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Even though there are hundreds and thousands of MMOs spanning several decades, only a small handful were so incredibly influential that they changed the course of development for games from then on out. DikuMUD is one of these games, and it is responsible for more of what you experience in your cur...

6 months ago 0 Comments
January 3, 2015 at 12:00PM
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MMO designers around the world have flocked to your home. The trinity of MMO roles will be forever altered, but you don't get to add or alter. No, you can only do one thing: You can subtract. Tanking, DPSing, or healing will be forever removed based upon your decision. This might not seem like m...

1 year ago 0 Comments
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Crowd control used to be a major feature of MMO gameplay, so much that CC, not DPS, was considered the third element of the MMO holy trinity until World of Warcraft swept into the market in 2004 without a dedicated crowd-control class. Before that, crowd-control characters enjoyed an almost godlike...

1 year ago 0 Comments
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Anyone who attended SOE Live this year heard quite a bit about EverQuest Next. Even if the upcoming sandbox was not the reason you came, you couldn't help but learn a thing or two. And for those who braved the crowds to attend multiple panels focused on the game, chances are you are still trying t...

1 year ago 0 Comments
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Welcome back to The Queue, the daily Q&A column in which the WoW Insider team answers your questions about the World of Warcraft. Alex Ziebart will be your host today. Monday. Yep. JeffLaBowski asked: Is it me or has this expansion flew by? It feels like we are in the pre-expac lull ev...

2 years ago 0 Comments
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The role trinity in MMOs has gotten a pretty hard drubbing over the last two years or so. Ask a lot of people with knee-jerk responses and they'll tell you that it's what's killing MMOs. Well, unless they tell you that tab-targeting is killing MMOs. Or themeparks. Or free-to-play. Or World of War...

2 years ago 0 Comments
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The trinity of MMO roles is pretty well understood by a lot of players. The tanks hold enemy attention, the healers keep the tanks alive, and the DPS kills the enemies before the healers get overwhelmed. It's a functional system, one that's been used for years. It's also one that many people have...

2 years ago 0 Comments
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I'm in trouble now. I thought I had it made; I thought I was on easy street. I had one Aion character slot left, open and waiting for that inspiration. Then along came the cloak-donning, guns-blazing gunslinger class. Right on! I know who that slot's going to come 4.0. Or do I? Basically, NCso...

2 years ago 0 Comments
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Some things are really just acquired tastes. At first they seem lackluster or even outright bad, but that's mostly because you need to adjust a bit more. If you give it some time and practice, all of the difficulties fade away. As it turns out, what seemed unpleasant at first becomes enjoyable, a...

2 years ago 0 Comments
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Big releases from the WildStar development team at Carbine Studios seem to be few and far between, which is why the recent footage from early testing was such a breath of fresh air. Aside from showing off some of the game's role-based content for Settlers and Scientists, it also displayed new env...

3 years ago 0 Comments
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People have had varying reactions to Jon Peters' post on ArenaNet's blog last week, which explained the newest system of traits and attributes for Guild Wars 2. There've been all sorts of thoughts about it: that it's awesome, that it's unnecessary, that it's a whole lot of words to keep track of ...

3 years ago 0 Comments
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He won't play favorites between the choice of builds, but BioWare's Georg Zoeller is remarkably open otherwise when it comes to talking about Star Wars: The Old Republic's Trooper in action. In an interview on RepublicTrooper.com, Zoeller fields a number of questions about the Trooper's capabi...

3 years ago 0 Comments
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As my guild gets around to signing up on the official Star Wars: The Old Republic website in the hopes that we can join the game as a group during the pre-order access phase, we're slowly coming to the realization that we kinda like playing the same class. As in, most of us. As in, more than half...

3 years ago 0 Comments
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If you're going to play a game in which your allies will rush forward into their imminent death despite your best efforts, someone's going to need to take the task of keeping them from death. Sometimes the healer is up on the front lines like the Warrior Priests of Warhammer Online, but most ofte...

3 years ago 0 Comments
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Maybe you have a sword and shield, maybe you have a really high Dodge rating, maybe you have durable force fields. Whatever your qualifications for the role, you take up the mantle of the tank to keep the rest of your party safe against your enemies, whether they're gang members in DC Universe On...

3 years ago 0 Comments
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In today's MMO Report, Casey Schreiner takes his viewers to Bellevue, Washington for a trip to ArenaNet's offices to preview Guild Wars 2. Casey talks to two members of ANet's team: Game Designer Jeff Grubb and Lead Content Designer Colin Johanson. Jeff spends most of his time filling Case...

4 years ago 0 Comments