you hear screaming (or the article itself features splatters of blood), it's probably me prying my fingers off one at a time because this damn keyboard has driven me insane. Reader UI, go!

  • Mac 101: Use the keyboard to navigate a Grid from the Dock

    by 
    Matt Tinsley
    Matt Tinsley
    09.23.2010

    When I first got my Mac, it came with all the standard applications found in the applications folder. I used to find that opening an application from the applications Grid, on the Dock, was much easier and quicker than opening an application through the Finder. Over time, with more applications being installed on my computer, my applications Grid became larger and larger. Instead of seeing a small bunch of icons that I could easily recognize and navigate, I literally had dozens of icons on my applications Grid. This made it very difficult to distinguish the one application that I was looking for. It was like looking at a sea of multi-colored icons that were all blurring into one. Maybe you know what I'm talking about? Naturally, I had my most used applications accessible directly from the Dock, but for all of my other applications, I started using the Finder or Spotlight to locate and launch them instead. That is, until a friend showed me an obvious way to navigate a Grid and launch an application very quickly.

  • The Game Archaeologist and the Girdle of Anarchy: Your stories

    by 
    Justin Olivetti
    Justin Olivetti
    09.14.2010

    I have to admit that I have a particular soft spot for Anarchy Online. It was, for better and worse, my first MMO -- on launch day, no less. That experience terrified me so much that I became convinced my machine could never run an online game, and so it wasn't until Shadowlands released that I returned to Rubi-Ka for another go. Fortunately, that time things went more smoothly, and I cut my teeth on that content. Sure, it was mostly over my head, and I'm pretty sure I gimped my character by level 3, but the otherworldly atmosphere and giddy newness of MMOs in general more than made up for it. After last week's brief overview of the many years of Anarchy Online's operation, vets poured out of the grid to share their own screenshots and stories. It may not be the hip new thing these days -- more like, it needs a hip replacement -- but to hear these players tell it, AO isn't as washed up as you may think. Read on for sordid tales that would make any of the Game Archaeologist's own adventures look like a dip in the kiddie pool!

  • Wasteland Diaries: Passing the time

    by 
    Edward Marshall
    Edward Marshall
    08.27.2010

    With what looks to be a brand-new combat system on the way, there is a lot of anticipation for the next few incarnations of Fallen Earth. Well, I'm anticipating them, anyway. Dave "Archangel" Haydysch himself says the team will be "gutting" the combat system, for one. There are bound to be some major changes to Fallen Earth in the coming months. These changes include, but are not limited to, the combat system, factions, and PvP objectives. Not to mention that Icarus has verified that we will be getting PvE group instances to romp around in. There's a lot of goodness on the way, but it's still several weeks or a couple of months off in the future. We will know more with the September state of the game announcement. In the meantime, many of us are at the level cap (I have three level 50 characters myself), and many of us are running out of things to do. Even with PvP-flagging, which allows PvP anywhere, there is very little endgame PvP. Most of the action seems to be in sector 2. I blame the combat system for that, but that's another story. With Deadfall looking like a ghost-town, sometimes the apocalypse can be a lonely place, at least for those of us who have hit the level 50 brick wall a couple times. After the cut, I'll throw you some ideas to pass the time until the next content update.

  • Addon Spotlight: Bati's Healer Grid layouts

    by 
    Mathew McCurley
    Mathew McCurley
    08.26.2010

    Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, Grid gets some pre-made loving thanks to Bati! Thursday is here! Thursday is here! Excitement abounds in my secret addon lair for many reasons. First, my original vanilla WoW character is back in action. Originally, as many of you have read in my past columns, priest was my class of choice. Healers tend to be my forte because of group desirability -- selfishly and selflessly, I always rolled healer to get invited to groups and be there to support the healerless masses back when this was a thing. After a stint in Warhammer Online, tanking became my new love and, after a quick respec and some forum threads, my Burning Crusade healadin became my Wrath tankadin. After almost three years in the freezer, my priest has emerged from cryo-stasis.

