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  • Warren Spector: 'The 3DS changed my life'

    by 
    Griffin McElroy
    Griffin McElroy
    06.24.2010

    We've read (and written!) some positive write-ups on Nintendo's recently revealed, extra-dimensional handheld, but nothing quite so glowing as the latest blog post from developer extraordinaire Warren Spector. "The 3DS changed my life," Spector explained on his personal blog. We're still trying to tell if he was being sincere, or if he was just trying to come up with a title for the nerdiest Lifetime Original Movie ever made. "I can be pretty stubborn and when I decide I know something or I'm right about something, I don't often change my mind," he added. "Well, I just want to say I've been completely wrong about 3D all my life. I never got it before. Until now." The reason behind Spector's lack of 3D experience? He lost his ears in a tragic childhood biking accident, and has had no appendages upon which to perch special spectacles. Now we totally understand his enthusiasm.

  • Preview: Disney Epic Mickey

    by 
    Mike Schramm
    Mike Schramm
    06.16.2010

    I've actually been lucky enough to see Epic Mickey twice now, once at a pre-E3 event a few weeks ago and then again this week at E3. And while my first reaction to the game was twinged with disappointment (which I'll explain in just a minute), after seeing it a second time, and talking with Warren Spector himself, I think the game will turn out to be something really special. What changed in between then and now? Honestly, I don't think they're showing the right demo. The Epic Mickey you can see on the floor of E3 this week shows a middling-to-above-average platformer, with few simple stages and a paint/thinner mechanic that allows you to draw and erase various walls and platforms. But I am convinced anyway (perhaps wrongly, I'll admit) that there's a lot more to this game than that.%Gallery-95374%

  • Epic Mickey to be supported by epic tie-in books

    by 
    JC Fletcher
    JC Fletcher
    05.06.2010

    Disney is taking a multimedia approach to Mickey Mouse's return to relevance. The revived mascot won't just feature in Junction Point's Disney Epic Mickey video game; as spotted by NeoGAF's Shiggy, the Disney Epic Mickey universe will expand into a series of books as well. Epic Mickey - It's Your Call #1 (which suggests more on the way) is a Choose Your Own Adventure-style book in which readers battle the Phantom Blot and Oswald the Lucky Rabbit. In addition to that, there's a "Junior Novelization" of the game. According to Amazon, It's Your Call will be released October 12, with the novelization following on November 23. These dates could provide a release window for the game, since we'd imagine Disney would want to use these tie-in materials to help market it. [Via NeoGAF]

  • Disney won't rule out Epic Mickey on 360, PS3

    by 
    Richard Mitchell
    Richard Mitchell
    02.18.2010

    When Warren Spector's first Junction Point Studios title, Disney Epic Mickey, was revealed, many gamers were miffed to learn that the game was exclusive to the Wii -- especially after being inundated with some spectacular concept art for the game. It looks like there is still some hope that the game will hit the Xbox 360 and PS3, according to Disney's Graham Hopper. Hopper tells Gamasutra that one of the game's core concepts is its "ink and paint mechanic", making it ideal for the Wii. However, now that both Xbox 360 and PS3 will soon support motion controls of their own, things might be different. "If we started it 6 months ago we would have potentially thought differently about it," said Hopper. He noted that Disney has "a very large audience base that has Wiis in their home" but that the company isn't ruling out the possibility of a future port to other platforms. Making all of this a bit stranger, as Joystiq readers will recall, is that Epic Mickey actually started out as a project for the PC, Xbox 360 and PS3. The game switched to Wii development in 2008 when Disney raised the possibility of a port. At the time, Spector told the company that many of the design ideas wouldn't work on the console, noting that a Wii version would have to "be its own game." Disney apparently agreed, deciding to make the game Wii exclusive. Here we are two years later, and the game just might come full circle.

  • Epic Mickey is the strong, silent type (of cartoon mouse)

    by 
    JC Fletcher
    JC Fletcher
    11.04.2009

    When Mickey Mouse makes his triumphant return to the world stage in Disney Epic Mickey, he'll do so without his trademark squeaky voice. The mouse will still speak in the game, but all speech will be rendered as text bubbles. And it's not a technical limitation, but an artistic one. "I made the creative decision that characters wouldn't talk in the Cartoon Wasteland," Warren Spector explained to The Cut Scene. "It was entirely a creative decision because [he begins speaking in a high-pitched Mickey voice] As soon as I start doing this, I've lost most of my potential audience. [resumes natural voice] If I'm trying to re-introduce this character to an audience, there are certain connotations with that voice that I'm going to have a hard time overcoming." When he does speak in a future game, he'll probably be an affable Everyman voiced by Nolan North (our guess). Oswald, Spector said, won't need much consideration, due not only to his relative unfamiliarity to modern audiences, but also due to the properties of the character itself. "If you watch the existing cartoons," Spector said, "he's such a special character. In many ways, he's a funnier, more cartoon-y, more modern guy than Mickey is." %Gallery-76724%

