human-character-model

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  • Warlords of Draenor: New model adjustments in the works

    by 
    Anne Stickney
    Anne Stickney
    07.05.2014

    There have been quite a few rumblings online about the new character models, pointing out that the models themselves all appear to have the same facial expressions with little of the variation we're seeing on live servers. Senior Art Director Chris G. Robinson hopped on Twitter yesterday to address the concerns, pointing out that the new models on the beta are by no means final, and of course still subject to change. In the case of the human female model, base animations are still undergoing adjustments to bring them closer to matching the original base structure and expressed emotion. .@Selcaer Definitely subject to change, we're now fine tuning each face, altering base pose to more closely match original structure/emotion - Chris G. Robinson (@artofcgrobinson) July 5, 2014 The base animation is the default expression on a model's face when they are not in any kind of active motion. It's the expression your character has when they are simply standing around in town, or on the character creation screen. Currently, the human female models in the beta are all wearing the same expression while they're standing around. With updates to the base animation, and the tweaks to eyebrows and other facial features as tweeted by Robinson, the models should once again appear just as diverse as they do on live servers.

  • New human female character models revealed

    by 
    Olivia Grace
    Olivia Grace
    01.23.2014

    Blizzard Senior Art Director Chris Robinson has been teasing us with heavily cropped images for a couple of weeks now, and the blog post he was alluding to has finally arrived, revealing the female human character model. It's a sterling piece of work, you can really see how they've done their best to retain the look and feel of the original character, while removing the blockiness of the old model. And it looks to me like this is the best job they've done so far. The model has not changed in size or overall shape at all, with the exception of some slimming in the legs. This, frankly, makes them look more natural than the older shape. Instead, the original shape has been smoothed, and contours added, making it look so much better. The look of strength remains in the arms, she hasn't been given a super-flat belly, nothing has really changed. And the face, which is where the greatest difficulty surely arises for the art team, is a faithful simile. While it's a highly subjective matter, it seems that they have managed to simultaneously maintain the shape and style of the original face, while bringing it up to date with the rest of the character models we've seen so far. The hair looks fantastic, as we've become accustomed to with the new models we've seen so far, and with Chris Robinson teasing that new hairstyles may become available at some point, it's exciting to see what they can achieve. If you're curious about the other models, or want to see them all collected in one place, do have a look at our gallery, and hit the break for more human female images!