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"It's 16-bit, plus a bit more," says CEO Jake Kazdal, who can now add "ghostbuster" to his job title. Formerly "Haunted Temple Studios," the developer behind stylized strategy-fest Skulls of the Shogun has officially changed its name to "17-BIT." The old-school alteration is meant to reflect the st...

May 4th 2012 at 1:45am 0 Comments
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According to industry vet Jake Kazdal, immediately following the completion of Rez, a small group of developers at United Game Artists worked on a prototype for Rez 2. Kazdal -- a man who's worked everywhere from Nintendo to Irem to Sega, and is currently developing Skulls of the Shogun -- also exp...

October 11th 2010 at 4:00pm 0 Comments