internet traffic

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  • Bit.ly quantifies internet impatience, old links get no love

    by 
    Lydia Leavitt
    Lydia Leavitt
    09.09.2011

    Oh internet, we love your animated GIFs and sad Keanu websites, but how much attention are we really giving each link? According to a recent study by URL shortener Bit.ly, a standard link is clicked for an average of three hours until traffic subsides by 50 percent, eventually fading away into oblivion. If we're talking about a super timely news story like an earthquake hitting the east coast, well, its half-life was a paltry five minutes. When URLs are shared on social networks, they last around 3.2 hours on Facebook and 2.8 hours on Twitter, but those on YouTube persist more than twice that long. There, link half-life is 7.4 hours -- probably because it's home to phenom bomb memes like the one found after the break.

  • iPad accounts for 97 percent of US tablet traffic online

    by 
    Terrence O'Brien
    Terrence O'Brien
    06.24.2011

    It's no secret that the iPad commands a serious lead in the battle for tablet mindshare, but comScore's new Device Essentials traffic-tracking service shows just how much that translates into market dominance. According to the web monitoring company, the iPad and its successor account for 89 percent of tablet internet use globally, and 97 percent here in the US. Of course, the slate segment is still young and accounts for only a tiny percentage of total traffic. And, it's worth noting, the iPad has a significant advantage in being the first to hit shelves. If you want to dig a little deeper, hit up the source link for the PR and a few more charts.

  • iOS now responsible for 2 percent of all web traffic

    by 
    David Quilty
    David Quilty
    02.01.2011

    According to a report from NetApplications, Apple's iOS now has a 2 percent share of all web traffic. Combining for a worldwide average of 2.06 percent, the iPhone, iPad and iPod touch OS has passed the 2 percent mark for the first time ever and has even reached a whopping 10 percent market share in Singapore. The study also shows that the Mac OS kept steady at 5 percent while Windows maintained its solid lead at just under 90 percent of worldwide internet traffic. With the iPad claiming .03 percent of all internet traffic just 10 short days after its launch last April, and estimates that it will represent 2.3 percent of total traffic in 2011, we can only speculate just how high iOS' share will be next time the report is released. Anyone care to guess? [via electronista]

  • AT&T joins the herd, looks to trial bandwidth capping in Reno, NV

    by 
    Darren Murph
    Darren Murph
    11.05.2008

    During an age where unlimited bandwidth has never been more useful for perfectly legal and entertaining reasons, carriers everywhere are looking to harsh our collective mellow. Following in the frowned-upon footsteps of Comcast, AT&T is gearing up to trial monthly bandwidth caps in Nevada. Starting this month, Reno-area subscribers using the carrier's least expensive DSL service (768k) will be forced to download less than 20GB in a month; the cap amount increases with the speed of the service, topping out at 150GB for the 10Mbps level of service. A USA Today report on the matter even admits that "streaming video services like the one Netflix offers" could indeed push users over the limit without any illegal transfers to speak of. Of note, customers involved in the trial will be able to track their usage via the web, and AT&T will contact them if they surpass 80% of their limit. Should they exceed the threshold even after a grace period, they'll be dinged $1 per gigabyte in overage charges. Awesome.

  • Time Warner Cable customers experience World of Warcraft trouble

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    08.13.2008

    Many of us with cable internet connections are well aware of the problems that arise when cable companies specifically block certain applications, such as the recent problems with Comcast blocking Bit Torrent. It looks like there may be a similar problem with Time Warner and Roadrunner Cable, as many of their customers have found to it difficult to impossible to play due to lag and latency issues for some time, reports the New York Post. To some extent, both TWC and Blizzard have been blaming each other for a while, with Time Warner claiming they have done nothing to block any packets or traffic related to World of Warcraft, and Blizzard pointing out that all of the players on the east coast with these problems are Time Warner/Roadrunner cable customers. It's difficult to say if Time Warner is being genuine in their confusion, since other ISPs have lied about similar issues in the past, but there are signs they are taking this seriously. They have contacted Blizzard's ISP, and players are saying that they have been contacted by Time Warner representatives looking to fix the problem. Seeing the issue making it into print media, perhaps, will give them the extra initiative they need to get it completely sorted.