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Quests are increasingly an MMO enthusiast's bread and butter, often becoming the staple component of a game's typical serving of progressive content. Over the years, developers have tried to serve up this familiar progression mechanic in many different ways: The modern themepark MMO makes us fetch,...

January 1st 2014 at 10:00am 0 Comments
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If you play MMOs, odds are good that you're familiar with the classic "kill ten rats" quest trope. Kill quests are one of the most fundamental elements of traditional MMORPG design, and a great deal of modern and classic MMOs would have little to no content without them. Whether it's ten rats, ten...

September 24th 2013 at 1:00pm 0 Comments
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Former 38 Studios designer Ryan Shwayder is using his time off to work on his personal blog and share his perspective as a developer. He's revived a series from years ago called MMO Lessons, adding the 37th and 38th entries over the past two days. His 37th lesson is to create memorable moments....

June 13th 2012 at 7:30pm 0 Comments
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This week on the WAR Camp, we have taken a look at one of the sets of gear that is available to Tier 3 players -- the Stalker's set gear. Just like the Tracker's set in Tier 2 that we looked at a few weeks ago, the Stalker's gear is obtained through a combination of RvR and PvE questing. Afte...

October 24th 2008 at 12:00pm 0 Comments
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If any sect of gamers was ever prone to nostalgia, it's RPG players. If you're ever in a situation where you want to get a nerd talking, just ask him about the most epic D&D campaign he's ever been a party to. It's got a 99.9% success rate, just try it. In the same vein, Clockwork Gamer's Kendri...

November 28th 2007 at 1:00pm 0 Comments