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CCP's damage control tour continues, and the latest stop is Eurogamer. CEO Hilmar Petursson recently sat down for a lengthy interview with the website and offered up what should be music to the ears of disgruntled EVE Online veterans. "We're really focused on making kick-ass EVE expansions in th...

October 21st 2011 at 9:30am 0 Comments
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Everyone knows that internet spaceships are serious business. Relatively few, however, recognize the grave importance of EVE Online's late great ship spinning mechanic. Happily for the hardcore, those few include CCP developers, and as we mentioned a few weeks ago, one of New Eden's favorite pas...

October 14th 2011 at 2:00pm 0 Comments
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Remember Monoclegate? CCP sure does, and at GDC this week, the company reflected on some lessons learned from its introduction of virtual goods to EVE Online. Associate Producer Ben Cockerill from CCP games offered a candid look at what the team learned through both player response and market dat...

October 11th 2011 at 4:30pm 0 Comments
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Since EVE Online's release in 2003, CCP Games has been the center of one of the most interesting success stories in the games industry. Produced by a tiny indie development studio on a frozen volcanic rock, EVE was the perfect example of how to do things right. The game's publishing deal with Sim...

October 9th 2011 at 6:00pm 0 Comments
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Just over three months ago, fans of EVE Online looked on in disbelief as the game they loved faced its biggest crisis of confidence since 2007's T20 developer scandal. The long-awaited Incarna expansion was pushed live with no multiplayer environments and only one race of captain's quarters. Play...

October 5th 2011 at 3:00pm 0 Comments
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Those of you chafing under the constraints of the Minmatar captain's quarters released earlier this summer as part of EVE Online's Incarna expansion have reason to celebrate. The other three racially themed quarters have just been deployed to Singularity (that's the test server, for you EVE newbs...

September 30th 2011 at 3:00pm 0 Comments
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Chances are you haven't really fantasized about kicking back in your captain's quarters and watching a movie or three. After all, EVE Online is about blowing people up -- or preferably, scamming them and then blowing them up, amirite? Similarly, hanging out in the game's Incarna interiors is for...

September 26th 2011 at 12:30pm 0 Comments
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Last week, EVE Online developer CCP Games released a devblog about an upcoming patch designed to re-introduce the ship hangar removed as part of the recent Incarna expansion. The old system involved docking into a ship hangar in which players can spin their ships around to look at them from any...

September 25th 2011 at 6:00pm 0 Comments
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Incarna haters rejoice! OK, maybe rejoice is too strong a word, but surely the return of ship spinning is worth a smile or two, amirite? Today's second piece of EVE Online news comes courtesy of Torfi Frans Olafsson's latest blog post. In it, he mentions how CCP is rethinking its captain's quart...

September 19th 2011 at 3:00pm 0 Comments
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Amidst talk of EVE Online's upcoming nullsec revamp, the Council of Stellar Management voiced legitimate concerns that CCP may not be assigning enough development time to in-space EVE features. Last year, CCP Zulu revealed that of over 400 developers at CCP Games, 124 were assigned to EVE Online....

September 18th 2011 at 6:00pm 0 Comments
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Over the last few months, the phrase "Flying in Space" has been increasingly used by both EVE Online's developers and its players to describe features other than those of Incarna. It seems like a redundant phrase as all of EVE's gameplay currently takes place in space, but the distinction has bec...

September 11th 2011 at 6:00pm 0 Comments