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It was announced today that BioWare has chosen the HeroEngine from Simutronics to develop Star Wars: The Old Republic. We're already hearing the unasked question: What is the HeroEngine, James, and why should I care? The name 'HeroEngine' may ring a bell with some Massively readers, as it's often as...

December 10th 2008 at 6:00pm 0 Comments
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You can add one more item to the short list of details we know about Star Wars: The Old Republic, as Simutronics let slip that BioWare's inaugural MMO will be built upon the middleware firm's MMO tech, HeroEngine. Simutronics, itself a developer of such online games as CyberStrike and GemStone IV,...

December 10th 2008 at 4:20pm 0 Comments
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The World of Gatheryn, an MMO which, despite its name, is not about mining nodes and chopping wood, has just announced its implementation of the Simultronics HeroEngine for this upcoming Victorian-age MMO.In a statement by Joseph Walters, Lead Designer and Chief Executive Officer of MindFuse Games,...

December 3rd 2008 at 3:00pm 0 Comments
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In the latest story in a painfully slow drip, Zenimax Online Studios, the new massively multiplayer cousin of Bethesda Softworks, has announced a partnership with Simutronics to license their HeroEngine development platform. HeroEngine includes a number of middleware tools like SpeedTree, FaceGen, a...

November 26th 2007 at 1:29pm 0 Comments