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Everyone heard the earth-shattering roar that shook Tyria this past weekend, right? No, it wasn't another Elder Dragon awakening; I'm talking about the fan response to ArenaNet's presentation at PAX South in which CEO Mike O'Brien and Lead Developer Colin Johanson revealed what Heart of Thorns mean...

3 months ago 0 Comments
February 2, 2015 at 12:00PM
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Way back in the ancient era of 2013, I wrote an article about why I thought Guild Wars 2 could use one of those fancy expansion doodlehoppers MMORPGs tend to get after they've been running for a while. You might not be surprised to learn that my opinions have changed only slightly since then, and m...

4 months ago 0 Comments
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Merry Wintersday! Guild Wars 2's non-denominational twinkly winter celebration is in full swing. Despite earlier reports from ArenaNet that we'd get pure repeats of both Halloween and Wintersday, this year has added some new quests and a thematically appropriate relocation to Divinity's Reach. I wa...

5 months ago 0 Comments
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One of the quickest ways to my heart -- and to the top of a weekly One Shots column -- is to send me in something that I haven't seen before or an MMO that hardly ever makes it to my inbox. That's why I'm kicking off with this submission from Zulika featuring Auto Assault, the post-apocalyptic vehi...

6 months ago 0 Comments
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The latest Guild Wars 2 living world release, Echoes of the Past, seems to be a big hit. It's nice to see fans so unreservedly happy with an update since the past few months have been a little rocky for GW2, but ArenaNet has hit it out of the park this time. If you haven't gotten a chance to pla...

6 months ago 0 Comments
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Last night's revelation that a large chunk of the WildStar team had been let go is not the only bad news to come from NCsoft this week. According to a letter sent to Polygon, the NCWest layoffs affected all of NCsoft's western branches... except ArenaNet, which runs Guild Wars 2 and Guild Wars. Her...

7 months ago 0 Comments
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I love my new rug. It's a little on the thin side, but it's got a nice pattern and gets great gas mileage. It floats high enough off the ground that my cats can't get hair all over it, although it also probably helps that it exists only inside the world of Guild Wars 2. The only drawback is that...

7 months ago 0 Comments
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ArenaNet Design Director Chris Whiteside has given a glimmer of hope to Guild Wars 2 fans hungry for more and better private spaces in the game. Earlier this week, he posed a broad question to the community about how it'd like to see guild halls implemented -- assuming, of course, they are ever to ...

7 months ago 0 Comments
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When I sit down to write an installment of this column that is strongly critical of Guild Wars 2 -- a game I love, in case that was ever in doubt -- I try to follow a simple format in order to keep my criticism from turning into a venting session. That format is to establish that there is a problem...

8 months ago 0 Comments
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Bungie's Destiny launches next week, and since it is by most appearances an MMO (or possibly a fragrance), we've been covering it, albeit lightly since our primary audience is not a console-only audience. But hasn't Bungie said that Destiny isn't an MMO? That was Massively reader icnoevil's prim...

8 months ago 0 Comments
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Happy second anniversary, Guild Wars 2! We've heard news on the September feature pack, did a cupcake run for ArenaNet to celebrate (I heard that there were bacon cupcakes, but why would you do that), and got some previews of the profession balance changes we can expect to see soon. As happy as ...

8 months ago 0 Comments
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Last week, ArenaNet wrapped up Guild Wars 2's two-parter story arc, The Dragon's Reach. It's a doozy, especially since part one of the chapter was, in my opinion, the weakest of the living world story's second season so far. It wasn't bad, mind you; it just didn't leave me staring at my calendar in...

9 months ago 0 Comments
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If you play MMORPGs, you've no doubt been told, hundreds of times, "Slow down! Don't rush! Stop to smell the flowers! It's the journey, not the destination!" Typically, you're being told to slow down in an MMO whose focus is the destination: the endgame. All the good stuff is at the end. The bes...

10 months ago 0 Comments