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Crowdfunded EVE Online documentary A Tale of Internet Spaceships is now viewable on YouTube. The 56-minute film was shot during Fanfest 2013 and it seeks to both introduce EVE to the uninitiated and to illuminate the period around the game's Incarna expansion (as well as the player revolts that fol...

8 months ago 0 Comments
July 14, 2014 at 9:00AM
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Since its launch in 2003, EVE Online has adhered to a rough schedule of releasing two free expansions per year, one at the game's peak play time in the summer and one to tide players over during the long winter lull in activity. Each expansion has had a particular theme and a descriptive name, laun...

10 months ago 0 Comments
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I often hear people say that EVE Online is a lot more fun to read about than actually play, and I've even caught myself saying it jokingly to friends and writing it in articles. But the truth is that amazing stories like the recent world record-breaking Bloodbath of B-R5RB are a hell of a lot bette...

1 year ago 0 Comments
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MMOs have absolutely exploded in popularity over the past decade, with online gaming growing from a niche hobby to a global market worth billions of dollars each year. Once dominated by subscription games like EverQuest and World of Warcraft, recent years have seen free-to-play games take centre st...

1 year ago 0 Comments
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The annual EVE Online Fanfest is a massive event that brings together players from across the world to discuss the serious business of internet spaceships. It's three days of in-depth developer talks, sneak previews of what's to come, and roundtable events that let players discuss their ideas and...

2 years ago 0 Comments
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I don't normally jump out of my seat shouting "hell yes!" to an EVE Online dev blog, but this week's announcement on the direction of future expansions has me a little bit excited. In two somewhat dry and lengthy posts, Executive Producer Jon Lander and Senior Producer CCP Seagull detailed the ap...

2 years ago 0 Comments
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When console MMOFPS DUST 514 was first announced, players were cautious of the game's ambitious goals. Developers promised that DUST battles would decide the ownership of planets inside PC MMO EVE Online, and that this would tie into system sovereignty and ultimately ownership of entire regions o...

2 years ago 0 Comments
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EVE Online's bipedal avatar gameplay has a long history. What started as simply "walking in stations" morphed into a concept called Ambulation before finally seeing the light of day during 2011's Incarna expansion. Internet spaceship fans revolted, though, and CCP was forced to shelve its goal...

2 years ago 0 Comments
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When I was first introduced to EVE Online in 2004, it was an empty shell of a game. There were only three classes of ship, no alliances or starbases, and neither exploration complexes nor level 4 missions existed yet. EVE consisted of 5,000 systems of almost completely empty space populated by le...

2 years ago 0 Comments
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A lot of the people I introduce to EVE Online ask about the possibility of playing for free by buying game time codes with in-game ISK. It's a legitimate way to turn EVE into a free-to-play game, but the rising price tag of a 30-day PLEX can make it seem as if only veteran players can afford to d...

2 years ago 0 Comments
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If you've ever tried EVE Online and couldn't make it through the cumbersome tutorial, you might want to revisit it. The new player experience received a huge update with the recent Inferno 1.2 patch, which visually updated the starter tutorial and revamped the rookie ships and free frigates playe...

2 years ago 0 Comments
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When EVE Online was first released in 2003, it sold mostly based on its future potential. Everyone I played with in those early years got into EVE in order to be on the ground floor of an awesome space game that was getting more awesome by the month. Features were undergoing continual revision, a...

2 years ago 0 Comments
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New MMOs are released every year, and we often see them repeating the same mistakes as previous games or releasing without tried-and-tested mechanics. It just seems like common sense to learn from the years of mistakes and successes of other companies and previous titles, but it isn't always cl...

2 years ago 0 Comments
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This week we heard the news that Kingdoms of Amalur developer 38 Studios shut down and let go all 379 full-time staff. It's always a tragedy when good developers are made jobless, especially if the job losses come out of nowhere and hit people who have only recently been hired. 38 Studios was sti...

2 years ago 0 Comments
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Last week I celebrated the fourth anniversary of the EVE Evolved column with a competition to win one of two 30-day pilot's licenses. Congratulations to winners Dong Yi and Atrameides Denard, whose prizes have been contracted in-game. Today EVE Online itself turns nine years old, and so this week...

2 years ago 0 Comments
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On April 27th, 2008, I joined the Massively crew and published the first edition of a new weekly column dedicated to the world of EVE Online. It's hard to believe that the EVE Evolved column is now four years old, spanning nine major expansions and predating CCP Games' transformation into an indu...

2 years ago 0 Comments
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The annual EVE Online Fanfest is starting to become a major event in the gaming calendar, thanks to CCP's partnership with Sony and the addition of DUST 514 and World of Darkness talks to the event schedule. This year, CCP flew gaming journalists to the event to give the press hands-on time with ...

3 years ago 0 Comments
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This week CCP Games announced the name and focus of EVE Online's upcoming summer expansion. The Inferno expansion aims to re-invigorate PvP with some long overdue gameplay changes. CONCORD-sanctioned wars will be iterated on for the first time in half a decade, and faction warfare will hopefully ...

3 years ago 0 Comments
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Just when you internet-spaceship-only types thought it was safe to resume your relationship with CCP, the EVE Online studio has dropped a dev blog detailing its plans for further Incarna-style avatar development. The recent CCP reorganization put bidpedal gameplay on the back burner due to a p...

3 years ago 0 Comments