hk-51

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  • The Daily Grind: Who is your favorite in-game companion?

    by 
    Justin Olivetti
    Justin Olivetti
    08.30.2014

    While not every MMO features companions, there are enough out there that I wager you've played a title or two with a strapping NPC at your side. One of my absolute favorite features of Star Wars: The Old Republic is its companion system. The day that I finally earned my HK-51 was one of the most glorious moments of my life, just narrowly edging out the birth of my children and the return of Arrested Development. Who is your favorite in-game companion? Did you choose that companion based on personality, looks, or general combat assistance? What is one of your favorite stories involving that character? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Hyperspace Beacon: SWTOR's Section X is not a steaming pile of poodoo

    by 
    Larry Everett
    Larry Everett
    11.27.2012

    Although one of the quests in the new daily area of Star Wars: The Old Republic requires you to sift through fecal matter to find a DNA sample, that doesn't mean that quests actually stink. In fact, I believe it's just the opposite. The new quest additions to SWTOR allowed me to overlook some of the issues in the free-to-play model that I mentioned last week. Subscribers can access the new Section X area for free, and free or preferred accounts can access it for 600 Cartel Coins. The Republic previously abandoned exploration of this area of Belsavis until recent intelligence placed minions of the Dread Master in the area. That, along with the recent discovery of the transport ship known as The Fatality, has piqued both the Republic's and Empire's interest in the area. Players have two major tasks in the area: The long awaited HK-51 companion quests start here, and a new set of level 50 daily quest are found here. Let's take a moment to examine those two major aspects of Update 1.5.

  • New SWTOR dev diary explores Section X and HK-51

    by 
    MJ Guthrie
    MJ Guthrie
    11.14.2012

    Although fans' attention has been turned toward Star Wars: The Old Republic's impending free-to-play conversion tomorrow, developers have continued their work on upcoming game updates. Today's developer blog goes more in-depth on two aspects of the 1.5 update: Section X and HK-51 missions. The blog also includes spoilers for certain in-game storylines, but those can be avoided by the spoiler-free crowd; in order to see them, folks will have to specifically log in. Section X beefs up the offerings of daily repeatable quests for both the Republic and Imperial factions, including two new heroics with more rewards, more commendations, and more credits than ever before. Daily Commendation vendors will also have plenty of new goods to trade in for, and new campaign armoring mods will allow for even more customization. Obtaining HK-51, the new player companion joining SWTOR, is touted as a memorable moment for players. Future HK-51 owners must first run epic mission chain that involves a massive derelict Czerka ship deserted for a century. As an aside, the devs also noted that The Fatality wreck is definitely not located on Hoth. For more details on that tidbit, head on over to the dev blog.

  • SWTOR developers talk about update 1.5

    by 
    Elisabeth
    Elisabeth
    11.07.2012

    Star Wars: The Old Republic's game update 1.5, HK-51 Activated, is looming ever-closer. To stir up some interest, the dev team has released information about the new HK-51 companion and the patch's graphical updates. Now it's time for a look at the big picture. A new developer dispatch gives the down-low on what players can expect the update to bring to PvE. A big feature of HK-51 Activated will be Section X on Belsavis, the site of the Republic's first attempt at a prison colony. Now the area will play home to new Dread Master antics. The area is meant to be "darker" and "edgier" than other content players have encountered and is being touted as the "coolest-looking area" in the game. Players will also find the wreck of the Fatality, which sets them off on a very special venture. (Hint: You're going to track down a legion of HK-51 assassin droids, and this whole thing is called HK-51 Activated, and you know that at some point you get an HK-51 companion.) Players will be introduced to multiplayer quests during which they have to work together to move through an area without setting off traps or activating alarms. A new world boss, Dreadtooth, will be introduced. When Dreadtooth is killed, he respawns with a stack of Dreadful Resurgence, which makes him harder to kill every time he respawns with players in the area. Those stacks will dwindle if players leave, or they can be deliberately increased to make encounters more interesting. If interesting is what you like, you'll also find nightmare mode available for Operation: Explosive Conflict. Skip below the cut to hear the developers talk about the patch!

