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Last week, a Massively commenter mentioned that he was in a 700-person guild in The Elder Scrolls Online. Yep, you read that number right! He inspired an impromptu discussion about the problems inherent in a guild of that size, such as the difficulties of managing it, the potential for dozens of sm...

January 29th 2015 at 8:00am 0 Comments
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Upcoming MMO Crowfall is rolling out new teases this week, including some concept art of guild banners and a screenshot of character creation, which suggests an advantage/disadvantage system no doubt intended to tug the heartstrings of former Shadowbane players. But what has our attention is the n...

January 20th 2015 at 2:00pm 0 Comments
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The apparent popularity of ZergID, the most recent social network and online gathering spot for MMO players and guilds, made me wonder just how many gamers actively use these types of tools. I can remember them at least as far back as the early 2000s, when ezBoard was king (remember ezBoard?!). Mor...

January 6th 2015 at 8:00am 0 Comments
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Back in November, we told you about ZergID, a new social networking website aimed specifically at MMO players who are looking for guilds (or friends from games past) across the MMOverse. We spoke to one of the project's founders, Scott Katz, to get more information on how the service's beta is shap...

December 7th 2014 at 2:00pm 0 Comments
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The MMO industry has lately focused on niche titles, niche communities, niche gameplay. It's not one particular niche, mind you. It's lots of different niches, all being catered to in different titles: PvPers, sadistic gankers, raiders, dungeoners, roleplayers, crafters, explorers, achievers, soloe...

November 14th 2014 at 12:00pm 0 Comments
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Earlier this week in the comments of the article about MMO social network ZergID, readers went off on a tear about how MMO players keep in touch and communicate with guildies and friends beyond the game -- as my mom used to say, the people in the magic box. What quickly became obvious is that there...

November 13th 2014 at 8:00pm 0 Comments
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A recent Gamasutra piece chronicled a monetization design consultant's journey into what he calls a "social elder game." Author Ethan Levy participated in multiple high-end, time-limited guild-vs.-guild events in an unnamed online game to see just how much guild members would need to pay out to kee...

October 21st 2014 at 8:00am 0 Comments
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Another feature pack is rolling out for Guild Wars 2 in September, and it's bringing improvements to guild functions along with it. It's starting with the rollout of global guilds, allowing the resources earned by a given guild on all worlds to feed into the same central group, rather than creating...

August 25th 2014 at 2:00pm 0 Comments
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Early access to Star Wars: The Old Republic's Galactic Strongholds expansion is now live for subscribers. BioWare Producer Jack Wood welcomed players to SWTOR's third expansion with a lengthy developer blog about the studio's goals in this housing-centric update, boasting that it offers "something...

August 19th 2014 at 5:30pm 0 Comments
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It's a very special day for Landmark's community, as after a brief delay yesterday and today, SOE has finally activated guilds in the game. The new system interface allows for guild creation, news, roster, and administration options. The studio says that it deliberately kept the UI simple for this...

August 7th 2014 at 9:00pm 0 Comments
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If you're excited for August's Elder Scrolls Online upcoming update, then today's ZeniMax devblog will be a welcome one... though not one that promises sweeping changes for the game. Specifically, the new post previews some of the new symbols that guilds can adopt as their official crests. "You'll...

July 16th 2014 at 5:30pm 0 Comments
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ZeniMax says that The Elder Scrolls Online's next patch, which includes the preliminary veteran rank system changes and balance fixes previewed in yesterday's dev blog, is officially on the way next month. The patch is coming in early August and introduces armor dyes, guild tabards, public guild s...

July 9th 2014 at 5:30pm 0 Comments