Post Thumbnail

Damn my column being on Thursdays. It makes me a week late to the "Lord of the Rings Online going free-to-play" discussion, and that makes me sad. Still, a short passage of time isn't going to stop me from sinking my teeth into this subject, so be prepared for an onslaught of opinion! So, I read a...

June 10th 2010 at 4:00pm 0 Comments
Post Thumbnail

Allods Online, the upcoming game from gPotato has turned out to be wildly popular, hitting the ground running even in Closed Beta Test 1. They're now into Closed Beta Test 3, and while there is still lots of progress to be made (that's kind of the point of beta testing), most beta test players are...

January 3rd 2010 at 4:00pm 0 Comments
Post Thumbnail

The second round of closed beta testing is underway for Allods Online, and Keen from Keen and Graev's Gaming Blog is one of the participants. Luckily for us he's in a sharing mood, and passed along some great advice in his latest blog entry. Keen has spent a fair amount of time exploring the game...

December 3rd 2009 at 10:00am 0 Comments
Post Thumbnail

Over at Keen and Graev's blog, Keen brings up a rather interesting point about the pace at which we play MMOs nowadays. He's concerned that everyone -- developers included -- are too concerned with leaping and bounding through each and every moment they play an MMO.There may really be no 'right' an...

October 14th 2009 at 6:00pm 0 Comments
Post Thumbnail

One of the best looks we get at Darkfall is from the varied community that plays it, and one of the most outspoken proponents of the game's ups and downs has been Keen from the Keen and Graev Gaming Blog.In his most recent post, Keen has gone into the specifics of what he finds off with Darkfall th...

April 17th 2009 at 7:00pm 0 Comments
Post Thumbnail

Usually games give players a heads up when they're going to be changing some things, so this way people can prepare or comment on the upcoming edits. This isn't the case for Darkfall, however, as the development team has literally surprised the player base with some worthy changes to the game.One o...

April 12th 2009 at 4:00pm 0 Comments
Post Thumbnail

We've known that it was likely Mythic wouldn't be bringing back one of the original melee DPS classes to Greenskins and Dwarves. Of course that doesn't mean the two races won't even have a new class -- as evidenced by the mind games Mythic is now playing with the Warhammer Online community.The box...

January 18th 2009 at 12:00pm 0 Comments
Post Thumbnail

At E3, MMO bloggers Keen and Graev caught up with Funcom Product Manager and all-around Age of Conan-spinster Erling Ellingsen. The Vault Network-hosted interview covers a lot of the same ground that we went over in our own talk with Ellingson, but there was one extra bit that we thought was worth...

July 16th 2008 at 8:00pm 0 Comments
Post Thumbnail

They've blogged about their Hyborian adventures several times. Heck, they've even started a podcast about Age of Conan in hopes of delivering their ongoing impressions on the game for a long time. Yet Keen and Graev have presented us with their final verdict: they're not going to continue with AoC....

May 26th 2008 at 9:00am 0 Comments
Post Thumbnail

MMO bloggers Keen and Graev have published the first episode of their Age of Conan podcast. Well, it's the first if you don't count the open beta special they did earlier this month, anyway.In this episode, they talk about their impressions of the game during its Early Access period, from Tortage t...

May 22nd 2008 at 9:30am 0 Comments
Post Thumbnail

It's a little disconcerting to be told that your game genre of choice, massively multiplayer online role-playing games, is the last refuge of people who more or less play games in their sleep, unable to hack the action of a REAL game. As played by REAL gamers. Who are not us. How does AT Wire's Ale...

May 13th 2008 at 10:00am 0 Comments
Post Thumbnail

Forumites at the Vault Network boards started a thread speculating as to whether or not EA Mythic's Warhammer Online will reach one million beta apps when all's said and done. Mythic CEO and WAR lead designer Mark Jacobs promptly responded (as he's been known to do), assuring everyone that he and t...

April 2nd 2008 at 10:00pm 0 Comments