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A colony founded through a magical nexus, Meridian 59 had it all going on -- until, that is, the portal to the colony collapsed and it was left to fend for itself. Monsters swarmed over the land, politics split the community into factions, and adventurers were called to rise up and become the her...

3 years ago 0 Comments
December 13, 2011 at 7:00PM
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Captain's Log, Stardate 65322.9... Hello, computer (and players)! For the past several weeks, Star Trek Online players have been checking out the latest F2P beta builds on the Tribble test server. While there have been a few patches on other days, more for stability fixes and minor tweaking, T...

3 years ago 0 Comments
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Captain's Log, Stardate 65075.4... Hello, computer (and players)! Ahhh, the good 'ol developers! You follow them on twitter, you read every one of their forum posts, and you even stalk them in-game. But you know what? Developers are just like us, a fellow human being, right? Wrong! Developers ...

3 years ago 0 Comments
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Captain's Log, Stardate 64977.3... Spock, Riker, Kira, Worf, Chakotay, and T'Pol. What do they all have in common? They are the notable men and women who served under their Captains as First Officer. Joret, Sito, Alyssa, Taurik, Sam and Geniveve. What do they all have in common? No one knows w...

3 years ago 0 Comments
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Captain's Log, Stardate 64940.2... Hello, computer (and players)! As we have explored in past logs, the developers working on Star Trek Online are extremely transparent with the community, and this, surprising to some, is actually by design. Since Dan Stahl took over as Executive Producer a ye...

3 years ago 0 Comments
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Perfect World Entertainment has spent a fair amount of time talking up their upcoming PvP-focused game, Battle of the Immortals. The game certainly looks gorgeous, but we've only heard bits and pieces about how it will actually play. The most recent update, however, certainly provides a fair bit mo...

5 years ago 0 Comments
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Do you love Halo enough to purchase new multiplayer maps, but not enough to buy new Halo games? If that's the case, you'll be pleased to learn that the Mythic 2 Map Pack, which was previously available with 2009's Halo 3: ODST, will be sold separately as Halo 3 (sans overly descriptive subtitle tre...

5 years ago 0 Comments

Warning: Spoilers! As we did when the Mythic Map Pack was released, Joystiq brings you a quick video guide to locating the final three skulls in the new Halo 3 multiplayer maps included with ODST. In order for gamers to grab the final skulls -- and the Gamerscore attached to them -- players will n...

5 years ago 0 Comments
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Well, they're not technically "in action," we suppose -- more like action's going on around and within them. So, more accurately, you can see the Halo 3 maps that will ship with Halo 3: ODST (Citadel, Heretic, and Longshore) in the general vicinity of action after the break. You'll be surprised to...

5 years ago 0 Comments
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click to open detailed screenshot terrain With all the talk of fancy open-ended environments, playable flashbacks and new cooperative modes, we'd almost forgotten about ODST's offering of new Halo 3 maps! When it launches later this year, Bungie's latest entry in the epic space hoop saga will incl...

5 years ago 0 Comments
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Hey, how's it going? Having a nice day? Got a busy schedule, huh? Lots of work to do, right? We're sorry to hear that -- see, here's how we see the next week or so playing out: You'll fire up this recent, spot-on Flash port of Doom, Heretic and Hexen. You'll play them until you're about to s...

5 years ago 0 Comments
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Following up on a piece earlier in the month on "Breaking the Wall" and getting into game design, Champions Online developer 'Heretic' has posted part two of this series, which looks "Beyond the Wall" -- once you've broken into the field, what next? The article chops the game designing process int...

6 years ago 0 Comments
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'Heretic' on the Champions Online developer blog, has posted a short piece on how to "break the wall" and become a game designer. The factors involved are fairly obvious once given consideration, but it's always worth going over them again, to refresh one's memory. Among the important issues are ge...

7 years ago 0 Comments
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John Romero, pausing from his CPL project, recently updated his weblog, reminiscing about the tenth anniversary of Apple buying NeXT; id used NeXT machines to develop some of its most iconic games. Doom, Doom II, and Quake were created on NeXT boxes, and Romero also says Raven Software developed Her...

8 years ago 0 Comments