  • iPhone-controlled 3D display, via ping pong balls and air pumps

    by 
    Mike Schramm
    Mike Schramm
    08.24.2010

    I'm not quite 100% sure what this is -- it's supposed to be a "floating forecaster," some sort of 3D display for weather information, but to me it looks more like 30 air guns with ping pong balls sitting in them. I don't really see how the "weather" part of the display works, but what's really cool is that the whole thing is controlled by an iPhone. It looks like you touch whichever part of the grid you want to raise or lower, and then move your thumb up or down to set the ball at a certain level. With a little more software work, there's probably a lot more that could be done here, just creating patterns by swiping across the screen, or even running a game like Pong as the balls raise and lower across the grid in sequence. But as an art installation, it's pretty neat as is. Check out the full video after the break. Thanks, William!

  • Reader UI of the Week: Stärs' UI

    by 
    Mathew McCurley
    Mathew McCurley
    08.17.2010

    Each week, WoW.com brings you a fresh look at reader-submitted UIs. Have a screenshot of your UI you want to submit? Send your screenshots, along with info on what mods you're using, to readerui@wow.com. My condolences, again, to those of you stuck without your server of choice on this 24-hour patch day. The cataclysmic rewards for your patience, however, are without question! In the meantime, how about checking out some tips and tricks for user interface customization while you wait to play? This week, we dive into Stärs' user interface, a simple user interface that totally doesn't put the minimap in a corner. Stärs is looking for a little advice as well, which is great, because this week was supposed to be all about advice! Shall we?

  • Addon Spotlight: Helpers for priest healers

    by 
    Mathew McCurley
    Mathew McCurley
    08.05.2010

    Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, Addon Spotlight gives priest healers some suggestions for awesome healing helpers! Since there is still no beta addon news to cover and most of the user interface changes have been well documented, I continue to hang my head in shame, waiting feverishly for new word about addons in Cataclysm. Instead, I have taken to occasionally playing a human priest named Helicopter. Back in vanilla WoW, I was a raid-healing priest who basically played like the speeds of a tractor: a turtle for "slow" and a rabbit for "fast." The entirety of my existence consisted of picking one of two heals for the job, and that was that. When I popped into beta, rolled up a priest and set to work, I had no idea what I was doing. This week's Addon Spotlight is all about the things that I wish I had in beta -- an amalgamation of some awesome healing priest addons that can hopefully help out all you aspiring holy and discipline priests. Shadow, I don't hate, I promise. You'll have your day in the ... shade? You get enough tough love from your majordomo already, anyhow. Healer priests, this one's for you, with some vanilla priest stories thrown in for fun, of course.

  • Codemasters dishes on acquisition, expansion and forthcoming games

    by 
    Ben Gilbert
    Ben Gilbert
    07.26.2010

    Codemasters employees worried about having to pack up their stuff and head for Bangalore should probably relax, as VP of studios Gavin Cheshire denied such plans in a Develop interview. After a recent 50 percent acquisition by Indian company Reliance Big Entertainment, worry apparently spread about the possibility of Codemasters relocating development to its new parent company's home country. "I can safely say that this is absolutely not the case," Cheshire said. "There are obviously some 'strategic' moves for both partners, but in terms of development at the level we're at, it's very much about Reliance investing in our skills and abilities over here in the UK." Let's hope Reliance is investing lots, as Cheshire spells out a whole mess of titles currently in development at the UK-based publisher's trio of development studios. "Our Guildford studio is working hard on Bodycount, and we will be looking to take that franchise further and further with the addition of more IP. In Southam it's full steam ahead with the next iteration in our Flashpoint series, as well as the next Dirt and Grid." Thankfully, with all those games in development, the publisher has a plan -- and an upcoming game engine, EGO 2.0 -- for helping to manage it all. "We are focused on EGO 2.0 at the moment, which will be coming in with a massive title that we can't talk about just yet. That will really keep us cutting-edge." Cutting-edge, you say? Figure skating sim confirmed?! We think so!

