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Damn my column being on Thursdays. It makes me a week late to the "Lord of the Rings Online going free-to-play" discussion, and that makes me sad. Still, a short passage of time isn't going to stop me from sinking my teeth into this subject, so be prepared for an onslaught of opinion! So, I read a...

June 10th 2010 at 4:00pm 0 Comments
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Keen has two blog posts up discussing the similarities and differences between Aion and World of Warcraft and Warhammer Online. The first thing you should bear in mind is that he has not played Aion all the way through to the end game, even though he has "finished" both other MMOs. The second thing...

July 9th 2009 at 1:00pm 0 Comments
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The Call to Arms live expansion for Warhammer Online was over six months in the making. It gave WAR players the Choppa and Slayer classes, RvR tokens, keep upgrades, and culminated last week in the arrival of The Land of the Dead mega-zone. Massively wants to know if you're enjoying it.We've been k...

June 30th 2009 at 8:00am 0 Comments
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We've been keeping our eyes on various blogs and forums discussing yesterday's big news that Mythic and BioWare are being restructured under EA's new MMO/RPG gaming division and that Mark Jacobs is no longer working for EA. Here's a summary of what we've found so far.Many people are under the false...

June 25th 2009 at 12:30pm 0 Comments
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One of the best looks we get at Darkfall is from the varied community that plays it, and one of the most outspoken proponents of the game's ups and downs has been Keen from the Keen and Graev Gaming Blog.In his most recent post, Keen has gone into the specifics of what he finds off with Darkfall th...

April 17th 2009 at 7:00pm 0 Comments
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Usually games give players a heads up when they're going to be changing some things, so this way people can prepare or comment on the upcoming edits. This isn't the case for Darkfall, however, as the development team has literally surprised the player base with some worthy changes to the game.One o...

April 12th 2009 at 4:00pm 0 Comments
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When you go into a movie, sporting event, or new MMORPG with very high expectations, you're likely to be disappointed. In the case of pre-release Darkfall Online, player expectations were all over the map from dismissive naysayers, to undecided fence-sitters, to drooling fanboys. Actually, it's like...

March 19th 2009 at 9:00am 0 Comments
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Paragus is back with another mini Darkfall review over at MMORPG.com. This time he's talking about mounts and politics.Mounts in Darkfall are quite a bit different than you'll find in other MMORPGs. The biggest difference is that you don't purchase them from vendors; they come from crafters who lear...

March 9th 2009 at 4:00pm 0 Comments
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The Darkfall hype has shot through the roof these past few days. Since the NDA was lifted, many reviews have surfaced and they all say pretty much the same thing; Darkfall is technically sound but lacks content polish, and due to its core game design and griefing potential, will only really appeal t...

February 21st 2009 at 10:00am 0 Comments
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MMO bloggers Keen and Graev have published the first episode of their Age of Conan podcast. Well, it's the first if you don't count the open beta special they did earlier this month, anyway.In this episode, they talk about their impressions of the game during its Early Access period, from Tortage t...

May 22nd 2008 at 9:30am 0 Comments
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It's a little disconcerting to be told that your game genre of choice, massively multiplayer online role-playing games, is the last refuge of people who more or less play games in their sleep, unable to hack the action of a REAL game. As played by REAL gamers. Who are not us. How does AT Wire's Ale...

May 13th 2008 at 10:00am 0 Comments
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Frustrated with the Age of Conan open beta's serious performance problems? Worried that the game won't be ready for retail in just a couple of weeks? Don't worry too much; not it is all as it seems. Word on the virtual street is that the open beta client is an old build with issues long since resol...

May 3rd 2008 at 8:00pm 0 Comments