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I've been reading a book called Scorecasting lately. It's basically an academic exercise in statistics and human behavioral analysis as it relates to the decisions made in both individual and team sports. One of the chapters touches on a theory called loss aversion, which is a psychological phenome...

1 year ago 0 Comments
July 5, 2013 at 3:00PM
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Earlier this week, a Massively commenter suggested that a games writer who doesn't raid constantly is by definition casual. Our columnist argued that to a games writer, a raiding endgame is just one kind of gameplay, that she felt obligated to do and write about more than just raiding, and that her...

1 year ago 0 Comments
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Some things never presage good news. Case in point: Wizardry Online has been hit with what appears to be a round of hacking and item duping, leading to hyperinflation and a great deal of player outrage on the forums. Exact figures about how much gold was dumped into the economy are hard to come by,...

1 year ago 0 Comments
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I've been through my share of alphas, betas, and early release communities over the years, and without exception, every one of them is chock-full of the same five guys. Oh sure, these guys have hundreds of different forum handles, and in the case of a nostalgia-drenched core title like Star Citizen...

1 year ago 0 Comments
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SOE's Wizardry Online website has updated with a post outlining an upcoming "major code update." The patch will bring the western client "one step closer to all the advanced features of the Japanese version of Wizardry Online," the company says. Advanced forging and the game's socketing system t...

2 years ago 0 Comments
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You know you're getting old when legendary PC developer Sid Meier gives interviews about his foray into mobile gaming. It's not as bad as it sounds, though, because the man behind the Civilization series tells GamesIndustry.biz that the core gaming audience is still driving the industry regardless o...

2 years ago 0 Comments
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Earlier this week, WoW Insider's Matthew Rossi argued that there is no point in distinguishing between hardcore and casual players, and that doing so actually detracts from the game. I, however, don't agree and will be presenting a counterpoint in this article. So, if you haven't read Rossi's side ...

2 years ago 0 Comments
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If the words 'casual' and 'hardcore' ever had a useful role in determining the differences between players in World of Warcraft, and I am not convinced they ever did, they no longer do. A player who wants to have an alt of every single class at max level and makes that happen is not playing the gam...

2 years ago 0 Comments
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Chris Roberts' Star Citizen crowdfunding colossus exploded onto the gaming scene late in 2012 with a chip on its shoulder and a certain can-do attitude that resonated with gamers because of its conspicuous absence over the past decade. "I am a PC game, and I am a space sim," the game's trailer de...

2 years ago 0 Comments
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A few months ago, I dived into Salem, a hardcore sandbox MMO that promises actual permadeath. That means if your character is killed while in game, he or she stays dead and loses everything. Not of your possible scores of skills are passed on, all items are lost and your homestead -- similar to a...

2 years ago 0 Comments
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For those put out by Wizardry Online's performance issues as of late, SOE has posted assurance that the worst is behind everyone: "Our engineers have been working tirelessly to address the issues and we're confident that you will have a better experience now." The studio is offering compensati...

2 years ago 0 Comments
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If you've been waiting to get your fill of fantasy in the no-holds-barred setting of Wizardry Online (and then waited some more when the launch was pushed back), your patience is about to be rewarded. The time is finally at hand; the hardcore game sporting permadeath and friendly fire launches to...

2 years ago 0 Comments
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Wizardry Online has conjured more than a few different opinions from our staff during its beta, and we're happy to say that the game is finally launching tomorrow! To help celebrate the launch, SOE is hosting a special webcast on Thursday, January 31 at 7:00 p.m. EST on its Twitch.tv channel. ...

2 years ago 0 Comments
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While we remain on standby for Wizardry Online's delayed launch, the team at SOE has used the time to shoehorn in an additional feature for release: the Underground Dragoon Ruins. The Dragoon Ruins is a high-level dungeon full of nasty creatures and even nastier traps. We've got a video featur...

2 years ago 0 Comments
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If you had plans to skip work tomorrow to play on Wizardry Online's launch day, you should probably go ahead and earn a paycheck instead. SOE announced that it's moving the release date for the hardcore MMO from January 16th to January 30th. The delay of two weeks was a necessary step, accordi...

2 years ago 0 Comments
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Playing Diablo III in Hardcore mode is a harrowing experience. No matter how good you are as a player, there's always the real worry that one careless move will mean the end of a character you've worked hard to level. Unfortunately, sometimes that careless move is simply playing in a public game,...

2 years ago 0 Comments
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The comments on an article earlier this month made me realize that somewhere between "too casual" and "too hardcore" lies a vast, undefined region of acceptable gaming habits. In that comment thread, one gamer who admitted to playing Lord of the Rings Online for 40 hours a week for three years wa...

2 years ago 0 Comments