  • The magical alchemy of mouseovers plus a Razer Naga

    by 
    Lisa Poisso
    Lisa Poisso
    06.10.2010

    This article has been brought to you by Seed, the Aol guest writer program that brings your words to WoW.com. Healers have one of the more ambiguous roles in the World of Warcraft. DPS players mostly thrive by topping the damage meters, using the most optimal rotations, glyphs, etc. Tanks enjoy a form of tunnel vision where their task is ever so straightforward and clear. A healer, however, must keep watch on a whole group of individuals, react to their choices and keep the game itself from defeating them. The worst kind of healer will select one, two or possibly three go-to spells to spam often and early. This player will use healing meters as a measure of success and frequently use them to lay the blame on others when things don't work out. The best kind of healer uses a wide array of abilities at exactly the time required. He conserves mana, keeps everyone alive and even contributes to the raid's overall DPS when possible. The best kind of healer isn't simply the reason you lived; rather, they're the reason things went smoothly. Many healers rely on mods as they strive for this goal. Healbot, for example, creates a special frame for click-casting. It assigns certain spells to certain mouse buttons by default, making healing a breeze. The chief limitation of Healbot, however, is the link to physical buttons on a mouse and the lack of native support for more than five of them. Without keyboard mods, a Healbot healer is restricted to no more than five heals that are ready at a moment's notice. This player will also need a fair bit of practice to get beyond the defaults of "left click, little heal; right click, big heal." Memory plays a role, as Healbot does little to notify you visually of which keys do which action, especially once you've sized the bars down to the point that you can view the entire raid.

  • Addon Spotlight: Geist

    by 
    Mathew McCurley
    Mathew McCurley
    06.10.2010

    Addon Spotlight focuses on the backbone of the WoW gameplay experience -- the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same! This week, Geist haunts your action bars. Thursday can only mean one thing -- addons. Earlier in the week, Excellence's UI from Reader UI of the Week made prominent use of Geist, an incredibly useful addon that begged to be in the spotlight. Action bars are an important staple to the World of Warcraft user interface, and most addons in this category are all about changing the attributes of mostly static bars. Geist takes a different approach to action bars, potentially being a full action bar replacement or an augmentation onto existing action bar setups. Click now!

  • Reader UI of the Week: Perasite's UI

    by 
    Mathew McCurley
    Mathew McCurley
    05.25.2010

    Each week, WoW.com brings you a fresh look at reader-submitted UIs. Have a screenshot of your UI you want to submit? Send your screenshots, along with info on what mods you're using and some background information, to readerui@wow.com. Greetings, Reader UI of the Week fans. Did you take some time over the weekend to ponder whether or not you could make some fun changes to your user interface? No? Everyone doesn't pour over user interface submissions all weekend like I do? You guys are really missing out! This week, Reader UI looks at Perasite's user interface, which has a pretty neat layout on the bottom half that pulls off a nice motif with simple borders. The top half of the screen, however, we can talk about. Let's learn a little something from Perasite!

  • Reader UI of the Week: Crazyate's UI

    by 
    Mathew McCurley
    Mathew McCurley
    04.06.2010

    Each week WoW.com brings you a fresh look at reader submitted UIs. Have a screenshot of your UI you want to submit? Send your screenshots, along with info on what mods you're using, to readerui@wow.com. Emergency! Get ready people, let's move, move, move! We're going to need to get the whole pit crew together as soon as possible. This week, reader Crazyates the paladin sent me a plea for help -- tips and tricks to get his UI on course. He's playing on a laptop, so this week's installment of Reader UI of the Week could be very helpful to the small-screen crowd. We've got a lot of work to do! Release the kraken!

  • GRID: Reloaded hits PAL PS3 on March 11, includes two DLC packs

    by 
    David Hinkle
    David Hinkle
    03.01.2010

    2007's street-based cousin to DiRT is coming back around for another lap, with Codemasters revealing GRiD: Reloaded for PS3 -- a Platinum range bundle set for the PAL-region starting line on March 11. Download codes for both the Prestige and 8-Ball DLC packs will be included in the package, which will retail for £24.99 ($34). An Xbox 360 version is scheduled to arrive later this year. The 8-Ball DLC pack is currently available on Xbox Live and PSN, and adds two new multiplayer events and eight new cars into the mix. The Prestige pack is new and will be available added to PSN on March 11 for £7.99 ($10.80) -- it adds the Australian Bathurst circuit and ten additional cars. There's no word of when it'll be on Xbox Live. Codies also revealed that two different game compilation packs are in the works: an Xbox 360 bundle for £29.99 featuring the first DiRT and GRiD (sans DLC packs); and an even cheaper and more content-rich bundle for PC that features DiRT, GRiD and Fuel at £19.99. Both will release to Europe alongside Reloaded on March 11.

