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This week saw another landmark event in EVE Online grab the gaming community's attention as over 3,000 players from dozens of alliances battled it out in the lowsec system of Asakai on the Caldari border. The battle reached 2,800 concurrent players at peak, falling just short of 2011's record-bre...

February 3rd 2013 at 6:00pm 0 Comments
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Less than a week before DUST 514's January 22nd open beta launch, CCP invited Massively and other publications to attend an orbital bombardment event in San Francisco. We've been regularly reporting on the progress of the orbital bombardment system, but this time we witnessed the process in actio...

January 22nd 2013 at 9:00am 0 Comments
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CCP is going into uncharted territory in its attempt to fuse its new console shooter, DUST 514, to its long-running MMO, EVE Online. When breaking new ground like that, it's sensible to take it slow, make sure you're not going to fall into an endless pit, trip over a sleeping cobra, or suddenly...

November 10th 2012 at 9:30am 0 Comments
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It's been called "boring," "confusing," and "the world's biggest spreadsheet," but every now and then a story emerges from sci-fi MMO EVE Online and grabs the gaming world's attention. Tales of massive thefts, colossal battles, high-value kills, record-breaking scams, political dirty deals, and c...

October 28th 2012 at 6:00pm 0 Comments
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A lot of the people I introduce to EVE Online ask about the possibility of playing for free by buying game time codes with in-game ISK. It's a legitimate way to turn EVE into a free-to-play game, but the rising price tag of a 30-day PLEX can make it seem as if only veteran players can afford to d...

August 26th 2012 at 6:00pm 0 Comments
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Every MMO has stories to tell, some written by developers and told through quest content and others created by players through everyday gameplay. Themepark MMOs lead every player through the same fictional story and give no real control over the outcome, but I have to wonder whether the effort in...

July 29th 2012 at 6:00pm 0 Comments
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When EVE Online was first released in 2003, it sold mostly based on its future potential. Everyone I played with in those early years got into EVE in order to be on the ground floor of an awesome space game that was getting more awesome by the month. Features were undergoing continual revision, a...

July 22nd 2012 at 6:00pm 0 Comments
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If there's one constant in the EVE Online universe, it's that the players can never be underestimated and every care must be taken to make sure systems can't be abused in unintended ways. In 2009, a handful of players figured out how to artificially boost the number of valuable faction warfare lo...

June 22nd 2012 at 12:00am 0 Comments
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Black Friday is upon us, bringing us countless offers on everything from online games to toasters. MMM Publishing announced an enticing offer today of 50% off issues of EON Magazine, the official magazine of EVE Online. The offer also extends to MMM's other EVE publications: The ISK guide, EVE St...

November 25th 2011 at 4:30pm 0 Comments
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The past several years have seen a complete revolution in the online gaming market, and with it the MMO industry as we know it. An industry once dominated by monthly subscriptions is now rapidly giving way to games with free-to-play, freemium and hybrid payment models. EVE Online developer CCP Ga...

October 16th 2011 at 6:00pm 0 Comments
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Remember Monoclegate? CCP sure does, and at GDC this week, the company reflected on some lessons learned from its introduction of virtual goods to EVE Online. Associate Producer Ben Cockerill from CCP games offered a candid look at what the team learned through both player response and market dat...

October 11th 2011 at 4:30pm 0 Comments