Isaiah-cartwright

08.01.13
Guild Wars 2 makes dungeons more profitable
08.01.13

Guild Wars 2 makes dungeons more profitable

Guild Wars 2 Lead Designer Isaiah Cartwright has a few (but just a few) words to say regarding the...

By J. Olivetti,   08.01.13
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03.13.13
Guild Wars 2 to focus on improving systems, aiding small guilds
03.13.13

Guild Wars 2 to focus on improving systems, aiding small guilds

Has Guild Wars 2 become overly complicated since its launch last year? This is the question that...

By J. Olivetti,   03.13.13
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02.02.13
Guild Wars 2 adjusts dynamic leveling system
02.02.13

Guild Wars 2 adjusts dynamic leveling system

ArenaNet's Isaiah Cartwright, lead game designer on Guild Wars 2, has posted a new dev blog to ad...

By M. Daniel,   02.02.13
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01.15.13
Flameseeker Chronicles: The game at the end of Guild Wars 2, revisited
01.15.13

Flameseeker Chronicles: The game at the end of Guild Wars 2, revisited

I tend to dislike the term "endgame" because I suspect most people have scribbled out their own...

By E. ,   01.15.13
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12.05.12
Guild Wars 2's data and design in detail
12.05.12

Guild Wars 2's data and design in detail

MMO player and writer Ravious over at Kill Ten Rats knows how to ask the hard questions. Questi...

By E. ,   12.05.12
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10.05.12
Guild Wars 2 video and dev blog explain legendary weapons
10.05.12

Guild Wars 2 video and dev blog explain legendary weapons

Want to get your hands on a legendary weapon in Guild Wars 2? Although the recipe itself is going...

By MJ Guthrie,   10.05.12
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03.08.11
Guild Wars 2 developer talks combat attributes and iteration
03.08.11

Guild Wars 2 developer talks combat attributes and iteration

Game development isn't just about flashy class reveals and unveiling new screenshots -- the fine-...

By Rubi Bayer,   03.08.11
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01.06.11
An ArenaNet retrospective: "We're not a video game company, we're a community building company"
01.06.11

An ArenaNet retrospective: "We're not a video game company, we're a community building company"

"I don't think I've seen a studio more passionate about its work." Massively contributing editor...

By Rubi Bayer,   01.06.11
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11.30.10
ArenaNet team discusses elite skills and PvP in Guild Wars 2
11.30.10

ArenaNet team discusses elite skills and PvP in Guild Wars 2

Yesterday's interview with ArenaNet at Kill Ten Rats ended on a promising note: "to be continued."...

By Rubi Bayer,   11.30.10
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