independent-games-festival-2012

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  • Tonight's nominees (and winners) at the 14th annual IGF Awards

    by 
    Xav de Matos
    Xav de Matos
    03.07.2012

    In only a few moments, the Independent Games Festival will honor the best in indie gaming with the 14th annual IGF Awards.The nominees are listed after the break and we'll make sure to update the list as awards are handed out.

  • IGF 2012 Audience Award voting now open

    by 
    Ben Gilbert
    Ben Gilbert
    02.06.2012

    Despite being into awards shows before they were cool, we're hoping you're not above voting for this year's Independent Game Festival "Audience Award." Voting has just kicked off for 2012's entrants, which comprise all finalist games across all IGF 2012 categories (yes, the list once again includes Fez).Should you choose to cast your favor towards any particular game, you'll want to head to this particularly yellow form and fill things out before February 19. Once you've done as much, we're told a verification email will come through to make sure you're not an evil robot. If you are, in fact, not an evil robot, things should go swimmingly.

  • IGF finalists Smash a Frozen Fez To the Moon (from a cave)

    by 
    Jessica Conditt
    Jessica Conditt
    01.10.2012

    The 14th annual Independent Game Festival finalists have been announced, and this year's finalists are indie-licious (yum). Titles include pop-indie hits Fez, Frozen Synapse, Spelunky and Atom Zombie Smasher, as well as some of our own understated favorites, such as Freebird Games' To the Moon. The winner of the Seumas McNally Grand Prize receives $30,000, the winner of the Nuovo Award for "abstract, shortform and unconventional game development" gets $5,000, and all other category winners receive $3,000. The awards will take place March 7 at GDC. Check out the entire list of finalists right here:

  • IGF 2012 entrants have a crack at winning the first ever 'XBLA Prize'

    by 
    Ben Gilbert
    Ben Gilbert
    12.05.2011

    Independent Games Festival entrants aren't just charming, attractive, and creative -- they're also potential XBLA developers. At least they are now, after today's announcement of the first "XBLA Prize" by Microsoft and Game Developers Conference administrators UBM, which gives IGF entrants a crack at being fast-tracked on Xbox Live Arcade for publishing by Microsoft. According to the prize sponsors, a "standalone jury of independent game creators" will apparently collaborate with Microsoft to "identify a shortlist" -- a list which will then be considered for the XBLA prize. If the winner so chooses, his/her project will then be offered funding for development across Xbox 360, Windows Phone 7, and Windows, as well as given the opportunity to employ Microsoft's bevy of testing, marketing, and usability support. Alongside today's prize announcement, Microsoft head of first-party publishing Ted Woolsey also revealed that Microsoft invests upward of $20 million annually on XBLA titles, and offered support for the multi-year partnership with the IGF. "The independent development scene wouldn't be nearly as robust as it is today without the exposure provided by the IGF. We look forward to working with the IGF and having a window into to the huge array of independent games that are submitted every year so that we can continue to find the best games to share with our customers."