Juniper

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  • Juniper Networks finds backdoor code in its firewalls

    by 
    Richard Lawler
    Richard Lawler
    12.17.2015

    One of the reasons corporate users and the privacy-minded rely on VPNs is to control access to their networks and (hopefully) not expose secrets over insecure connections. Today Juniper Networks revealed that some of its products may not have been living up to that standard, after discovering "unauthorized code" in the software that runs on its NetScreen firewalls during a code review. Pointed out by security researcher "The Grugq," the backdoor has been present since late 2012 and can only be fixed by upgrading to a new version of software just released today.

  • Juniper says tablet gaming revenue to triple by 2019, top $13 billion

    by 
    Mike Wehner
    Mike Wehner
    08.27.2014

    Want to see an industry triple its sales in just five years? Keep an eye on tablet gaming, because that's what Juniper Research is predicting will happen by 2019. The typically well-regarded research firm claims that this year's revenue figure for tablet gaming -- a healthy $3.6 billion -- will hit $13.3 billion in just five years' time. Juniper points to increasingly powerful tablets, higher storage capacities, and improved internet speeds across the globe as contributing factors to the booming growth of tablet gaming. At the same time, the firm suggests that PC and console gaming revenues will actually shrink by several billion dollars, though at over $40 billion across the industry, it will still far outperform tablets. I also have to imagine that the strong drive of free-to-play games plays into the rapid growth as well, with casual gamers throwing huge amounts of cash at games like Kim Kardashian's Hollywood. Without consumers willing to pay into the same game repeatedly over the course of weeks or months, it might be a very different story. [via GamesIndustry]

  • Exploit uses firewalls to hijack smartphones, turns friends into foes

    by 
    Jon Fingas
    Jon Fingas
    05.22.2012

    Normally, firewalls at cellular carriers are your best friends, screening out malware before it ever touches your phone. University of Michigan computer science researchers have found that those first lines of defense could be your enemy through a new exploit. As long as a small piece of malware sits on a device, that handset can infer TCP data packet sequence numbers coming from the firewall and hijack a phone's internet traffic with phishing sites, fake messages or other rogue code. The trick works on at least 48 carriers that use firewalls from Check Point, Cisco, Juniper and other networking heavy hitters -- AT&T being one of those providers. Carriers can turn the sequences off, although there are consequences to that as well. The only surefire solution is to either run antivirus apps if you're on a mobile OS like Android or else to run a platform that doesn't allow running unsigned apps at all, like iOS or Windows Phone. Whether or not the exploit is a serious threat is still far from certain, but we'll get a better sense of the risk on May 22nd, when Z. Morley Mao and Zhiyun Qian step up to the podium at an IEEE security symposium and deliver their findings.

  • Wasteland Diaries: Exploring the Citadel

    by 
    Edward Marshall
    Edward Marshall
    07.15.2011

    Normally, I prefer to PvP in Fallen Earth. It gives me the biggest sense of accomplishment and it's a handy way to gain tons of faction rep. But, while I'm leveling up my PvP clones and getting used to the new combat system, I've been doing mostly PvE. I went to Alpha County and ran some missions, but I'll go into more detail on that later in this post. I also got a chance to check out the progress towns. I have to admit, they are fun, and rewarding too! I actually had more fun messing around in the progress towns back in Deadfall than I did roaming around in Sector 4. Sure, I didn't do every mission in Alpha -- I probably didn't even do half of them. After a while, I decided to put my time to use in the progress towns. After the cut, I'll tell you why I left Sector 4 and came back to Deadfall.

  • OnLive and Juniper team up on cloud-based services for enterprise

    by 
    Donald Melanson
    Donald Melanson
    06.23.2011

    OnLive's MicroConsole may not have exactly taken the video game market by storm just yet, but it looks like the company isn't about to wait any longer to expand its cloud-based empire. Today it announced that it's partnering with Juniper Networks on what it's describing as a "no-compromise, media-rich, enterprise experience." While it's still apparently in the early stages, that solution will combine OnLive's own instant response video compression technology with Juniper Networks' Junos Pulse client, which together promise to make remotely-accessed desktops and applications "indistinguishable from a local one," regardless of the device you're accessing it on (including tablets and OnLive-enabled TVs). Unfortunately, anything much more specific than that -- including any indication of an actual rollout -- remains a bit light for the time being, but the two companies have already demoed the system at the NExTWORK Conference in New York City today, so it certainly seems like it might not be too far off.

  • AMD's 40nm DirectX 11-based Evergreen GPUs could be ready for bloom by late September

    by 
    Ross Miller
    Ross Miller
    07.21.2009

    Looks like AMD's heading off trail with its upcoming 40nm DirectX 11-based Evergreen series processors. The Inquirer's dug up some details, and while clock speeds are still unknown, the codenames for the lineup include Cypress at the top of the pile, followed by Redwood, then Juniper and Cedar for the mainstream crowd, and finally Hemlock for the lower end. The series could reportedly be ready by late September, which gives a month of breathing room before DX11-supporting Windows 7 hits the scene. Could this give AMD its much-desired lead over NVIDIA? Hard to say, but things should get mighty interesting between now and late October.