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Starseed Pilgrim is preparing to colonize Steam on April 16 for PC, Mac and Linux, following its IGF 2013 nomination in Excellence in Design, developer Droqen tells Joystiq. All nominees in the IGF this year snagged some sweet Steam distribution deals: if Steam is Plymouth Rock, Starseed Pilgrim is...

April 8th 2013 at 8:00pm 0 Comments
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IGF Seumas McNally grand prize winner Richard Hofmeier, the man behind Cart Life, vandalized his own booth on the GDC show floor and handed it over to Porpentine, the developer behind text adventure Howling Dogs.Hofmeier hit up Porpentine on Twitter on Thursday morning, to kindly request he show Ho...

March 28th 2013 at 5:45pm 0 Comments
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"Death may be a given, but at least you don't have to face it alone!"Despite the deeply morbid implications behind that statement from Lovers in a Dangerous Spacetime's description blurb, it perfectly belies the beauty of the game, an adorable neon micro-platformer about rescuing cuddly creatures f...

March 28th 2013 at 12:00am 0 Comments
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The 2013 IGF awards have wrapped up at GDC in San Francisco, with Richard Hofmeier and Cart Life taking home the Seumas McNally Grand Prize of $30,000, the Nuovo Award for innovation, which snags $5,000, and the Excellence in Narrative award for $3,000. Cart Life is a simulation game about the hard...

March 27th 2013 at 10:15pm 0 Comments
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In October, Incredipede developer Colin Northway introduced us to the Offspring Fling process of submitting an indie game to Steam:"Apply to Steam, be rejected, release without it, get popular, be noticed by Valve, release on Steam."Steam has since overhauled its submission process with Greenlight,...

March 6th 2013 at 3:30pm 0 Comments
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Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Klaus Petersen a...

February 21st 2013 at 9:00pm 0 Comments
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There are lots of things worth knowing about 140. For one, it's a side project created by Playdead's Jeppe Carlsen, whose previous work includes creating the puzzles for the excellent Limbo. You might also like to know that it's an IGF nominee. Finally, you should know that 140 is going to be at GD...

February 14th 2013 at 2:20pm 0 Comments
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Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. We believe they deserve a wider audience with the Joystiq Indie Pitch: This week, Jake Elliot and...

February 12th 2013 at 9:00pm 0 Comments
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Limits and Demonstrations offers a brief, introspective glimpse into the anomaly of IGF finalist Kentucky Route Zero, via a free download for Windows, Mac and Linux. Developer Cardboard Computer calls Limits and Demonstrations "not exactly a prequel but directly related to some upcoming stuff," alo...

February 12th 2013 at 6:30pm 0 Comments
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The first act of Kentucky Route Zero, finalist in this year's Independent Games Festival, is now available. Developed by Cardboard Computer, the adventure game tells the story of "a secret highway in the caves beneath Kentucky, and the mysterious folks who travel it." It's also very, very pretty.Th...

January 8th 2013 at 3:00pm 0 Comments