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  • Shifting Perspectives: Heroic ICC for balance druids -- Plagueworks and Frostwing Halls

    by 
    Tyler Caraway
    Tyler Caraway
    09.10.2010

    Every Friday, Shifting Perspectives explores issues affecting balance druids and those who group with them. This week, we are exploring two of the four wings in Heroic ICC. Be prepared to face some of the most challenging content the game has to offer, folks -- it only gets real from here on out. Here we are -- it's another week and another great time at the office. Well, the office is merely an internet myth, but my room is comfortable enough as is; it even has a sweet "Life's a Beach" coffee mug and everything. Last week, we talked about the first two wings of heroic ICC, the Lower Spire and the Crimson Hall; this week, we'll continue with the next two wings. Unfortunately, I won't be able to cover heroic Lich King since, well, I haven't yet been able to complete the encounter, and I think it would be remiss of me to try and give out information on an encounter that I'm still working on. If you have any questions on the Lich King encounter, I'd be more than happy to talk shop about it, so just send an email or leave a comment and we can get to it; otherwise, it won't be something that's likely to appear in this article. Last week, I forgot to issue a fair warning, and for that I do apologize. Everything that I discuss here is my opinion based upon how my guild has completed these encounters and the things that I have experienced while doing them. There are multiple ways to complete every encounter, and your guild may have a completely different strategy depending on group composition that works for you. This doesn't make either you or me any less wrong, just different. That's the beautiful thing about WoW; even in the rigid isolation of PvE encounters, there are always multiple methods to deal with every encounter or boss ability depending on the resources that a guild has available to them. I cannot promise that the methods I describe will work for your guild, but I will try and offer as many different options as I possible can and allow you to make the best choice for yourself.

  • Spiritual Guidance: Priesting the Lich King

    by 
    Dawn Moore
    Dawn Moore
    05.17.2010

    Every Sunday, while Fox Van Allen is still passed out in a cloud of his own Dispersion, Dawn Moore picks up Spiritual Guidance and gives it a warm bath to wash off all the residue from Wednesday. After a hot meal, a glass of apple cider and a cookie, the column is back to its old self. Joint custody allowing, Spiritual Guidance will help healing priests master discipline and holy. I feel like such an elitist jerk this week. You see, the other day I made my weekly trip over to WoW Progress to scope out the growing list of guilds that have killed the Lich King on 25-man heroic mode. At the time, I was trying to distract myself from the fact that I had no clue what to write for this week's Spiritual Guidance. With that in my mind, as I looked over the list of guilds that just barely spanned two pages, a thought popped into my mind: I wonder how many guilds have killed Lich King on any difficulty? I hopped over to look at 10-man progression and found only about 30% of the guilds listed on the site had defeated Arthas. The percentages surprised me; that meant the majority of raiders haven't defeated the Lich King yet. So suddenly I felt like a jerk. For weeks now, I had disregarded writing a priest guide to healing the Lich King because I thought no one would want one. Maybe I'm just oblivious? Whatever it is, I guess my perception was off; probably has something to do with the cancer I'm getting from bubble spam. (Everything causes cancer these days, after all.) Anyway, now that I'm remembering that some people don't rush through the game like I do, I figured I'd better get to it. So ahem ... This week I will be talking about how to heal the Lich King as a priest!

  • Scattered Shots: Hunting the Crimson Halls

    by 
    Brian Wood
    Brian Wood
    02.18.2010

    Welcome to Scattered Shots, written by Frostheim of Warcraft Hunters Union and the Hunting Party Podcast. Each week Frostheim uses logic and science mixed with a few mugs of Dwarven Stout to look deep into the Hunter class. The Crimson Halls of Icecrown Citadel contains the kind of horrors that the Plagueworks could only hint at. The Crimson Halls is where all the emo vampire RPing blood elves went to die... and then came back! True story, and a complete tangent: a friend of mine, in her 30s, mother of two, recently admitted to me that her shameful, guilty pleasure is reading the Twilight books (which, I gather, are like Anne Rice 90210 for teenagers). She says the books are awful and everything you'd fear, but she can't stop reading them. Then she saw a Twilight movie was horrified to see -- to really see with her own eyes -- that these hunky guys of literary lust were like 17 years old. Sure, they were in the books too, but apparently when reading she had unconsciously changed them to a more age-appropriate hunky mental image and suddenly felt very creepy seeing these kids on the screen. It's one vast landscape of pain, being old. Join me after the cut as we veer back on topic and take a look at the hunter tips and tricks for the Crimson Halls, from Blood Princes to Blood Queens, including how we can take a break from kiting and become tanks!