Indies

04.06.14
'Awful,' 'intimidating,' 'complicated': Indie devs on the guilt of success
04.06.14

'Awful,' 'intimidating,' 'complicated': Indie devs on the guilt of success

It's said that money can't buy happiness. In fact, for some indie game developers, an influx of mon...

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02.16.14
Joystiq Weekly: Titanfall, The Last of Us DLC and Mario Kart 8 rivals
02.16.14

Joystiq Weekly: Titanfall, The Last of Us DLC and Mario Kart 8 rivals

Welcome to Joystiq Weekly, a "too long; didn't read" of each week's biggest stories, reviews and ori...

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02.16.14
PBS Game/Show asks 'Are Angry Fanboys Bad for Games?'
02.16.14

PBS Game/Show asks 'Are Angry Fanboys Bad for Games?'

PBS' Game/Show is back again, and this time we're going to sit and talk about our feelings, m'ka...

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10.25.13
The Daily Grind: Should government regulate crowdfunding?
10.25.13

The Daily Grind: Should government regulate crowdfunding?

Earlier this week, the US Securities and Exchange Commission proposed rules for regulating public e...

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10.10.13
3000AD partners with DC for Line of Defense comic
10.10.13

3000AD partners with DC for Line of Defense comic

Derek Smart-led Line of Defense developer 3000AD announced this week that it has partnered with DC...

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07.27.13
Self-publishing rumored for Xbox 360, Microsoft has nothing to announce
07.27.13

Self-publishing rumored for Xbox 360, Microsoft has nothing to announce

Xbox 360 developers may be able to self-publish their games on Xbox Live Arcade starting this Augus...

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07.24.13
Indie developers cautiously optimistic about self-publishing on Xbox One
07.24.13

Indie developers cautiously optimistic about self-publishing on Xbox One

Microsoft's reversal of its publishing philosophy for the Xbox One has obvious and wide-reaching im...

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07.24.13
Microsoft to allow indie self-publishing on Xbox One, retail consoles will double as debug units (updated)
07.24.13

Microsoft to allow indie self-publishing on Xbox One, retail consoles will double as debug units (updated)

Microsoft's Xbox One is getting decidedly more indie-friendly with today's confirmation from Micro...

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07.10.13
Star Citizen's Roberts: 'Every day I'm just thinking about how to make this game awesome'
07.10.13

Star Citizen's Roberts: 'Every day I'm just thinking about how to make this game awesome'

Can't get enough Star Citizen news? We can't either, so we're passing along this nine-minute video...

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