  • Reader UI of the Week: Daedhir's UI 2.0

    by 
    Mathew McCurley
    Mathew McCurley
    02.23.2010

    Each week WoW.com brings you a fresh look at reader submitted UIs. Have a screenshot of your UI you want to submit? Send your screenshots, along with info on what mods you're using, to readerui@wow.com. This week on Reader UI of the Week, I want to showcase a UI that does something that I, stylistically, don't enjoy, but done in such a manner that makes me change my tune. Daedhir's UI is a compact and neat interface that strives to make use of the game's user interface art in order to give the UI a little classic with the total revamp. Suffice to say, I like it. Let's take a look inside.

  • Reader UI of the Week: Jake's Larger UI

    by 
    Mathew McCurley
    Mathew McCurley
    02.16.2010

    Each week WoW.com brings you a fresh look at reader submitted UIs. Have a screenshot of your UI you want to submit? Send your screenshots, along with info on what mods you're using, to readerui@wow.com. This week on Reader UI of the Week I've decided to focus on helping people in need of user interface tips for smaller screen resolutions or the need to have buttons larger, as you will see in just a short time. It's kind of like Dear Abby, except with more video games and less mouthy grandmas. The Community has been great in its response to sending in your user interfaces, so keep them coming! Without further ado, let's go a user interfacin'...

  • SmartSynch intros GridRouter for smart meters and the electric companies that love them

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    12.04.2009

    The last time we heard from SmartSynch it had inked a deal with AT&T to provide communications between its smart energy products and power companies. Now the company's back with a little something called the GridRouter, an IP-based device based that connects appliances, smart grids, and utilities -- no matter which communication protocol is used. The device is built on an open platform since the current grid is a mish-mash (or a hodge-podge, if you will) of proprietary hardware and software, and includes WiMax and Wi-Fi capabilities. Sounds like it just might be the thing for utilities struggling to catch up to the 21st century smarter energy revolution -- and those of you who are really, really into Google's PowerMeter beta. Want to give it a spin? Hit the source link to get in touch with the company. PR after the break.

  • GRiD brings weird capitalization to Games on Demand

    by 
    Richard Mitchell
    Richard Mitchell
    11.17.2009

    Another Tuesday, another entry in the ever expanding Xbox Games on Demand library. This week, it's Race Driver: GRiD, the well-reviewed 2008 racer from Codemasters. The game is available everywhere except Japan, which gets Raiden Fighters Aces, a fact that fills us with jealous rage. Still, if you're a fan of the Codies school of racing, you might consider picking it up (be sure to try the demo first). As usual, prices vary by region. Add GRiD to your 360 download queue [Via Major Nelson]

  • Australian power grid attacked by virus, Linux saves the day

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    10.08.2009

    This isn't the first time we've heard of an institutional virus outbreak -- even the crew of the International Space Station had a neat little scare not too long ago -- and now various outlets in Australia are reporting that Integral Energy, which supplies energy to homes and businesses in New South Wales and Queensland, has suffered a particularly nasty visit by the W32.Virut.CF virus. When all was said and done, the company had to repair all 1000 of the facility's desktops. Furthermore, the Sydney Morning Herald reports that the company's anti-virus software hadn't been updated since at least February. Between the lack of anti-virus updates and the fact that segregation between the company's main network and the grid was "typically none at all" this story has all the makings of a disaster. Luckily, the grid itself runs on Sun Solaris -- and when control systems became infected, how did they fix the mess? That's right: by replacing them with Linux machines. A word to the wise: they do make anti-virus auto-updates for a reason.[Via The PC Report]