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Has Guild Wars 2 become overly complicated since its launch last year? This is the question that Forbes posed to ArenaNet Lead Designer Isaiah Cartwright, who admits that the team debates the question regularly. "Because we've been adding a lot of reward systems, we've seen an increase in the nu...

March 13th 2013 at 4:30pm 0 Comments
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The social app Klout has updated its iPhone app, with a few surprising features. Personally, I'm not a huge fan of Klout. It's gotten a little bit of a reputation for being spammy, and I think the way it rates influence is more or less meaningless. However, there's one feature of the new app th...

October 17th 2012 at 7:30pm 0 Comments
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Members of the social news site Reddit have launched their own indie game bundle, offering a selection of six titles created by some in the community. Like other indie game bundles, the Game Dev Bundle from Reddit is available as a "pay-what-you-want" set with some proceeds going to charity.The six...

July 11th 2012 at 10:30pm 0 Comments
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When Sony's internal Japan Studio set out to work on Gravity Rush (Gravity Daze in Japan), the game was positioned as a PlayStation 3 title. According to an interview with the US PlayStation Blog, the team "came across PS Vita along the way" and realized it was "perfect for the game."That's not the...

March 15th 2012 at 12:10pm 0 Comments
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Throughout this entire week, we've presented one question a day from an interview we did with the top women in MMO development. We asked them how they got into the industry, how public opinion on women gamers is evolving and what advice they have for female MMO players who want to make that leap in...

February 26th 2010 at 5:00pm 0 Comments
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Throughout this entire week, we're presenting one question a day from an interview we did with the top women in MMO development. We asked them how they got into the industry, how public opinion on women gamers is evolving and what advice they have for female MMO players who want to make that leap i...

February 25th 2010 at 5:00pm 0 Comments
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Throughout this entire week, we're presenting one question a day from an interview we did with the top women in MMO development. We asked them how they got into the industry, how public opinion on women gamers is evolving and what advice they have for female MMO players who want to make that leap i...

February 24th 2010 at 5:00pm 0 Comments
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If you play City of Heroes, you're looking forward to the upcoming Issue 17. We've heard some of what can be expected from the big pre-expansion drop, but much of it was cloaked in vague terms -- improvements that didn't have any hard data attached to them, like the promise of new missions and UI r...

February 24th 2010 at 9:30am 0 Comments
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Throughout this entire week, we're presenting one question a day from an interview we did with the top women in MMO development. We asked them how they got into the industry, how public opinion on women gamers is evolving and what advice they have for female MMO players who want to make that leap i...

February 22nd 2010 at 5:00pm 0 Comments
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It's not often that we get a glimpse into the behind-the-scenes operations of an MMO, but when we do, we can appreciate the real people seen creating our favorite games. Included in this pool of development talent are more than just the stereotypes you would see on TV or film, depicting nerdy men w...

February 19th 2010 at 5:00pm 0 Comments
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Gil. Gold. Adeena. ISK. Influence. Infamy. Chips. Crowns. Whatever the game calls it (and there are a lot more words aside from those) money is an important part of most MMOs. Much like money in the real world, it generally follows three simple rules: you need it, you don't have enough of it, and y...

February 16th 2010 at 8:00am 0 Comments