indiegaming

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  • Nintendo Indie World

    Nintendo will show 20 minutes of indie Switch games tomorrow

    by 
    Kris Holt
    Kris Holt
    08.17.2020

    You shouldn't expect any Zelda or Mario news in the Indie World Showcase.

  • Timothy J. Seppala / Engadget

    ESRB ratings changes could hurt indie games in the PSN Store

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    05.21.2018

    It sounds like the ESRB could make it harder for indie game developers to sell their games. Recently, the Entertainment Software Ratings Board announced that it will be eliminating free, short-form ratings for digital games according to Gamasutra. While there aren't any laws mandating a rating, if a game isn't rated by the ESRB (or PEGI internationally) good luck purchasing it at a brick and mortar store, or on a console's digital marketplace.

  • Thatgamecompany

    'Flower' brings its zen gameplay to iPhone and iPad

    by 
    Saqib Shah
    Saqib Shah
    09.29.2017

    Earlier this month, Apple announced that it had snagged exclusive rights to the next game from indie studio Thatgamecompany. Sky (described as a "romantic social adventure game") will be an Apple TV exclusive. But, there's more to the relationship between the two firms. On Thursday, the developer revealed its given its indie classic Flower the iOS treatment. The game is now available on the App Store for iPhone and iPad, priced at $4.99.

  • Night School Studio

    Paranormal thriller 'Oxenfree' teased for Nintendo Switch

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    08.31.2017

    We love Oxenfree around these parts. The paranormal thriller captures the awkwardness of being a teenager incredibly well, tasking players to uncover the mystery of an abandoned military base while managing relationships with friends along for the ride. It's already available on mobile, PC, PlayStation 4 and Xbox One, but the developers at Night School Studio have started teasing that it'll appear on Nintendo Switch as well.

  • Polytron

    Classic puzzle-platformer 'Fez' is coming to iOS

    by 
    Nick Summers
    Nick Summers
    04.14.2017

    It might be five years old, but Fez remains a masterclass in indie puzzle-platforming. The bright pixel art, the mesmerizing Disasterpiece soundtrack and perspective-shifting gameplay comes together in a wonderfully mysterious and serene collectathon. Following its release on Xbox 360, PC, Mac and various PlayStation hardware, Polytron is bringing the game to iOS. In a short teaser trailer, the eyepatch-wielding Geezer tells Gomez, the main character, how the "adventure is ready." A flashy cube appears in the sky, before the entire scene pans out to reveal the game running on an iPad. So yeah, you can expect a tablet-optimized version.

  • Subset Games

    'FTL' successor shows off adorable mech battles

    by 
    Rob LeFebvre
    Rob LeFebvre
    02.10.2017

    If you've played FTL: Faster Than Light, you know that it's a sublime gaming experience, well deserving of its high ratings and devoted fan base. Developer Subset Games has just launched a teaser trailer for its follow-up title, Into The Breach. FTL provided players with perfectly-balanced chaos-management activities that made building, defending and upgrading a spaceship and its crew incredibly fun. Into The Breach looks to be as enjoyable, and the gameplay on display has even more of the same retro-pixel sci-fi mayhem.

  • Free Lives / Devolver Digital

    Cast your vote for March's free PlayStation 4 indie game

    by 
    Timothy J. Seppala
    Timothy J. Seppala
    02.02.2016

    With the Iowa caucuses behind us, it's understandable if you want to make your voice heard again before this November. Well, PlayStation has your back because Vote to Play is making a return. Starting February 9th, you can once again vote for which of three indie game candidates will be a free PS Plus download for March. The program's been on hiatus since August for whatever reason, but this month's crop looks pretty solid.

  • PBS mini-documentary explores indie game creation, shows what they do that majors can't (video)

    by 
    Jon Fingas
    Jon Fingas
    10.05.2012

    The indie game world has undergone a metamorphosis over the past few years, transforming from an often overlooked niche into as much a staple of the game industry as once-every-year blockbusters like the Call of Duty series. It's that fast-rising side of gaming that PBS' Off Book has explored in a succinct documentary. As both developers and game journalists explain, the small and more flexible nature of indie teams lets them delve into game concepts, art and sound that major developers typically avoid -- you probably wouldn't get Bastion, Fez or Super Meat Boy out of a company focused mostly on hitting its quarterly revenue targets. Crowdfunding and internet distribution methods like Steam and Xbox Live Arcade have similarly removed many of the barriers that either kept these games from commercial success or forced uncomfortable deals with large publishers in the past. Accordingly, the indie sphere that PBS sees in 2012 is less about trying to become the next Activision or EA and more about experimentation and personal expression. If you've ever wanted an elegant summary of what makes Spelunky feel so special, the whole Off Book episode awaits after the break.

  • 15 indie developers re-imagine Pong for iOS, hope to win Atari contract

    by 
    Sean Buckley
    Sean Buckley
    06.17.2012

    As far as video games go, it doesn't get much simpler than Pong -- two paddles, one ball, no complications. A classic, to be sure, but definitely not the flashiest game when pitted against the average smartphone title -- maybe that's why Atari is asking indie developers to jazz it up. Yes, the Pong Indie Developer Challenge is in full swing, and Atari has pared down some 90-odd submissions to mere 15. Not familiar with the contest? Here's a quick refresh: Atari is looking for indie developers to re-imagine Pong for iOS as a fun, original, visually interesting and overtly marketable title. The stakes? Winners can score up to $100,000 and a publishing contract with Atari. Many of the semi-finalists' redesigns are as simple as adding multitouch gestures or bending the traditionally square playing field into a more circular court, but a few ambitious developers mixed it up with 3D playing fields, anthropomorphic paddles or augmented reality multiplayer. Check out Mashable's collection of contestant trailers at the link below for a look at the Pong of tomorrow. As for us? We're still pretty pleased with yesterday's model.