haunting

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  • Chills and thrills for your iPad with Haunting Melissa

    by 
    Michael Rose
    Michael Rose
    05.16.2013

    A teenage girl alone in a remote farmhouse, an absent father, a boyfriend off at college... and a locked door that conceals a tragic secret. These are the creepy, chilling tropes on display in Haunting Melissa, a serialized video horror story delivered in the form of an iOS app available today on the App Store. Watching the first episode is free, and then you'll wait -- and pay -- to keep going with the narrative. Haunting Melissa, and the underlying Hooked Digital Media content management platform that drives the serialized episode releases, is the brainchild of Hollywood producer Neal Edelstein. Edelstein has some serious scares on his resume: he produced the US versions of the scare-your-socks-off thrillers The Ring and The Ring 2. He describes the Haunting Melissa experience as "a ghost story created to be consumed in a dark corner with headphones on and iPhone or iPad in hand." Push notifications alert viewers when the next segment is ready -- and they'll come when you least expect them. Melissa even has a Twitter account (as does the actress who plays her, Kassia Warshawski). You might think that a spooky, atmospheric serial would suffer in the scale-down from cinematic or TV size onto the iPad or iPhone/iPod screen. In fact, watching Melissa and her friends explore her haunted house (in HD) from a first-person, Blair Witch-esque perspective is quite immersive. Adding headphones to the experience ramps up the creep factor dramatically; Edelstein and his creative team have the sound design chops to scare your ears just as much as the cinematography scares your eyes. If you do want to watch on the bigger screen, the app supports AirPlay output to the Apple TV. Haunting Melissa is designed to be social, with viewers sharing their impressions and guesses as the mystery deepens, and calling out details and clues that may have been missed on the first viewing. (What really happened to Melissa's dead mother? Why is Brandon being so cagey about coming home from college? Is Holly's little brother just a lovesick kid, or a malicious superhacker? Why doesn't Melissa close her laptop when she goes to bed? And what's the deal with all the crucifixes?) Personally, I'm not a big consumer of thrillers or horror films, but if that is the sort of thing you enjoy, Haunting Melissa raises the bar on quality when it comes to purpose-built iOS experiences. The basic Haunting Melissa app is free, with in-app US$0.99 purchases for individual episodes and a Season Pass option for the entire experience. Edelstein notes that he is in discussions with other directors and producers to explore bringing their creative ideas to this new storytelling platform. "The technology supports story first and foremost... [we believe] this new app technology will change distribution forever," he says. You can watch the Haunting Melissa teaser trailer below. Keep the lights on.

  • The Road to Mordor: The 10 most memorable quests in LotRO

    by 
    Justin Olivetti
    Justin Olivetti
    11.05.2011

    I honestly have no idea how many quests we're up to in Lord of the Rings Online at this point. Thousands, for sure. And as with many other facets in life, 90% of these quests are fated to be unmemorable tasks that blur together with all the rest. However, I've always felt that LotRO has a decently high cool quest-to-forgettable chore ratio, at least compared to other MMOs. What makes a memorable quest? Here's my litmus test: When I sat down first thing in the morning, all bleary-eyed, to write this article, these quests bubbled up to the forefront of my mind. They've "stuck," for lack of a more precise term, in my head. They've made an impression, and because of that I feel they're among the cream of the crop in LotRO's repertoire. For today's Road to Mordor, I'm going to simply list the first 10 most memorable quests that came to me. I actually was going to just do six, but couldn't stop myself there; I could barely halt at 10, if that gives you an indication. These might not be your most favorite quests or even the best in the game, but they've been the ones that have stuck with me through thick and thin.' Warning: Past this point thar be spoilers! Beware!

  • Anti-Aliased: How the game of the decade haunts us

    by 
    Seraphina Brennan
    Seraphina Brennan
    12.31.2009

    Yesterday I posted the interesting find that Gamasutra readers had voted in World of Warcraft as the game of the decade, which inevitably caused a huge spark of rage in the comments. Some readers lashed out against WoW while other readers defended the game's award. Needless to say, this is a very opinionated topic on our site. On Twitter, the choice was more clear cut. I asked my Twitter followers in a non-scientific Sera Survey (TM) if they believed that World of Warcraft deserved the game of the decade award. Of the 32 people who responded, all 32 said that they believed Warcraft deserved the honor. Some even went the extra step and said that while they personally didn't play anymore, they felt that the honor was well-deserved. When it comes to this subject, I'm completely torn in half. As a former raid leader and player of World of Warcraft during much of its five year existence, I too agree that the game is worthy of this very weighty title for a number of reasons. However, once I begin to pan backwards and look at the rest of the market, all I can see is how we as an industry may be haunted by the ghost of success. World of Warcraft changed this industry in many ways, and not all of them are worthy of laurels.

  • Yet another classics compilation, this time from EA

    by 
    Andrew Yoon
    Andrew Yoon
    08.14.2006

    If the upcoming Capcom Classics Reloaded or the insanely awesome Sega Genesis Collection aren't enough retro games for you, then you might want to check out EA's offering. Gamespot recently spotted a Gamestop listing (these names always confuse me) called EA Replay, and it should feature the following games:B.O.B.--1993--SNES and Genesis Budokan--1990--Genesis Desert Strike--1993--SNES and Genesis Jungle Strike--1993--SNES and Genesis Haunting Starring Polterguy--1993--Genesis Mutant League Football--1993--Genesis Road Rash--1992--Genesis, later on 3DO Road Rash II--1993--Genesis Road Rash III--1995--Genesis Syndicate--1995--SNES, 3DO, Jaguar Ultima: The Black Gate--1994--SNES Virtual Pinball--1993--Genesis Wing Commander--1993--SNES Wing Commander: The Secret Missions--1993--SNESWhile these may franchises may not be as famous as Sonic or Street Fighter, there are still some heavy-hitters there. Personally, I can't wait to get back into Road Rash, while many should get excited about Wing Commander. But, compared to Sega's 30 game offering, will EA's less than blockbuster lineup be able to compete?