Ion08

05.17.08
The Digital Continuum: Daringly duo
05.17.08

The Digital Continuum: Daringly duo

There were a great many things I took away from my experience at ION 08 this year. I learned how ama...

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05.16.08
Massively goes to Seattle: A wrap-up of ION 2008
05.16.08

Massively goes to Seattle: A wrap-up of ION 2008

It's been a great week on the west coast, for the second annual MMO-centric Seattle conference. Now...

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05.16.08
ION 08: Taking an MMO community from pre-launch to live, page 2
05.16.08

ION 08: Taking an MMO community from pre-launch to live, page 2

Onto everyones favorite topic: "Fuckwads!" They're usually absolutely negative, but can they be con...

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05.16.08
ION 08: Taking an MMO community from pre-launch to live
05.16.08

ION 08: Taking an MMO community from pre-launch to live

Yesterday was the final day of ION 08, but that didn't mean there weren't some incredbly great pane...

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05.15.08
How would you design EverQuest 3?
05.15.08

How would you design EverQuest 3?

At the ION '08 conference keynote, John Smedley hinted at another entry in SOE's long-running EverQ...

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05.15.08
ION 08: Getting the most out of user generated content
05.15.08

ION 08: Getting the most out of user generated content

One might rightfully acuse the term "user generated content" of being a rather dry way to describe...

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05.15.08
ION 08: The Agency update and RMT confusion
05.15.08

ION 08: The Agency update and RMT confusion

While attending the SOE open house event last night after all the ION 08 panels were finished, we g...

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05.15.08
ION 08: SOE Seattle studio tour
05.15.08

ION 08: SOE Seattle studio tour

Our mission: infiltrate SOE's Seattle studio, obtain intel on The Agency, regale the awesomely hype...

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05.15.08
ION 08: A five year forecast for MMOs
05.15.08

ION 08: A five year forecast for MMOs

There's always a lot of discussion about what's going to be the next big thing in the MMOs industry...

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