Gridania

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  • Final Fantasy XIV: A Realm Reborn video tours revamped Gridania

    by 
    MJ Guthrie
    MJ Guthrie
    11.22.2012

    What do tiny flying kittens with handbags and little round houses with thatched roofs have in common? They are both a part of the revamped City-State of Gridania in Final Fantasy XIV: A Realm Reborn. OK, so the flying kitten creatures are actually called delivery moogles, and thanks to Square Enix's newly released video tour of Gridania, players can get a look at them (along with all the other changes) for themselves. Clocking in at almost five minutes, the video shows off alpha footage of various parts of the serene city-state, including cobblestone paths, waterfalls, and plenty of lush greenery. Take a look at the city reborn after the break. [Thanks to Moises for the tip!]

  • The Mog Log: Staying off the grid in Gridania

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    03.10.2012

    At first glance on a trip through Final Fantasy XIV's cities, Gridania probably seems like the nicest city in Eorzea. Ul'dah always has the smile of a used car salesman, Limsa Lominsa stinks of fish and is full of pirates, Ishgard isn't welcoming even without the dragons, and Ala Mhigo sort of has a bad case of Garlean occupation. But Gridania is built in the middle of rather nice forest territory, and it doesn't seem to suffer from any of the power struggles or unfriendly residents that your other options have. Sure, the forest can be a bit tempermental, but it's a peaceful spot. But as you may have guessed, it only looks that way until you actually spend some time there. Then you realize that the city is not nearly so welcoming as you initially thought -- it's a hotbed of activity, stuffed to the brim with spirits that do not necessarily have the best interests of adventurers or anyone else at heart. Gridania doesn't suffer the internal conflicts of the other cities, but that's mostly because the place is already being crushed too thoroughly by all of the external threats it has to face just to keep treading water.

  • Final Fantasy XIV releases new Gridania assets

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    09.16.2010

    With only a few days left until release, Final Fantasy XIV has lifted the shroud surrounding the third of the starting city-states for new characters. Gridania, nestled in the Black Shroud, is a city built into the very structure of the wood around it, filled with reverence for the spirits and creatures that dwell in the environment. The newest pictures have been put together in a gallery showing off the environment of the city -- as well as a hint of the Garlean Empire. A city of warm earth tones and expansive wooden buildings, Gridania manages to carry its own distinct feel from its sister cities, especially with the stained-glass architecture that dominates the adventurer's guild. While the preview images lack the callbacks that the recent Ul'dah reveal carried, they still show off an environment that is both engaging and alien. Take a look at the full gallery, and keep your eyes open to see if Final Fantasy XIV has any more secrets to reveal prior to next week's launch. %Gallery-102406%

  • The cities and world of Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.19.2010

    If you're all about living the life of a pirate, then odds are good you don't mind being restricted to Limsa Lominsa in the Final Fantasy XIV beta. But if you've done the sea serpent tango more than once, Ul'dah and Gridania are no doubt sounding pretty good. So it's a good thing that MMOSite is reporting that the next phase of beta will start in September and will include the two heretofore unseen cities as playable areas. Considering the recent hands-on experience with the starter cities, we think it's well within the realm of possibility. Of course, one of the major components to making each of the starting cities and subsequent areas stand out is the worldbuilding efforts of the development team. The most recent Making of Eorzea documentary covers precisely this, and not coincidentally, it can be viewed past the cut. With a discussion of the scenery and the visual culture of the game's landscape, the video is something every Final Fantasy XIV player can enjoy, and it shows that the vibrancy of the world has been a big priority during development.

  • A peek at Gridania and Ul'dah in Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.17.2010

    Square-Enix has been as good as their word when it comes to obfuscating the details of Final Fantasy XIV, even through testing. Testers have been confined to the port city of Limsa Lominsa all through the beta phases, but last week Square gave a small hands-on to a handful of sites showing off the other two cities. FFXIVCore happened to be among them, and offers an extensive rundown of the experience in both Ul'dah and Gridania -- both of which are very different from the thoroughly-tested pirate-themed opening. Gridania's opening takes place within the dense forests surrounding the city, with a crashed airship and a rather unexpected encounter with wolves. Ul'dah, on the other hand, features a great deal of pageantry being disrupted by the untimely freedom of a goobue. Both include certain common elements from the Limsa Lominsa opening, most notably the meteor shower and the disembodied voice, but the rundown indicates that players starting in different settings will have a memorable start to their adventures as well. That's good news for Final Fantasy XIV's future players, although perhaps a bitter pill for the testers not yet able to play these cities.