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This week's Dev Watercooler post served up a lot of changes for healers. But just because the article -- and the follow up conversations on Twitter -- is dense with healing talk doesn't mean that the tanks and DPSers out there can just ignore it, because these healing notes offer some tantalizing h...

March 10th 2014 at 5:00pm 0 Comments
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World of Warcraft has another dev watercooler out today, this time talking about health (your character's, not your own), healing, and what the team will be doing to improve related systems come Warlords of Draenor. For starters, the devs will be doubling player health in the expansion to make cha...

March 7th 2014 at 7:00pm 0 Comments
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Each week, WoW Insider and Mathew McCurley bring you a fresh look at reader-submitted UIs as well as Addon Spotlight, which spotlights the latest user interface addons. Have a screenshot of your own UI that you'd like to submit? Send your screenshots along with info on what mods you're using to r...

October 11th 2011 at 2:00pm 0 Comments
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When it was first introduced, the new combat system seemed pretty awkward and cumbersome. As with all new game systems, you just have to get used to it. Luckily, due to the extreme familiarity I have with Fallen Earth, I adapted fairly quickly. But I didn't like it much at first. It was too heale...

September 2nd 2011 at 7:00pm 0 Comments
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Each week, WoW Insider's Mathew McCurley brings you a fresh look at reader-submitted UIs as well as Addon Spotlight, which focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be...

August 4th 2011 at 9:00am 0 Comments
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Ask the Devs Round 11 focuses on healer and healer-related topics, as Blizzard wraps up this format of questions and answers. Blizzard gave some long and detailed answers for healers this time around, ranging from topics about the nature of the changed healing game in Cataclysm to the choices h...

July 15th 2011 at 3:00pm 0 Comments
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In Fallen Earth PvP, there is a pretty wide rift between the haves and the have-nots. A novice will rarely fare well in Fallen Earth combat, but there are rare exceptions. There are some groups that fight so well that it might even seem like they are hacking or cheating in some way. Usually, this...

May 6th 2011 at 6:00pm 0 Comments
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In DC Universe Online, all of the different powersets can pump out DPS -- however, the trinity is alive and well even in this superhero game. Thankfully, due to the way the powers are designed, our ability to stack effects, and the heavy utilization of combos, grouping or raiding in DC Universe O...

March 19th 2011 at 2:00pm 0 Comments
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Ever since I started following RIFT, I've been entranced by the wide-open -- but not limitless -- class system. After all, the virtual world and everything populating it is only half the game; the other half resides in the avatar that sticks with you while you explore it all. Many MMOs have inter...

March 16th 2011 at 3:00pm 0 Comments
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Last week, I spoke a bit about whether Runes of Magic was too easy or not. In that article I harken back to the mana strike that players held to remove part of a patch that added a percentage-to-cost modifier on all spells for all classes. This week I wanted to flit around the same subjects, but fr...

November 8th 2010 at 3:00pm 0 Comments
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Addon Spotlight focuses on the backbone of the WoW gameplay experience: the user interface. Everything from bags to bars, buttons to DPS meters and beyond -- your addons folder will never be the same. This week, Grid gets some pre-made loving thanks to Bati! Thursday is here! Thursday is here! Ex...

August 26th 2010 at 7:00pm 0 Comments
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Ghostcrawler has spoken up in this thread a little bit about the balance of PvE and PvP play that we'll be seeing in the next expansion. Specifically, he says that they're slowing the pace of PvP play down a little bit: "Health pools will be much larger in Cataclysm and healing will be lower." We'l...

December 4th 2009 at 9:00am 0 Comments