group-combat

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  • The Nexus Telegraph: Putting the war in WildStar

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.14.2013

    It's no mystery that WildStar is going to feature combat. This column derives its name from one of the combat features we already know about, so you know it's not going to be a game where all conflicts are resolved with hugs and ice cream. People come at you with weapons, and as another person with weapons, you will have a duty to ensure that they do not draw another breath. Possibly it will even be your pleasure to do so. Scratch that -- hopefully it will be your pleasure to do so. The last thing anyone wants is a game with combat that bores you to tears, since you're going to be tasked with slaughtering all manner of critters and ne'er-do-wells as you play. What we know about WildStar's combat at the moment can fit comfortably into a manila folder, but I'd like to talk a little bit about some of the potential mechanics and what we might derive from the very limited previews.

  • WildStar Wednesday showcases group combat

    by 
    Elisabeth
    Elisabeth
    06.27.2012

    It's Wednesday, so you know what that means: another glimpse into the development and world of WildStar. In response to complaints that group combat hasn't been highlighted enough, this week's WildStar Wednesday features a video of a team of settlers working together to duke it out with robots and make their way to a dungeon entrance. Lead Combat Designer Chris Lynch narrates the video and talks about the way that freeform targeting, which was highlighted in last week's installment of WildStar Wednesday, comes into play for group dynamics and positioning. There's some serious laser action going on, so be sure to jump past the break to catch all the excitement.

  • New video for DC Universe Online shows off Smallville

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    01.13.2011

    So you know DC Universe Online launched, but you might still be on the fence about picking it up. Or maybe you're already sold and just want an idea of what to look forward to in the game. Either way, the newest preview trailer from the development team gives a picture of one of the game's events -- the Smallville Alert, where players are tasked with fighting their way through the hometown of Superman amidst a spreading plague. Lex Luthor has released an agent in Smallville that's mutating the citizens into miniature replicas of Doomsday, leaving heroic players to rescue the town while villainous players try to cover up the event entirely. Culminating with a battle against Doomsday himself, the trailer shows off the many wrinkles to the encounter as well as the game's action in full swing. DC Universe Online fans or potential fans should watch the video to get a sense of what's rotten in Smallville.