jail-time

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  • Choose My Adventure: Hunting for trouble (and riches) in ArcheAge

    by 
    MJ Guthrie
    MJ Guthrie
    07.25.2014

    Bouncing between alpha and beta has hindered progress in ArcheAge for Massively's MJ, but it hasn't diminished the fun. As per last week's vote, she spent the past weekend in beta, checking out life on the other continent as an Elf. Now, with the next beta a whole week away, it's back to alpha life as a Firran. But that doesn't mean it's a lonely life! MJ found a spot for her little farm and has been raising some goslings as she continues her crafting and trade exploits. And there's also this thing about joining a guild... we're sure she could find some more trouble to get into with friends. Perhaps she'll even finally make it to prison! Join us live at 7:00 p.m. for MJ's final two-hour CMA Live adventure. Game: ArcheAge Host: MJ Guthrie Date: Friday, July 55th, 2014 Time: 7:00 p.m. EDT Enjoy our Stream Team video below.

  • ArcheAge player sentenced to 13 hours in jail by peers

    by 
    Justin Olivetti
    Justin Olivetti
    05.02.2014

    ArcheAge's court system came into the limelight yesterday when a player in beta was sentenced to over 13 hours of in-game jail time by a jury of his or her peers. Players who break the various laws in the game and then die have a choice to either accept a short prison sentence or go to court and plead their case to a jury of five other players. These players then vote on the defendant's guilt or innocence, and in the case of the former, sentence the defendant to prison. Prisoners can wait out their sentence, play soccer in the jail courtyard, or attempt to tunnel their way to freedom. This particular player had over 100 criminal charges, which incurred a high amount (770 minutes) of jail time. If you want to learn more about ArcheAge's criminal justice system, check out the video after the break!

  • Age of Wushu elaborates on crime and punishment

    by 
    MJ Guthrie
    MJ Guthrie
    02.27.2013

    While it is true that Age of Wushu has an open PvP world, that doesn't mean that players can wantonly sashay about inflicting mass murder upon others without consequence. And as beta has progressed, Snail Games has refined AoW's crime and punishment system. The color of names denoting wanted players has changed; names will first change from white to orange after players add to their infamy by performing murderous deeds. Name colors will then escalate to red and finally to purple if the killing continues. Other players can still place bounties on murderers at the orange level, and either NPC police or player constables (there can be up to 1000 per server) can collect on them. Depending on the severity of an offender's actions, different options are available once jailed. The lowest tiers -- orange and red -- can wait out the sentence, pay a hefty bribe to wipe their slate clean, or place wagers on a dice game to try and win their way out. Of course, they can also attempt a jailbreak with friends. The worst offenders (purple) are slated for death row and will be publicly beheaded if they can't afford the bribe or manage to escape. [Source: Snail Games press release]

  • Sensory Sweep Studios founder jailed and fined $1.2 million for failing to pay wages

    by 
    Jordan Mallory
    Jordan Mallory
    10.19.2012

    Dave Rushton, the founder and president of Utah-based Sensory Sweep Studios, has been sentenced to 12 months in prison and fined a total of $1.2 million in unpaid wages to more than 100 employees, according to the Associated Press.This judgment resolves a lawsuit filed in 2009 by the US Department of Labor, which enjoined the sales of several Sensory Sweep Studios games after employees claimed they hadn't been paid in more than 100 days. Additionally, the employees alleged that their 401(k) money had been stolen by the company. Rushton has already served jail time for other charges relating to Sensory Sweep. In 2010, Rushton plead guilty to one third-degree felony charge of failing to file taxes and one second-degree felony charge of "engaging in a pattern of unlawful activity," says the Salt Lake Tribune. In addition to prison, the sentence also included a 72-month probation and 200 hours of community service.Sensory Sweep Studios was primarily responsible for developing ports and licensed games for the Nintendo DS, such as Need for Speed: Most Wanted and Foster's Home for Imaginary Friends: Imagination Invaders, though it also developed some console games such as Alvin and the Chipmunks, or the XBLA version of Street Fighter II: Hyper Fighting.