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Sadly, the ultimate answer appears to be "very reluctantly" but it's an interesting read anyway. J. Allen Brack talks to G4 about WoW, consoles, and the barriers to entry for an MMO. The usual suspects apply, of course. WoW was designed for keyboards, consoles tend to have a short lifespan compared...

March 10th 2010 at 4:00pm 0 Comments
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Bornakk hit the forums this evening to announce the second Twitter Developer Chat. It will take place Friday, January 15th at 5:00 PM PST. Like last time, questions will be taken via Twitter and answered on the forums. Senior game producer J. Allen Brack and lead systems designer Greg "Ghostcrawler...

January 13th 2010 at 8:00pm 0 Comments
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Blizzard continues to update their minisite -- the latest newness is the posting of a new Blizzcast, in two parts. In part one, Karune of the Starcraft community team interviews Chris Metzen, Rob Pardo, and Samwise Didier about the history of Warcraft as a whole (it's celebrating the 15th anniversa...

December 9th 2009 at 8:00pm 0 Comments
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WoW's fifth anniversary and the interviews surrounding it have ended up providing us with some previously-unknown tidbits of information -- which is a good thing, especially when it comes to stuff we've been wanting to hear about for a long time. This particular tidbit comes from the Warcry networ...

November 24th 2009 at 1:00pm 0 Comments
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As you probably noticed if you watched along with us, yesterday's developer chat (with Blizzard's J. Allen Brack and Tom Chilton taking questions from Twitter and answering them on the forums) was a little light to say the least. Rather than answer questions about game balance seriously, the devs c...

October 24th 2009 at 4:00pm 0 Comments
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Community Manager Nethaera announced a short time ago that there will be a developer chat on Warcraft's twitter account this Thursday October 22nd at 3:00 p.m. PDT / 6:00 p.m. EDT. The chat will include WoW's Director of Production and Game Director, J. Allen Brack and Tom Chilton. We should note...

October 19th 2009 at 5:00pm 0 Comments
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Gamasutra has a nice interview with someone on Blizzard's team that we haven't heard from very much before -- Alex "Furor" Afrasiabi is currently a lead world designer for Cataclysm, and while we have definitely seen him at BlizzCon a few times, he hasn't done as much press as, say, Tom Chilton or...

September 25th 2009 at 11:00am 0 Comments
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At this morning's Austin Game Developer's Conference keynote, J. Allen Brack and Frank Pearce of Blizzard took the stage to talk about the inner workings of Blizzard. Most of what they covered was stats and trvia. Did you know the Blizzard bug team is currently tracking over 179,484 bugs? Now you d...

September 17th 2009 at 4:20pm 0 Comments
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Thursday's keynote at the Austin Game Developers Conference was given by Frank Pearce and J. Allen Brack. Pearce is the Executive Vice President of Blizzard, and Brack is the Production Director. Both are heavily involved in WoW and are part of the team responsible for its success.Unlike the keyno...

September 17th 2009 at 4:00pm 0 Comments
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digg_url = 'http://digg.com/pc_games/World_of_Warcraft_has_180_000_bugs'; During the keynote today at the Austin Game Developers Conference, Executive Vice President Frank Pearce and Production Director J. Allen Brack spoke at length about the internal workings of the WoW team and how they get th...

September 17th 2009 at 1:00pm 0 Comments
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Intrepid reporter and all-around cool guy Kevin Kelly over at Joystiq scored an interview with J. Allen Brack during the festivities at BlizzCon 2009. Just in case you're not aware, J. Allen Brack is the lead producer for our beloved World of Warcraft, having joined the team back in 2005. Kevin's a...

September 4th 2009 at 11:00pm 0 Comments