impossible-studios

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  • Infinity Blade 2 downloaded 5.7 million times during free promo

    by 
    Jessica Conditt
    Jessica Conditt
    07.17.2013

    During the App Store's weeklong free-game promo, 5.7 million people downloaded Infinity Blade 2. Five point seven million people. Sit on that number for a moment. In its first day alone, Infinity Blade 2 racked up 1.7 million downloads, and sales of its predecessor, Infinity Blade, rose 2.5 percent from the previous week, All Things D reports. Sales of Infinity Blade: Awakening, the series e-book, rose 70 percent. Neither supplemental app was on sale during the week, with Infinity Blade priced at $6, and Awakening at $3. Infinity Blade 2 has now sold close to 50 million copies since launching on December 1, 2011, for $7. It was free as part of the App Store's fifth anniversary celebration last week, which also set free Superbrothers: Sword and Sworcery: EP, Where's My Water and Badland. The next game in the Infinity Blade series, Infinity Blade: Dungeons, was canceled this year when developer Impossible Studios shut down.

  • Epic closes Impossible Studios, Infinity Blade: Dungeons now 'on hold'

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    02.08.2013

    Epic Games is shutting down Infinity Blade: Dungeons developer Impossible Studios, after creating the studio eight months ago."It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn't working out for Epic," said Epic founder Tim Sweeney. "This means that Infinity Blade: Dungeons is now on hold as we figure out the future of the project."Impossible Studios was formed from the ashes of Big Huge Games. Employees will be provided three months severance and will have the option to form a new company with the Impossible Studios name and the Impossibear logo.

  • Infinity Blade Dungeons delayed to 2013

    by 
    Jessica Conditt
    Jessica Conditt
    10.17.2012

    Infinity Blade: Dungeons won't come out until 2013, Epic Games spokesman Wes Phillips tells AllThingsD. Infinity Blade: Dungeons premiered with the unveiling of the new iPad in March but still hasn't touched down, it wasn't mentioned during the iPhone 5 reveal, and some rumors had it launching with Apple's supposed iPad Mini on October 23.Not so, says Epic. "Ever since the talented team at Impossible Studios got their hands on Infinity Blade: Dungeons, they've been busy adding their great ideas to the game," Phillips says. "There was also the matter of getting the Impossible Studios team up and running with desks, chairs, staplers and computers. The logistics of a new studio and implementing all these great ideas required a little extra time, so Infinity Blade: Dungeons will hit iOS in 2013."

  • Epic Baltimore now Impossible Studios, working on Infinity Blade: Dungeons

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    08.09.2012

    Impossible Studios is now the official name of Epic Baltimore, a group of developers saved following the 38 Studios implosion, which took out Big Huge Games in its wake. Under the direction of former Big Huge studio manager Sean Dunn, Impossible's first project is Infinity Blade: Dungeons for iOS, which was previously announced as a project under development at Epic's North Carolina studio."Epic Games has truly embraced this stellar collection of developers who were displaced by the closing of Big Huge Games," said studio director Sean Dunn. "They have looked after us with complete care, giving us all the tools and resources we need to make a lot of gamers happy."Epic Games President Mike Capps will lead an Infinity Blade: Dungeons panel with members of Impossible at DragonCon in Atlanta on August 31. The game is scheduled for release on iOS later this year.