in-game-voice-chat

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  • Should Blizzard revamp in-game voice chat to go with the group finder?

    by 
    Olivia Grace
    Olivia Grace
    01.03.2014

    Defective of Ysera-US emailed me recently with an interesting question -- did I think Blizzard should revamp the in-game voice chat to accompany their new Group Finder, coming in Warlords of Draenor? Yes, believe it or not there is an in-game voice chat, added in patch 2.2 to the resounding derision of the playerbase. Back in 2011 WoW Insider surveyed players, and found that only 4% of players use it. And having been in that 4% myself, they should stop. In a world where so many options exist, the WoW in-game voice chat really is one of the worst, for WoW at least. And Blizzard know, quite apart from jokingly derisive tweets from devs, that it's bad. They even said, again in 2011, that the next time they revisited it they wanted it to be a big change, similar to how LFG revolutionized dungeons.

  • Wurm Online client update brings proximity voice chat, UI update, and more

    by 
    Matt Daniel
    Matt Daniel
    01.26.2012

    The latest client update to Code Club AB's construction-oriented sandbox title Wurm Online brings a cornucopia of new features to the game, but perhaps none so interesting as the addition of proximity voice chat. That's right, players will now be able to vocally communicate with any players in the immediate vicinity without the use of third-party applications like Ventrilo or Mumble. Have you ever wanted to gather up your village group, sit around a fire, and tell stories or just enjoy a bit of idle banter? Maybe typing "oh god help there's a rabid pachyderm devouring my face" just isn't expedient enough when there's a rabid pachyderm devouring your face. Either way, players now have access to proximity voice chat, an updated UI, and much more. For the full details on the latest client update, just click on through the link below to Wurm Online's official site.

  • Vivox voice chat comes to Star Trek Online

    by 
    Jef Reahard
    Jef Reahard
    07.07.2011

    Star Trek Online is the latest MMORPG to receive the integrated Vivox voice chat treatment. While players are still a few years short of tapping their command insignias and barking out orders to their party, it's a step in the right direction. The system allows team and fleet members to chat directly without the need for third-party servers or software such as TeamSpeak or Ventrilo. Joining a channel is automatic when you group with other players, and the implementation features the usual configuration and customization options (including, of course, a push-to-talk binding and the ability to disable the service entirely). Read all about it at the official STO website.