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Even though there are hundreds and thousands of MMOs spanning several decades, only a small handful were so incredibly influential that they changed the course of development for games from then on out. DikuMUD is one of these games, and it is responsible for more of what you experience in your cur...

January 3rd 2015 at 12:00pm 0 Comments
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MMO designers around the world have flocked to your home. The trinity of MMO roles will be forever altered, but you don't get to add or alter. No, you can only do one thing: You can subtract. Tanking, DPSing, or healing will be forever removed based upon your decision. This might not seem like muc...

October 22nd 2013 at 8:00am 0 Comments
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Crowd control used to be a major feature of MMO gameplay, so much that CC, not DPS, was considered the third element of the MMO holy trinity until World of Warcraft swept into the market in 2004 without a dedicated crowd-control class. Before that, crowd-control characters enjoyed an almost godlike...

October 18th 2013 at 8:00am 0 Comments
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The holy trinity has been a hot topic ever since SOE introduced EverQuest Next at last week's SOE Live convention in Las Vegas. The firm is clearly trying to move away from traditional MMO combat, and more evidence of this comes courtesy of a USGamer interview with producer Terry Michaels. "The de...

August 8th 2013 at 9:45am 0 Comments
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Anyone who attended SOE Live this year heard quite a bit about EverQuest Next. Even if the upcoming sandbox was not the reason you came, you couldn't help but learn a thing or two. And for those who braved the crowds to attend multiple panels focused on the game, chances are you are still trying t...

August 5th 2013 at 8:30am 0 Comments
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Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Monday. Yep. JeffLaBowski asked: Is it me or has this expansion flew by? It feels like we are in the pre-expac lull even be...

July 1st 2013 at 12:00pm 0 Comments
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The role trinity in MMOs has gotten a pretty hard drubbing over the last two years or so. Ask a lot of people with knee-jerk responses and they'll tell you that it's what's killing MMOs. Well, unless they tell you that tab-targeting is killing MMOs. Or themeparks. Or free-to-play. Or World of War...

November 27th 2012 at 2:00pm 0 Comments
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The trinity of MMO roles is pretty well understood by a lot of players. The tanks hold enemy attention, the healers keep the tanks alive, and the DPS kills the enemies before the healers get overwhelmed. It's a functional system, one that's been used for years. It's also one that many people have...

October 30th 2012 at 8:00am 0 Comments
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I'm in trouble now. I thought I had it made; I thought I was on easy street. I had one Aion character slot left, open and waiting for that inspiration. Then along came the cloak-donning, guns-blazing gunslinger class. Right on! I know who that slot's going to come 4.0. Or do I? Basically, NCsoft...

October 29th 2012 at 2:00pm 0 Comments
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Some things are really just acquired tastes. At first they seem lackluster or even outright bad, but that's mostly because you need to adjust a bit more. If you give it some time and practice, all of the difficulties fade away. As it turns out, what seemed unpleasant at first becomes enjoyable, a...

July 11th 2012 at 10:30am 0 Comments
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Big releases from the WildStar development team at Carbine Studios seem to be few and far between, which is why the recent footage from early testing was such a breath of fresh air. Aside from showing off some of the game's role-based content for Settlers and Scientists, it also displayed new env...

June 25th 2012 at 6:00pm 0 Comments