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Everyone's got a a story or two about the time she scored that one really great piece of game-changing loot in an MMORPG. There was the time I won the piece I needed for my World of Warcraft Priest's Benediction/Anathema staff (still have it, too!). There was the time I landed a 120-skill powerscro...

July 4th 2014 at 8:00am 0 Comments
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It's hard to believe it's the middle of June already. School's out, E3 has come and gone, and all that's left for us Guild Wars 2 fans to do is to pick up our World vs. World Spring Tournament rewards and kick back with a tall glass of omnomberry juice (pro tip: don't). We're still two weeks out f...

June 17th 2014 at 12:00pm 0 Comments
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I'm putting all of my cards out on the table here: I am in a massive Lord of the Rings Online slump right now. It's perhaps one of the biggest that I've had in years, which is made baffling by the fact that it was triggered by a new patch. I was pretty psyched about Update 13 until it came out, at...

June 7th 2014 at 4:00pm 0 Comments
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Every one of us has an "MMO resume": a list of titles that we've played, whether briefly or extensively. Some of those are just games, casual flings that meant nothing. But others can take a more meaningful role in our lives, influencing how we experience and view MMOs. I would scarcely say that m...

May 31st 2014 at 4:00pm 0 Comments
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How about those predictions, huh? Last week I guessed that Guild Wars 2 would get a visit from the Zephyr Sanctum soon, and boom: Festival of the Four Winds exploding all over the place. Having used up my allotment of precognitive accuracy for the year, I plan to gorge myself on delicious sky candy...

May 20th 2014 at 2:00pm 0 Comments
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I logged into classic Guild Wars for the anniversary last month, and all it did was break my heart. I truly think it was one of the more original MMOs to launch in World of Warcraft's wake, and I'm still sad that it's essentially in permanent maintenance mode and eclipsed by Guild Wars 2, even thou...

May 13th 2014 at 8:00am 0 Comments
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Writers and geeks alike can't seem to get enough of time travel, although the ratio of horribly crafted time travel tales to fun and smart ones is pretty lopsided. I've come to realize that MMOs are positively littered with ways that players are invited to jump around the internal timeline of the g...

May 10th 2014 at 12:00pm 0 Comments
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Back in March, I spent an entire Working As Intended column discussing the game mechanics that Guild Wars 2 got right. But that's just one side of the story. In order to be completely fair to the game and to myself, I want to grump about the things it got wrong. Don't take this as utter condemnatio...

May 9th 2014 at 12:00pm 0 Comments
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On April 15th Guild Wars 2 got its first feature pack, as packed with features as advertised. After the first day or so of trying to figure out where our town clothes disappeared to, it's becoming clear how much has changed: There's a lot more to take in and adjust to than might be immediately appa...

April 22nd 2014 at 12:00pm 0 Comments
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Massively's commenters got me thinking on MMO group size after an article a few weeks ago about socially soloing in games. Even though I like and support the option to solo in MMOs, my favorite games have actually had very large group sizes, far larger than the now-standard World of Warcraft five....

April 22nd 2014 at 8:00am 0 Comments