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Fan outcry over the announcement of The Elder Scrolls Online was long and loud, not just for the presumed MMOification of a beloved single-player franchise but for the toolset chosen by ZeniMax Online Studios to bring the world of Tamriel to its new audience. Game Informer confirms that ZeniMax...

May 26th 2012 at 1:00pm 0 Comments
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The HeroEngine is making waves in MMO development circles these days, primarily as a result of BioWare's having used it to build Star Wars: The Old Republic. Idea Fabrik says thousands of would-be developers have licensed the tool suite in recent weeks. The firm has also seen a sharp increase in...

February 23rd 2012 at 1:30pm 0 Comments
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Video game development bears a certain similarity to rock music, insofar as a successful project usually leads to people breaking off and going in new directions. Of course, unlike the frequently unsuccessful solo careers in the music industry, breakaway studios can often reach new heights. Second...

February 10th 2011 at 7:30pm 0 Comments
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Hero's Journey may be no more than a distant memory at this point, but Simutronics' HeroEngine -- the game engine currently being employed by BioWare to create Star Wars: The Old Republic, among other things -- is still going strong. After being quietly scooped up by Idea Fabrik in 2010, the HeroEn...

February 9th 2011 at 11:50am 0 Comments
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The developers at Mindfuse have been hard at work on Gatheryn, a steampunk MMO that Massively got a preview of at GDC 2009. The HeroEngine-powered Gatheryn will incorporate casual and minigame elements in addition to standard MMO game mechanics. Now gamers will have a chance to see what the title ha...

May 23rd 2009 at 8:00pm 0 Comments
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The MMO Gamer have interviewed David Whatley, the President and CEO of Simutronics, who are making HeroEngine and their upcoming MMO called Hero's Journey. HeroEngine is billed as a streamlined engine for creating MMOs with development taking place inside the games themselves so that all of the deve...

May 11th 2009 at 12:00pm 0 Comments
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Look, we're sure you probably know HeroEngine primarily for being the metal beast under Star Wars: The Old Republic's figurative hood. Well, it does more than just power BioWare upcoming space opera epic! HeroEngine has been licensed for use in KizPlanet, being made by game firm Kiz and a, "groundb...

March 31st 2009 at 8:00pm 0 Comments
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Let's be frank, MMOs are a pain in the rear to design. You have large teams working collaboratively to build huge expanses of terrain, hundreds upon thousands of objects in the world that players can interact with, server architecture to worry about, and even more in-depth things that the standard p...

March 31st 2009 at 9:00am 0 Comments
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And everyone at the Massively offices scratched their heads at the same time and said, "Huh?" All right, so Hero's Journey has been in production for, well, forever, but just because the game isn't coming out anytime soon doesn't exactly warrant it on the vaporware list at position number 8.Especi...

December 30th 2008 at 2:00pm 0 Comments
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In the press release for the announcement, you mention that the product will help developers make games more quickly. Isn't it a given that massively multiplayer games have lengthy development cycles?Neil: The whole point of building HeroEngine is so that they can work faster. I mean, some teams wa...

December 11th 2008 at 12:00pm 0 Comments
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Earlier this week, the official announcement went out that BioWare has spent the last two years making Star Wars: The Old Republic aided by the middleware MMO development toolkit HeroEngine. Certainly interesting, but a bit faceless. Why was the respected developer using this toolkit? What are the...

December 11th 2008 at 12:00pm 0 Comments