  • Spector talks initial Disney pitches, hints at spiritual successor to Deus Ex

    by 
    Xav de Matos
    Xav de Matos
    11.03.2009

    During a London event to showcase Disney Epic Mickey, developer Warren Spector revealed that his initial pitches to Disney were for two very different titles; hinting one -- in many ways -- may have been a spiritual successor to Deus Ex. The other title, according to The Cut Scene blog, was a "big fantasy" story the developer and his wife unsuccessfully pitched to DC Comics. Prior to the announcement of a new game in the series, Spector said he had previously attempted to acquire the Deus Ex license from publisher Eidos, but was unsuccessful. Since then, Spector's Junction Point Studios has been acquired by Disney Interactive, revealed his latest title and hinted at more from the Epic universe. While Spector says there are still stories in the Deus Ex universe he would like to tell, the upcoming prequel, Deus Ex 3 -- helmed by developer Eidos Montreal -- will be the first title in the franchise without the original creator's watchful eye. "That story is not done for me," Spector said. "Deus Ex was very much a game of the millennium." Sadly -- with another team on the project -- it appears Spector's dream of continuing the Deus Ex conspiracy personally have indeed come to an end, for the time being. [Via GamePro]

  • Warren Spector envisions two more Disney Epic Mickey games

    by 
    Ben Gilbert
    Ben Gilbert
    11.03.2009

    In the ongoing media blitz that Disney Epic Mickey (yes, it's really still named that) has been receiving over the past few weeks, the game's creative head Warren Spector has been decidedly candid. First, he spoke about the difference between the game's concept art and in-game graphics, then he discussed its roots on Xbox 360 and PlayStation 3, and just this week, in a talk with 1UP, he confirmed his hope that the game would spawn two more adventures. One hitch – those games have yet to be approved by his new overlords at Disney. "In my head, I've got two more planned ... those games have not approved and who knows if we'll ever see them," he said. "I had three games planned for Deus Ex and you see where that got me." As far as other titles that Spector's Junction Point Studios were working on before being acquired over two years ago, Spector confirmed that Disney has officially dropped the lot of them. Wait, even Ninja Gold?! Yes, even Ninja Gold.%Gallery-76724%

  • Spector explains disparity between Disney Epic Mickey concept shots and reality

    by 
    Ben Gilbert
    Ben Gilbert
    10.29.2009

    If you're anything like us, you may have felt a bit ... underwhelmed by the recently released screenshots of Warren Spector-lead project Disney Epic Mickey, especially when compared to the magic-filled concept art leaked so many weeks ago. Speaking to 1UP in a recent interview, Spector says he works on creating concept art that will find the metaphorical "line" by "pushing past it." For him, it is a question of finding the boundaries for not just himself and his development team, but also Disney. "I know where my lines are, but I don't know where Disney's are."He additionally teases, "Some of what you saw was beyond the line ... some of it was early design ideas that are no longer relevant ... some of it is stuff that's still in the game, and I'm not saying what." If the recent steady stream of information on Disney Epic Mickey continues, we'll likely see at least a few of those original concepts in their current form at a point in the not-too-distant future.%Gallery-76724%%Gallery-68993%

  • Epic Mickey was originally an epic PC, PS3 & 360 game

    by 
    JC Fletcher
    JC Fletcher
    10.28.2009

    While the family-friendly Wii seems like the starting point for a Mickey Mouse relaunch, the decision to make Disney Epic Mickey a Wii exclusive wasn't automatic. In fact, it wasn't even the original plan. "The reality is that we started Wii development in 2008," Warren Spector told Official Nintendo Magazine, "but before that we were a PC, PS3, and 360 title."When the issue of a Wii port was raised, Spector told Disney that it wasn't going to work. "It needs to be its own game. A lot of the design ideas just won't work on the Wii, we need to give the Wii its dues." In response, Disney Interactive's Graham Hopper suggested that the game simply be a Wii exclusive, thus solving the problem of a subpar Wii port and addressing Spector's desire to focus on a single platform. That single platform just happened to be none of the ones for which the game was initially planned!%Gallery-76724%

