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Rain, an atmospheric looking PSN game from Sony Computer Entertainment's Japan Studio, was just announced during Sony's Gamescom presser. The story centers on a little boy who has become invisible, and the player's only distinct impression of the boy's position is through interacting with the world...

August 14th 2012 at 2:01pm 0 Comments
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Despite the absence of a pomeranian guest appearance at Sony's E3 2012 press conference, the company's delightfully bizarre-looking Tokyo Jungle is indeed headed to PlayStation Network in North America and Europe. A press release this week confirmed the EU release, and Sony VP of product developmen...

June 8th 2012 at 1:30pm 0 Comments
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Gravity Rush for PS Vita is a particular kind of superhero simulation I can't recall seeing before: not only is it an excellent approximation of what I imagine it's like to be a superhero, it approximates the life of a new superhero, with all the awkwardness that entails.Protagonist Kat, who wakes...

May 24th 2012 at 10:20am 0 Comments
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The official "reveal" of Sony's Vita "true fantasy" Soul Sacrifice is still scheduled for May 10, but you can catch a few snippets of gameplay footage in this teaser vita, if you can sacrifice the seconds to watch it.The game appears to be a medieval action game in which the player faces off agains...

May 8th 2012 at 1:30pm 0 Comments
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Only five months after it landed on Japanese PlayStation Vitas, Sony's Gravity Rush will arrive on PlayStation Network in both North America and Europe. At least in demo form, that is. After a tweet from EU retailer GAME last week alleged a May 30 date for the game's EU demo, Sony confirmed to Joys...

April 16th 2012 at 3:00pm 0 Comments
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You'll forgive us, but every little drip of information about when we can play Gravity Rush is positively thrilling. Knowing that the game doesn't arrive until late June (ugh), we were totally psyched to see UK retailer GAME reporting a demo arriving on PSN on May 30.Yes, that does mean we'll likel...

April 13th 2012 at 11:15am 0 Comments
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When Sony's internal Japan Studio set out to work on Gravity Rush (Gravity Daze in Japan), the game was positioned as a PlayStation 3 title. According to an interview with the US PlayStation Blog, the team "came across PS Vita along the way" and realized it was "perfect for the game."That's not the...

March 15th 2012 at 12:10pm 0 Comments
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Sony's next big internally developed PlayStation Vita game, Gravity Rush, is still a few months from launch in North America. In Japan, however, the game has been out since early February, freeing up art director Yoshiaki Yamaguchi to present his work on the already completed game to a room of GDC...

March 9th 2012 at 4:35pm 0 Comments
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We've been under the impression that Gravity Rush was slated to reorient our Newtonian perspectives sometime during the Vita launch window, but Amazon and Gamestop disagree, listing the title's release date as May 29, which is quite a ways away from the Vita's February 22 launch.We called a local G...

February 12th 2012 at 7:30pm 0 Comments
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We're of the firm opinion that your time is too precious, too valuable to be spent reading a full review for a game that was already reviewed many, many years ago. What's the point of applying a score to a game that's old enough to be enrolled in the sixth grade? That's why we invented Deja Review:...

September 27th 2011 at 6:15pm 0 Comments