Instant-adventures

12.12.12
RIFT releases Update 2.1, begins Fae Yule
12.12.12

RIFT releases Update 2.1, begins Fae Yule

You've gotten a taste of the new festival content, you've seen the huge raid, but nothing will pr...

By J. Olivetti,   12.12.12
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10.03.12
Enter at Your Own Rift: Six things I learned about leveling via instant adventures
10.03.12

Enter at Your Own Rift: Six things I learned about leveling via instant adventures

With a few weeks to blow before Storm Legion arrives to give us a wealth of new content to explor...

By J. Olivetti,   10.03.12
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08.15.12
Enter at Your Own Rift: First impressions from returning players
08.15.12

Enter at Your Own Rift: First impressions from returning players

What do a statistician, a tinkerer, a party guy, a time-challenged player, and my better half all...

By K. Bryan,   08.15.12
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06.25.12
RIFT's Update 1.9: An interview with Scott Hartsman and Hal Hanlin
06.25.12

RIFT's Update 1.9: An interview with Scott Hartsman and Hal Hanlin

"It's about more players being able to do more things with each other." That's how Trion CCO and...

By K. Bryan,   06.25.12
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06.06.12
Enter at Your Own Rift: Why update 1.9 could be the best one yet
06.06.12

Enter at Your Own Rift: Why update 1.9 could be the best one yet

In the most recent Enter at Your Own Rift, we looked at Conquest, an exciting new opportunity for...

By K. Bryan,   06.06.12
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04.12.12
Fishing, survival, and dragons: The Trion Team talks about RIFT's 1.8 update
04.12.12

Fishing, survival, and dragons: The Trion Team talks about RIFT's 1.8 update

As the Carnival of the Ascended draws to a close and the last of the piñatas and balloons...

By K. Bryan,   04.12.12
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03.06.12
Scott Hartsman: A fully dynamic RIFT 'lacked clarity'
03.06.12

Scott Hartsman: A fully dynamic RIFT 'lacked clarity'

It's a well-known fact that throughout a good portion of its development process, RIFT was design...

By J. Olivetti,   03.06.12
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03.05.12
RIFT celebrates its first year by looking back... and looking beyond
03.05.12

RIFT celebrates its first year by looking back... and looking beyond

It's been a tremendous first year for the RIFT team, and as the devs embark on year two for the g...

By J. Olivetti,   03.05.12
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02.29.12
Enter at Your Own Rift: Looking back at RIFT's first year
02.29.12

Enter at Your Own Rift: Looking back at RIFT's first year

As I ran around smacking loot piñatas (finally, someone acknowledges these things for what...

By K. Bryan,   02.29.12
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