  • Disney Epic Mickey screens and art are suitably epic

    by 
    Randy Nelson
    Randy Nelson
    10.28.2009

    Click to make more epic. From the looks of things, Warren Spector and his Junction Point Studios aren't doing a Mickey Mouse job of their, well ... Mickey Mouse job. Disney Interactive has opened the floodgates today, releasing a torrent of screenshots and artwork from the now-properly-announced Disney Epic Mickey, the Wii-exclusive platformer that sees the iconic rodent painting his way through a twisted Magic Kingdom.According to Disney, the idea behind the game didn't originate with Spector -- rather, an internal group at DIS, called the Think Tank, um, thought up the idea of Mickey in "turmoil." Working with that initial pitch, Spector created the Epic Mickey game. The concept is certainly intriguing, but we'll have to wait until the game launches in fall 2010 to draw our final conclusion.%Gallery-76724%

  • Game Informer analyzes Epic Mickey screenshots

    by 
    Xav de Matos
    Xav de Matos
    10.28.2009

    In a new feature titled "Anatomy of a Screenshot," Game Informer dissects in-game screens and details the situations found within. The first title to receive the treatment is the recently revealed -- but long rumored -- Epic Mickey, from Warren Spector and Disney. The screen above details the upcoming Wii-exclusive title's heads-up display (HUD), showcasing Mickey's "persona" status, special items and details on the world around the classic Disney hero.Also, it points out Mickey's "iconic" ears ... you know, in case you missed them.

  • An epic amount of Epic Mickey media

    by 
    David Hinkle
    David Hinkle
    10.20.2009

    Game Informer's slow trickle of Epic Mickey deets has turned into a full-on firehose today, as the site has published a massive five-page feature on the game's environments, concept art and character animations. The feature not only talks about the developmental process for animators and designers at Junction Point Studios, but also delves into the game's world a bit, showing off screens of the cartoon objects and inert objects populating the land. The former are things the player can create and erase in the game, whereas the latter are permanent objects in the game world that the player cannot affect.There's even some really odd stuff to look at -- like a robotic Donald Duck and a video of Mickey Mouse shadowboxing. Looks like we can cross one item off our list of Sentences We Never Would've Imagined Ever Having to Write.

  • Epic (Mickey) trade: Disney swaps Al Michaels for Oswald

    by 
    JC Fletcher
    JC Fletcher
    10.16.2009

    The Game Informer preview of Junction Point's Epic Mickey is out, revealing not only the game's art style and Mickey's retro-inspired look, but details of the storyline and characters as well -- definitely worth picking up the mag to see, even if it means another trip into GameStop. One of the most interesting details isn't really in the game, but about the game. The antagonist, Oswald the Lucky Rabbit, almost wasn't included -- kinda hard to be epic without a bad guy, you know? "Disney didn't own the rights to Oswald," designer Warren Spector explained to Game Informer. The Epic Mickey project was apparently of such importance, though, that Disney CEO Bob Iger made a deal with NBC Universal and "traded Al Michaels, a human sportscaster, for the rights to a cartoon rabbit." For what evil purpose was Universal keeping Oswald locked away? We may never know.At Game Informer's website, see the first look at Epic Mickey's environments, along with more of that wonderful concept art.

  • Epic Mickey in an epic sketch

    by 
    JC Fletcher
    JC Fletcher
    10.13.2009

    In this time-lapse video (after the break), a Junction Point character artist draws more of the incredible concept art that has made Epic Mickey not just a licensed Disney game, but something that gamers are freaking out about. The sketch depicts Mickey Mouse facing off against a gruesome, but still recognizably Disney-esque, Beetleworx monster (a name given to many mechanical creations in the game), which seems to bear the head of Hades from the Hercules movie.This sketch may be the closest we've come to seeing Mickey's new design -- although it lacks the elongated limbs of the Mickey from the Game Informer cover. Is it just us, or does his face look a lot like Sonic the Hedgehog's?

  • Game Informer confirms Epic Mickey as Wii exclusive

    by 
    Justin McElroy
    Justin McElroy
    10.08.2009

    Here's a great example of why it's tough serving two masters. Game Informer has totally re-engineered its web site, and one of its first big scoops was a teaser image and info on Epic Mickey, which was touted as a Wii exclusive.When that last detail was removed from the website, however, it sent the internet into a tizzy of speculation, with some assuming the change put the exclusivity in question. Enter our good friend, the fact: Game Informer has today reconfirmed that Epic Mickey is only coming to Nintendo's box, a revelation that it was hoping to save for the magazine. If only the accursed internet hadn't noticed! We're impressed with GI's new site and wish it all the best as it tries for a stronger web presence alongside its mag; however, we're equally interested in how the team deals with the growing pains from aligning the print and online offerings.