  • SWTOR uploads new companion HK-51's backstory

    by 
    Justin Olivetti
    Justin Olivetti
    11.02.2012

    Coming to Star Wars: The Old Republic in Update 1.5 is the game's first additional post-launch companion: HK-51. BioWare's crafted an encyclopedia entry designed to get us familiar with the substance and style of this new character. Based off of Knights of the Old Republic's HK-47 (who is also in SWTOR), HK-51 is a more advanced droid assassin model that prizes "efficiency over brutality." While remarkably effective at killing, the HK-51s were all but destroyed. Only a single crashed ship carrying the remainder of their kind is reported missing on Belsavis. BioWare also mentions another starship that may have design blueprints for the droid, but it too is lost. The droid assassin will be obtainable in a new area on Belsavis that also comes with the update, although free players will need to purchase this content to gain access to the companion.

  • SWTOR's Game Update 1.5 hits the public test server

    by 
    Shawn Schuster
    Shawn Schuster
    10.11.2012

    After recently winning four GDC Online awards earlier this week, BioWare rides the enthusiasm train a bit longer by releasing new content on the public test server today. Game Update 1.5 introduces us to Section X, a fresh area to explore on the prison world of Belsavis. You can also earn the final pieces of the Dread Guard gear set in the new Operation: Explosive Conflict. And of course, what update wouldn't be complete without the addition of a new buddy? HK-51 is an assassination droid companion available to those who explore the derelict ship wreckage beneath the icy surface of Belsavis. Take note that character cloning and full support are not available with this update, so BioWare encourages all players to use the Public Test Server forum with any questions or concerns you may have with the new content.

  • Star Wars: The Old Republic bringing HK-51 into the game as a companion

    by 
    Mike Schramm
    Mike Schramm
    07.17.2012

    Ever since Star Wars: The Old Republic was announced, it was a sure thing that we'd see the Hunter Killer assassin droids in the game, and indeed Bioware has released a teaser trailer announcing the appearance of HK-51, a few models down the line from everyone's favorite meatbag-loathing machine, HK-47. Presumably, the droid will appear in the game as a player companion, though how he'll be unlocked for characters isn't yet apparent. The trailer mentions an ancient ice base where "scores" of "the most dangerous machines in the galaxy" exist, so there will likely be a bit of story and questing to go through to find this model and use it. And let us be clear: You had better go get that droid, meatbag.

  • Star Wars: The Old Republic teases the upcoming HK-51

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.16.2012

    Observation: If you are playing Star Wars: The Old Republic, you have likely accumulated a variety of enemies within the game. Query: Perhaps you would enjoy having some assistance in removing those enemies in a more permanent capacity? Entreaty: Consider employing the coveted HK-51 assassin droid, a mobile platform capable of dispatching even the most stalwart foes when given the proper direction by a master. Aside: Even if said master is a sniveling meatbag. Anecdote: BioWare first showed off the trailer for the upcoming HK-51 companion during the recently concluded San Diego Comic-Con. Observation: The trailer can now be viewed by players who missed the convention, allowing everyone to see a first glimpse of this special companion. Caveat: It has not yet been revealed how players can acquire their own assassin droids, although hints have been dropped that the process will require a great deal of questing, possibly on both factions. Encouragement: If you aren't daunted at the prospect, by all means, take a look at the trailer and start clearing space on your ship for a new droid. [Acknowledgement: Thanks to Michael for the tip!]

  • SWTOR: Ten things you need to know about companions

    by 
    Justin Olivetti
    Justin Olivetti
    12.12.2011

    For those of you who have never played a BioWare RPG before (or any single-player RPG, really), the concept of "companions" may initially strike you as strange. After all, in MMOs we're so used to jaunting off into the wilderness solo without some semi-intelligent NPC tagging along for the ride, so for a game to inform us that we not only will have them but will have to use them all the time may feel odd. If so, we're guessing you've never been into pet classes, either. Companions are one of the long-standing features of BioWare RPGs; they're both useful fighters who help keep you alive and persistent beings whom you get to know, develop relationships with, and affect in significant ways. In the past, BioWare companions have often been cited as the most memorable parts of the studio's games, from Baldur's Gate II's Minsc to Mass Effect 2's Mordin (to name two of my all-time favorites). Yet in MMOs, companion NPCs aren't that common, and if you're feeling a little bewildered at the thought of having one at your side at all times in Star Wars: The Old Republic, then we're here to lay out for you 10 reasons why companions are as useful as all get out -- and why you're going to love them like crazy before too long.