  • Rumor: Epic Mickey's Wii exclusivity in question

    by 
    David Hinkle
    David Hinkle
    10.07.2009

    It appears that Epic Mickey might wind up on more platforms than initially suggested. 1UP is reporting that GI's original post on the November issue of the mag has removed all mentions of Wii exclusivity, a potential sign that the deal is not yet cast in stone -- or, at the least, that other consoles are being considered. And why not?Frankly, we'd like to see it ported to every console in existence, not just because we're big Warren Spector fans, but ... okay, it's because we're big Warren Spector fans. Huge.

  • Epic Mickey confirmed by epic Game Informer cover

    by 
    Griffin McElroy
    Griffin McElroy
    10.05.2009

    Considering the amount of concept art and leaked details we've heard concerning Disney Interactive Studios and Junction Point's upcoming collaboration, this might not come as a shock to you, but the cover of the next issue of Game Informer confirms the existence of Epic Mickey. Details are slim, but we now know that it'll be a Wii-exclusive action title and, based on the paintbrush grasped by the iconic rodent on the cover, we suspect it will incorporate the illustrative elements mentioned by an anonymous informant back in July. Hopefully more details will surface when Game Informer's interview with Warren Spector goes live later today. For now, revel in the fact that the title is real -- and based on the art seen on the magazine's cover (the full version of which is posted after the jump), it might just deserve its "epic" designation.

  • Disney Interactive posts 20 percent losses in third quarter, citing bad economy

    by 
    Ben Gilbert
    Ben Gilbert
    07.31.2009

    Businesses don't adhere to the same rules we silly humans do; the cycle of the Earth around the sun, for instance. Disney Interactive Media Group is no exception, posting its quarter three financial results -- the quarter that ends in June, folks -- just this week. According to Gamasutra, revenue dropped by $29 million year over year, which company CEO Robert A. Iger said during a conference call was due to "adverse economic conditions." Though Iger didn't specifically spell it out, we would imagine that investing in the development of multiple major titles in Split/Second and, um ... whatever it is that Warren Spector's working on at Junction Point isn't helping with the money intake either. The CEO is positive about the future, but remains worried about the current economy, saying, "We do see signs of economic stabilization, but the pace and strength of recovery remain uncertain and we are managing accordingly." We're guessing it's a bad time to ask for those free passes to Epcot?

  • Rumor: Details about Warren Spector's 'Epic Mickey' emerge

    by 
    JC Fletcher
    JC Fletcher
    07.30.2009

    Yesterday, we posted a bunch of concept art apparently from Junction Point Studios' "Epic Mickey" project -- art cool enough to make us want a Disney game for the first time since we grudgingly accepted the Disney theme in Magical Tetris Challenge. Today, CVG has posted some info from an anonymous source about the design of the game, which makes it sound kind of Okami-like, in that player interact with levels by painting directly onto them with the Wii Remote. "This 'painting your way' involves you drawing, etching and erasing whole or parts of levels as you go." Unsurprisingly, given the reliance on the pointer, CVG says the game is a Wii exclusive.The story CVG describes had better be the real story. "We've also been told that it'll be based around very old and/or forgotten Disney characters who are out to get their revenge on Mickey," according to the site, "presumably because they're jealous of all his fame and fortune." Lending credence to this storyline is the fact that Oswald the Lucky Rabbit can be seen on the rocket in the above artwork. %Gallery-68993%

  • Artist resume reveals Wii plan for Warren Spector's 'Epic Mickey' [update 2: now with even more concept art!]

    by 
    JC Fletcher
    JC Fletcher
    07.29.2009

    [Update 2: NeoGAF user cuyahoga has dug up more conceptual drawings for Epic Mickey from yet another artist, Gary Glover, who lists Junction Point Studios as one of his clients. His drawings (added to the gallery) appear to depict various lands from Disney's themeparks using the established steampunk / dystopian look of the game, suggesting that it may be broken up into these themed "worlds." [Update: superannuation found concept art labeled "Epic Mickey" on the site of artist Fred Gambino! Have a look in the gallery -- if this is what the game looks like, with its rickety machine characters and post-apocalyptic Magic Kingdom, we are in. "Y"? Because we like it.]More evidence has appeared for the existence of Epic Mickey, the "steampunk" Mickey Mouse game from Warren Spector's Junction Point Studios. Artist Tony Pulham lists his work as a concept artist on the project, which is described as a "Wii Video Game." The fact that Pulham started at Junction Point in June suggests that the game hasn't been canceled yet!Of course, it could appear on other platforms, but at least we know now that one of the platforms in the works is Nintendo's, which is appropriate for a game rumored to be Disney's latest attempt at a Mario-style game.%Gallery-68993%[Via superannuation]